Building the project with Octobuild 1.7.1 installed throws
0>#19 15/92: SharedPCH.UnrealEd.Project.ValApi.Cpp20.cpp @ 2s
0>ERROR: Task failed with exit code: 2
0>SharedPCH.UnrealEd.Project.ValApi.Cpp20.cpp"
0>c1xx: Error C1083 : Can't open file intermediate compiler: '"F:\Unreal Projects\Metroidvania\Intermediate\Build\Win64\x64\MetroidvaniaEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch"': Invalid argument
0>Cache statistic: hit 0 of 0 (0 %), remote 0, read 0, write 0, total 0
0>ERROR: Error : Build failed
0>Total time in XGE executor: 2.83 seconds
0>Total execution time: 7.55 seconds
error. And, true to that, the given file does not exist indeed:
MetroidvaniaEditor\Development\UnrealEd on HEAD (311f2d9) via C
❯ ls -name
SharedDefinitions.UnrealEd.Cpp20.h
SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h
SharedDefinitions.UnrealEd.RTTI.Cpp20.h
SharedPCH.UnrealEd.Cpp20.cpp
SharedPCH.UnrealEd.Cpp20.h
SharedPCH.UnrealEd.Cpp20.h.obj.rsp
SharedPCH.UnrealEd.Project.ValApi.Cpp20.cpp
SharedPCH.UnrealEd.Project.ValApi.Cpp20.h
SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.dep.json
SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj.rsp
SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.sarif
SharedPCH.UnrealEd.RTTI.Cpp20.cpp
SharedPCH.UnrealEd.RTTI.Cpp20.h
SharedPCH.UnrealEd.RTTI.Cpp20.h.obj.rsp
Uninstalling Octobuild (winget uninstall octobuild) fixes the issue immediately. Project builds and the file is there.
Building the project with Octobuild 1.7.1 installed throws
error. And, true to that, the given file does not exist indeed:
Uninstalling Octobuild (
winget uninstall octobuild) fixes the issue immediately. Project builds and the file is there.