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MyQueue.cs
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73 lines (62 loc) · 2.2 KB
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using System;
using System.Collections.Concurrent;
using System.Threading;
using System.Threading.Tasks;
namespace MultiThreadConsoleApp
{
public class MyQueue
{
/// <summary>
/// queue containing elements to process
/// </summary>
private readonly BlockingCollection<MyQueueElement> _queue = new BlockingCollection<MyQueueElement>();
/// <summary>
/// use to end or abort calculation
/// </summary>
private static readonly CancellationTokenSource TokenSource = new CancellationTokenSource();
/// <summary>
/// array to save current working threads
/// </summary>
private readonly Task[] _tasks;
public MyQueue(int numberOfThreads, Func<MyQueueElement, MyQueueResult> processElement)
{
_tasks = new Task[numberOfThreads];
for (var i = 0; i < numberOfThreads; i++)
{
var consumerTask = Task.Factory.StartNew(() =>
{
try
{
foreach (var queueElement in _queue.GetConsumingEnumerable(TokenSource.Token))
{
if (TokenSource.IsCancellationRequested)
{
return;
}
// do some calculation, whatever needs to be done
var result = processElement(queueElement);
}
}
catch (OperationCanceledException)
{
}
});
// append task to list of tasks
_tasks[i] = consumerTask;
}
}
public void Add2Queue(MyQueueElement newQueueElement)
{
_queue.Add(newQueueElement);
}
public void EndCalculation()
{
TokenSource.Cancel();
Task.WaitAll(_tasks);
}
public bool Completed()
{
return _queue.IsCompleted;
}
}
}