In this project, we'll be creating two plugins to learn about creating objects for our scene
-
Custom Transform
This will teach us how to make a custom node for the scene and an accompanying Attribute Editor template.
These custom transforms can be very useful for organizing your scene and finding assets quickly.
-
Custom Locator
We'll build on what we've learned from the Custom Transform and make our own locator shapes.
We'll learn how to draw objects to the viewport using Viewport 2 with the ability to extend the plugin to support multiple shapes.