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reveal

.. dfhack-tool::
    :summary: Reveals the map.
    :tags: adventure fort armok inspection map

.. dfhack-command:: unreveal
   :summary: Hides previously hidden tiles again.

.. dfhack-command:: revforget
   :summary: Discard records about what was visible before revealing the map.

.. dfhack-command:: revtoggle
   :summary: Switch between reveal and unreveal.

.. dfhack-command:: revflood
   :summary: Hide everything, then reveal tiles with a path to a unit.

.. dfhack-command:: nopause
   :summary: Disable pausing.

This reveals all z-layers in fort mode. It also works in adventure mode, but any of its effects are negated once you move. When you use it this way, you don't need to run unreveal to hide the map again.

Usage

reveal [hell|demon]
Reveal the whole map. If hell is specified, also reveal HFS areas, but you are required to run unreveal before unpausing is allowed in order to prevent the demons from spawning. If you really want to unpause with hell revealed, specify demon instead of hell.
unreveal
Reverts the effects of reveal.
revtoggle
Switches between reveal and unreveal. Convenient to bind to a hotkey.
revforget
Discard info about what was visible before revealing the map. Only useful where (for example) you abandoned with the fort revealed and no longer need the saved map data when you load a new fort.
revflood
Hide everything, then reveal tiles with a path to the keyboard cursor (if enabled) or the selected unit (if a unit is selected) or else a random citizen. This allows reparing maps that you accidentally saved while they were revealed. Note that tiles behind constructed walls are also revealed as a workaround for 🐛`1871`.
nopause 1|0
Disables pausing (both manual and automatic) with the exception of the pause forced by reveal hell. This is nice for digging under rivers. Use nopause 1 to prevent pausing and nopause 0 to allow pausing like normal.