D3D9: Fix a sign mistake generating the projection matrix.#13071
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unknownbrackets merged 1 commit intomasterfrom Jun 28, 2020
Merged
D3D9: Fix a sign mistake generating the projection matrix.#13071unknownbrackets merged 1 commit intomasterfrom
unknownbrackets merged 1 commit intomasterfrom
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At least, this seems like a straight-forward mistake in 41a6b97.
I think we could probably auto-run tests to compare GE dumps, although I worry about slight pixel differences. I feel like Dolphin's stuff got quite complicated to handle that...
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Fixes #13063
I hope we don't break something else...
We really need some kind of regression tests for this stuff..