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threadpool.h
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110 lines (101 loc) · 2.38 KB
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#ifndef THREADPOOL_H
#define THREADPOOL_H
#include <list>
#include <stdio.h>
#include <pthread.h>
#include <exception>
#include "locker.h"
template <typename T>
class threadpool
{
public:
threadpool();
~threadpool();
bool append(T* request);
private:
static void* worker(void* arg);
void run();
private:
int m_thread_number; //线程池中的线程数量
size_t m_max_requests; //请求队列中允许的最大请求数量
pthread_t* m_threads; //线程池数组
std::list<T* > m_workqueue; //请求队列
locker m_queuelocker; //保护请求队列的互斥锁
sem m_queuestat; //信号量,表示是否有任务需要处理
bool m_stop; //是否结束进程
};
template <typename T>
threadpool< T >::threadpool():
m_thread_number(10),m_max_requests(100000),
m_threads(NULL),m_stop(false)
{
m_threads = new pthread_t[m_thread_number];
if(!m_threads)
{
throw std::exception();
}
//创建thread_number个线程,并将他们设置成脱离线程
for(int i = 0; i < m_thread_number; ++i)
{
if(pthread_create(m_threads + i, NULL, worker, this) != 0)
{
delete[] m_threads;
throw std::exception();
}
if(pthread_detach(m_threads[i]))
{
delete[] m_threads;
throw std::exception();
}
}
}
template<typename T>
threadpool< T >::~threadpool()
{
delete[] m_threads;
m_stop = true;
}
template<typename T>
bool threadpool<T >::append(T* request)
{
m_queuelocker.lock();
if(m_workqueue.size() > m_max_requests)
{
m_queuelocker.unlock();
return false;
}
m_workqueue.push_back(request);
m_queuelocker.unlock();
m_queuestat.post();
return true;
}
template <typename T>
void* threadpool<T >::worker(void* arg)
{
threadpool* pool = (threadpool*)arg;
pool->run();
return pool;
}
template < typename T>
void threadpool< T >::run()
{
while(!m_stop)
{
m_queuestat.wait();
m_queuelocker.lock();
if(m_workqueue.empty())
{
m_queuelocker.unlock();
continue;
}
T* request = m_workqueue.front();
m_workqueue.pop_front();
m_queuelocker.unlock();
if(!request)
{
continue;
}
request->process();
}
}
#endif