.. dfhack-tool::
:summary: Import, export, or modify stockpile settings.
:tags: fort design productivity stockpiles
Commands act upon the stockpile selected in the UI unless another stockpile identifier is specified on the commandline.
stockpiles [status] stockpiles list [<search>] stockpiles import <name> [<options>] stockpiles export <name> [<options>]
Exported stockpile settings are saved in the dfhack-config/stockpiles
folder, where you can view and delete them, if desired. Names can only
contain numbers, letters, periods, and underscores.
The names of library settings files are all prefixed by the string library/.
You can specify library files explicitly by including the prefix, or you can
just write the short name to use a player-exported file by that name if it
exists, and the library file if it doesn't.
stockpiles- Shows the list of all your stockpiles and some relevant statistics.
stockpiles list- Shows the list of previously exported stockpile settings files, including the stockpile configuration library.
stockpiles list plants- Shows the list of exported stockpile settings files that include the
substring
plants. stockpiles import library/plants- Imports the library
plantssettings file into the currently selected stockpile. stockpiles import plants- Imports a player-exported settings file named
plants, or the libraryplantssettings file if a player-exported file by that name doesn't exist. stockpiles import -m enable plants- Enables plants in the selected stockpile.
stockpiles import -m disable cat_food -f tallow- Disables all tallow in the selected food stockpile.
stockpiles export mysettings- Export the settings for the currently selected stockpile to a file named
dfhack-config/stockpiles/mysettings.dfstock. stockpiles export mysettings -i categories,types- Export the stockpile category and item settings, but ignore the container and general settings. This allows you to import the configuration later without touching the container and general settings of the target stockpile.
-s,--stockpile <name or id>- Specify a specific stockpile by name or internal ID instead of using the stockpile currently selected in the UI.
-i,--include <comma separated list of elements to include>- When exporting, you can include this option to select only specific elements of the stockpile to record. If not specified, everything is included. When the file is later imported, only the included settings will be modified. The options are explained below in the next section.
-m,--mode (set|enable|disable)- When importing, choose the algorithm used to apply the settings. In
setmode (the default), the stockpile is cleared and the settings in the file are enabled. Inenablemode, enabled settings in the file are added to the stockpile, but no other settings are changed. Indisablemode, enabled settings in the file are removed from the current stockpile configuration, and nothing else is changed. -f,--filter <search>[,<search>...]- When importing, only modify the settings that contain at least one of the given substrings.
The different configuration elements you can include in an exported settings file are:
| containers: | Max bins, max barrels, and num wheelbarrows. |
|---|---|
| general: | Whether the stockpile takes from links only and whether organic and/or inorganic materials are allowed. |
| categories: | The top-level categories of items that are enabled for the stockpile, like Ammo, Finished goods, or Stone. |
| types: | The elements below the categories, which include the sub-categories, the specific item types, and any toggles the category might have (like Prepared meals for the Food category). |
This plugin provides a panel that appears when you select a stockpile via an overlay widget. You can use it to easily toggle logistics plugin features like autotrade, automelt, or autotrain. There are also buttons along the top frame for:
- minimizing the panel (if it is in the way of the vanilla stockpile configuration widgets)
- showing help for the overlay widget in gui/launcher (this page)
- configuring advanced settings for the stockpile, such as whether automelt will melt masterworks
DFHack comes with a library of useful stockpile settings files that are ready
for import. If the stockpile configuration that you need isn't directly
represented, you can often use the enable and disable modes and/or
the filter option to transform an existing saved stockpile setting. Some
stockpile configurations can only be achieved with filters since the stockpile
lists are different for each world. For example, to disable all tallow in your
main food stockpile, you'd run this command:
stockpiles import cat_food -m disable -f tallow
Each stockpile category has a file that allows you to enable or disable the entire category, or with a filter, any matchable subset thereof:
cat_ammo cat_animals cat_armor cat_bars_blocks cat_cloth cat_coins cat_corpses cat_finished_goods cat_food cat_furniture cat_gems cat_leather cat_refuse cat_sheets cat_stone cat_weapons cat_wood
In addition, there are files for all, which includes all categories except
refuse and corpses (mirroring the "all" configuration in-game), and
everything, which really includes all categories.
For many of the categories, there are also flags, subcategory prefixes, and item properties that you can match with filters. In addition, there are normally at least a few convenient pre-made settings files that manipulate interesting category subsets.
Settings files:
artifacts masterworks
Example command for a meltable weapons stockpile:
stockpiles import cat_weapons stockpiles import -m disable cat_weapons -f other/ stockpiles import -m disable artifacts stockpiles import -m disable masterworks
Subcategory prefixes:
type/ mats/ other/ core/ total/
Settings files:
bolts metalammo boneammo woodammo
Example commands for a stockpile of metal bolts:
stockpiles import cat_ammo -f mats/,core/,total/ stockpiles import -m enable bolts
Flags:
cages traps
Properties:
tameable
Settings files:
cages traps
Example commands for a stockpile of empty cages:
stockpiles import cages
Or, using the flag for the same effect:
stockpiles import cat_animals -f cages
Flags and subcategory prefixes:
nouse canuse body/ head/ feet/ hands/ legs/ shield/ mats/ other/ core/ total/
Settings files:
metalarmor otherarmor ironarmor bronzearmor copperarmor steelarmor usablearmor unusablearmor
Example commands for a stockpile of sub-masterwork meltable armor:
stockpiles import cat_armor stockpiles import -m disable -f other/,core/mas,core/art cat_armor
Subcategory prefixes:
mats/bars/ other/bars/ mats/blocks/ other/blocks/
Settings files:
bars metalbars ironbars pigironbars steelbars otherbars coal potash ash pearlash soap blocks
Example commands for a stockpile of blocks:
stockpiles import blocks
Subcategory prefixes:
thread/silk/ thread/plant/ thread/yarn/ thread/metal/ cloth/silk/ cloth/plant/ cloth/yarn/ cloth/metal/
Settings files:
thread adamantinethread cloth adamantinecloth
Notes:
threadandclothsettings files set all materials that are not- adamantine.
Properties:
tameable
Subcategory prefixes:
type/ mats/ other/ core/ total/
Settings files:
stonetools woodtools crafts goblets toys
Example commands for a toy stockpile:
stockpiles import cat_finished_goods -f mats/,other/,core/,total/ stockpiles import -m enable toys
Flags and subcategory prefixes:
preparedmeals meat/ fish/prepared/ fish/unprepared/ egg/ plants/ drink/plant/ drink/animal/ cheese/plant/ cheese/animal/ seeds/ leaves/ powder/plant/ powder/animal/ glob/ liquid/plant/ liquid/animal/ liquid/misc/ paste/ pressed/
Settings files:
preparedmeals unpreparedfish plants booze seeds dye miscliquid wax
Example commands for a kitchen ingredients stockpile:
stockpiles import cat_food -f meat/,fish/prepared/,egg/,cheese/,leaves/,powder/,glob/,liquid/plant/,paste/,pressed/ stockpiles import cat_food -m enable -f milk,royal_jelly stockpiles import dye -m disable stockpiles import cat_food -m disable -f tallow,thread,liquid/misc/
Subcategory prefixes:
type/ mats/ other/ core/ total/
Settings files:
pots barrels bags buckets sand
- Because of the limitations of Dwarf Fortress,
bagscannot distinguish between empty bags and bags filled with gypsum powder.
Example commands for a sand bag stockpile:
stockpiles import cat_furniture stockpiles import cat_furniture -m disable -f type/ stockpiles import sand -m enable
Subcategory prefixes:
mats/rough/ mats/cut/ other/rough/ other/cut/
Settings files:
roughgems roughglass cutgems cutglass cutstone
Flags and subcategory prefixes:
rawhide/fresh rawhide/rotten type/ corpses/ bodyparts/ skulls/ bones/ hair/ shells/ teeth/ horns/
Properties:
tameable
Settings files:
rawhides tannedhides usablehair
Notes:
usablehairOnly hair and wool that can make usable clothing is included, i.e. from sheep, llamas, alpacas, and trolls.
Example commands for a craftable refuse stockpile:
stockpiles import cat_refuse -f skulls/,bones/,shells',teeth/,horns/ stockpiles import usablehair -m enable
Subcategory prefixes:
paper/ parchment/
Settings files:
metalore ironore economic flux plasterproducing coalproducing otherstone bauxite clay
Flags and subcategory prefixes:
nouse canuse type/weapon/ type/trapcomp/ mats/ other/ core/ total/
Settings files:
metalweapons stoneweapons otherweapons trapcomponents ironweapons silverweapons bronzeweapons copperweapons steelweapons platinumweapons adamantineweapons usableweapons unusableweapons
Example commands for a non-metallic trap components stockpile:
stockpiles import cat_weapons stockpiles import cat_weapons -m disable -f type/weapon/ stockpiles metalweapons -m disable