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| 1 | +#include <iostream> |
| 2 | +#include <string> |
| 3 | +#include <vector> |
| 4 | +#include <unordered_map> |
| 5 | + |
| 6 | +/** |
| 7 | + * EN: Flyweight Design Pattern |
| 8 | + * |
| 9 | + * Intent: Lets you fit more objects into the available amount of RAM by sharing |
| 10 | + * common parts of state between multiple objects, instead of keeping all of the |
| 11 | + * data in each object. |
| 12 | + * |
| 13 | + * RU: Паттерн Легковес |
| 14 | + * |
| 15 | + * Назначение: Позволяет вместить бóльшее количество объектов в отведённую |
| 16 | + * оперативную память. Легковес экономит память, разделяя общее состояние |
| 17 | + * объектов между собой, вместо хранения одинаковых данных в каждом объекте. |
| 18 | + */ |
| 19 | + |
| 20 | +struct SharedState |
| 21 | +{ |
| 22 | + std::string brand_; |
| 23 | + std::string model_; |
| 24 | + std::string color_; |
| 25 | + |
| 26 | + SharedState(const std::string &brand, const std::string &model, const std::string &color) |
| 27 | + : brand_(brand), model_(model), color_(color) |
| 28 | + { |
| 29 | + } |
| 30 | + |
| 31 | + friend std::ostream &operator<<(std::ostream &os, const SharedState &ss) |
| 32 | + { |
| 33 | + return os << "[ " << ss.brand_ << " , " << ss.model_ << " , " << ss.color_ << " ]"; |
| 34 | + } |
| 35 | +}; |
| 36 | + |
| 37 | +struct UniqueState |
| 38 | +{ |
| 39 | + std::string owner_; |
| 40 | + std::string plates_; |
| 41 | + |
| 42 | + UniqueState(const std::string &owner, const std::string &plates) |
| 43 | + : owner_(owner), plates_(plates) |
| 44 | + { |
| 45 | + } |
| 46 | + |
| 47 | + friend std::ostream &operator<<(std::ostream &os, const UniqueState &us) |
| 48 | + { |
| 49 | + return os << "[ " << us.owner_ << " , " << us.plates_ << " ]"; |
| 50 | + } |
| 51 | +}; |
| 52 | + |
| 53 | +/** |
| 54 | + * EN: The Flyweight stores a common portion of the state (also called intrinsic |
| 55 | + * state) that belongs to multiple real business entities. The Flyweight accepts |
| 56 | + * the rest of the state (extrinsic state, unique for each entity) via its |
| 57 | + * method parameters. |
| 58 | + * |
| 59 | + * RU: Легковес хранит общую часть состояния (также называемую внутренним |
| 60 | + * состоянием), которая принадлежит нескольким реальным бизнес-объектам. |
| 61 | + * Легковес принимает оставшуюся часть состояния (внешнее состояние, уникальное |
| 62 | + * для каждого объекта) через его параметры метода. |
| 63 | + */ |
| 64 | +class Flyweight |
| 65 | +{ |
| 66 | +private: |
| 67 | + SharedState *shared_state_; |
| 68 | + |
| 69 | +public: |
| 70 | + Flyweight(const SharedState *shared_state) : shared_state_(new SharedState(*shared_state)) |
| 71 | + { |
| 72 | + } |
| 73 | + Flyweight(const Flyweight &other) : shared_state_(new SharedState(*other.shared_state_)) |
| 74 | + { |
| 75 | + } |
| 76 | + ~Flyweight() |
| 77 | + { |
| 78 | + delete shared_state_; |
| 79 | + } |
| 80 | + SharedState *shared_state() const |
| 81 | + { |
| 82 | + return shared_state_; |
| 83 | + } |
| 84 | + void Operation(const UniqueState &unique_state) const |
| 85 | + { |
| 86 | + std::cout << "Flyweight: Displaying shared (" << *shared_state_ << ") and unique (" << unique_state << ") state.\n"; |
| 87 | + } |
| 88 | +}; |
| 89 | +/** |
| 90 | + * EN: The Flyweight Factory creates and manages the Flyweight objects. It |
| 91 | + * ensures that flyweights are shared correctly. When the client requests a |
| 92 | + * flyweight, the factory either returns an existing instance or creates a new |
| 93 | + * one, if it doesn't exist yet. |
| 94 | + * |
| 95 | + * RU: Фабрика Легковесов создает объекты-Легковесы и управляет ими. Она |
| 96 | + * обеспечивает правильное разделение легковесов. Когда клиент запрашивает |
| 97 | + * легковес, фабрика либо возвращает существующий экземпляр, либо создает новый, |
| 98 | + * если он ещё не существует. |
| 99 | + */ |
| 100 | +class FlyweightFactory |
| 101 | +{ |
| 102 | + /** |
| 103 | + * @var Flyweight[] |
| 104 | + */ |
| 105 | +private: |
| 106 | + std::unordered_map<std::string, Flyweight> flyweights_; |
| 107 | + /** |
| 108 | + * EN: Returns a Flyweight's string hash for a given state. |
| 109 | + * |
| 110 | + * RU: Возвращает хеш строки Легковеса для данного состояния. |
| 111 | + */ |
| 112 | + std::string GetKey(const SharedState &ss) const |
| 113 | + { |
| 114 | + return ss.brand_ + "_" + ss.model_ + "_" + ss.color_; |
| 115 | + } |
| 116 | + |
| 117 | +public: |
| 118 | + FlyweightFactory(std::initializer_list<SharedState> share_states) |
| 119 | + { |
| 120 | + for (const SharedState &ss : share_states) |
| 121 | + { |
| 122 | + this->flyweights_.insert(std::make_pair<std::string, Flyweight>(this->GetKey(ss), Flyweight(&ss))); |
| 123 | + } |
| 124 | + } |
| 125 | + |
| 126 | + /** |
| 127 | + * EN: Returns an existing Flyweight with a given state or creates a new |
| 128 | + * one. |
| 129 | + * |
| 130 | + * RU: Возвращает существующий Легковес с заданным состоянием или создает |
| 131 | + * новый. |
| 132 | + */ |
| 133 | + Flyweight GetFlyweight(const SharedState &shared_state) |
| 134 | + { |
| 135 | + std::string key = this->GetKey(shared_state); |
| 136 | + if (this->flyweights_.find(key) == this->flyweights_.end()) |
| 137 | + { |
| 138 | + std::cout << "FlyweightFactory: Can't find a flyweight, creating new one.\n"; |
| 139 | + this->flyweights_.insert(std::make_pair(key, Flyweight(&shared_state))); |
| 140 | + } |
| 141 | + else |
| 142 | + { |
| 143 | + std::cout << "FlyweightFactory: Reusing existing flyweight.\n"; |
| 144 | + } |
| 145 | + return this->flyweights_.at(key); |
| 146 | + } |
| 147 | + void ListFlyweights() const |
| 148 | + { |
| 149 | + size_t count = this->flyweights_.size(); |
| 150 | + std::cout << "\nFlyweightFactory: I have " << count << " flyweights:\n"; |
| 151 | + for (std::pair<std::string, Flyweight> pair : this->flyweights_) |
| 152 | + { |
| 153 | + std::cout << pair.first << "\n"; |
| 154 | + } |
| 155 | + } |
| 156 | +}; |
| 157 | + |
| 158 | +// ... |
| 159 | +void AddCarToPoliceDatabase( |
| 160 | + FlyweightFactory &ff, const std::string &plates, const std::string &owner, |
| 161 | + const std::string &brand, const std::string &model, const std::string &color) |
| 162 | +{ |
| 163 | + std::cout << "\nClient: Adding a car to database.\n"; |
| 164 | + const Flyweight &flyweight = ff.GetFlyweight({brand, model, color}); |
| 165 | + // EN: The client code either stores or calculates extrinsic state and |
| 166 | + // passes it to the flyweight's methods. |
| 167 | + // |
| 168 | + // RU: Клиентский код либо сохраняет, либо вычисляет внешнее состояние и |
| 169 | + // передает его методам легковеса. |
| 170 | + flyweight.Operation({plates, owner}); |
| 171 | +} |
| 172 | + |
| 173 | +/** |
| 174 | + * EN: The client code usually creates a bunch of pre-populated flyweights in |
| 175 | + * the initialization stage of the application. |
| 176 | + * |
| 177 | + * RU: Клиентский код обычно создает кучу предварительно заполненных легковесов |
| 178 | + * на этапе инициализации приложения. |
| 179 | + */ |
| 180 | + |
| 181 | +int main() |
| 182 | +{ |
| 183 | + FlyweightFactory *factory = new FlyweightFactory({{"Chevrolet", "Camaro2018", "pink"}, {"Mercedes Benz", "C300", "black"}, {"Mercedes Benz", "C500", "red"}, {"BMW", "M5", "red"}, {"BMW", "X6", "white"}}); |
| 184 | + factory->ListFlyweights(); |
| 185 | + |
| 186 | + AddCarToPoliceDatabase(*factory, |
| 187 | + "CL234IR", |
| 188 | + "James Doe", |
| 189 | + "BMW", |
| 190 | + "M5", |
| 191 | + "red"); |
| 192 | + |
| 193 | + AddCarToPoliceDatabase(*factory, |
| 194 | + "CL234IR", |
| 195 | + "James Doe", |
| 196 | + "BMW", |
| 197 | + "X1", |
| 198 | + "red"); |
| 199 | + factory->ListFlyweights(); |
| 200 | + delete factory; |
| 201 | + |
| 202 | + return 0; |
| 203 | +} |
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