If we can get Simitone to a good stage, I'll feel comfortable making an "official" release and writing a ton about it on the blog. There's quite a way to go for the game to be this complete, but it's pretty close to completion and the goal is in sight.
This goes into a lot of detail. It's likely that multiple of these issues could be covered in one day of development, though obviously very far from every day will be spent on development. ;)
This issue is subject to change, it's pretty much a draft right now. There's a lot to think about, so I probably easily missed something.
Must have for launch:
UI
Neighborhood Management
Engine Features
QA
Note: This also includes things that should work with the current Simantics/engine feature set, but probably doesn't and may need further investigation.
Would like to have:
FreeSO Engine Improvements (can be delayed)
Possible future features:
If we can get Simitone to a good stage, I'll feel comfortable making an "official" release and writing a ton about it on the blog. There's quite a way to go for the game to be this complete, but it's pretty close to completion and the goal is in sight.
This goes into a lot of detail. It's likely that multiple of these issues could be covered in one day of development, though obviously very far from every day will be spent on development. ;)
This issue is subject to change, it's pretty much a draft right now. There's a lot to think about, so I probably easily missed something.
Must have for launch:
UI
Neighborhood Management
Engine Features
QA
Note: This also includes things that should work with the current Simantics/engine feature set, but probably doesn't and may need further investigation.
Would like to have:
FreeSO Engine Improvements (can be delayed)
Possible future features: