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DESCRIPTION:
GKTank is a sample application that shows how to use the GKSession and GKPeerPickerController classes in the GameKit framework to add Peer-to-Peer Connectivity to an application.
The 'TankViewController" class defined in the TankViewController.h handles the GameKit related Peer-to-Peer Connectivity implemenation, and is also where most of the other game logic is located.
Note: This sample application does not cover all the possible things you can or will need to do in your application to handle all possible events that could occur in a networked application environment.
RELATED INFORMATION:
- Game Kit Programming Guide
- Game Kit Reference Documentation
SPECIAL CONSIDERATIONS:
This sample application is intended to be run on the device, and requires two devices to exercise the Peer-to-Peer Connectivity functionality.