tag:github.com,2008:https://github.com/henCode/iosched/releasesTags from iosched2017-08-18T16:02:29Ztag:github.com,2008:Repository/108230577/20172017-08-18T16:02:29Z2017tjohnstag:github.com,2008:Repository/108230577/20162016-11-10T22:58:07Z2016tjohnstag:github.com,2008:Repository/108230577/20152015-10-14T07:39:35Z2015 Initial Source commit.<p>2015 Initial Source commit.</p>
<p>Change-Id: Ided3094c55bcab3e8506f96d1e62761884177cf3</p>PaulRashiditag:github.com,2008:Repository/108230577/20142015-10-14T07:39:35Z2014: 2015 Initial Source commit.<p>2015 Initial Source commit.</p>
<p>Change-Id: Ided3094c55bcab3e8506f96d1e62761884177cf3</p>PaulRashiditag:github.com,2008:Repository/108230577/20132014-07-24T22:57:55Z2013: Merge pull request #13 from btco/master<p>Merge pull request <a class="issue-link js-issue-link" href="https://github.com/google/iosched/pull/13">google#13</a> from btco/master</p>
<p>Adding missing copyright notice to .travis.yml.</p>manginitag:github.com,2008:Repository/108230577/20122013-01-28T17:39:05Z2012: 3 small updates:<p>3 small updates:</p>
<p>Update inSampleSize calculation - while this didn't affect iosched the existing
<br />formula would calculate the wrong value in some cases.</p>
<p>Unpause the image loader when the activity/fragment is paused - the image loader
<br />is paused while flinging the social stream fragment, however if the activity is
<br />destroyed while the image loader is paused this can leave the background thread
<br />in a hung state.</p>
<p>Change available app memory calculation from memory class to available runtime
<br />memory - used to set the image memory cache size.</p>tag:github.com,2008:Repository/108230577/20112012-07-11T19:03:39Z2011romannurik