#include #include "weapon.h" #include #include #include #include using namespace std; Weapon::Weapon() { Name = ""; Price = 0; Power = 0; } Weapon::Weapon(string name, int price, int power) { Name = name; Price = price; Power = power; } //setters void Weapon::setName(string name) { Name = name; } void Weapon::setPrice(int price) { Price = price; } void Weapon::setPower(int power) { Power = power; } //getters string Weapon::getName() const { return Name; } int Weapon::getPrice() const { return Price; } int Weapon::getPower() const { return Power; }