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AdminMenu.cs
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337 lines (277 loc) · 10.8 KB
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// AdminMenu.cs
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Capabilities;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Utils;
using MenuManager;
namespace SimpleAdminMode;
public class AdminMenu
{
private readonly SimpleAdminMode _plugin;
private IMenuApi? _api;
private readonly PluginCapability<IMenuApi?> _pluginCapability = new("menu:nfcore");
// Players waiting to input custom duration in chat
// Key: SteamID, Value: (target, action)
private Dictionary<ulong, (CCSPlayerController target, string action)> _pendingDuration = new();
// Players waiting to input custom reason in chat
// Key: SteamID, Value: (target, action, minutes)
private Dictionary<ulong, (CCSPlayerController target, string action, int minutes)> _pendingReason = new();
public bool IsInitialized => _api != null;
public AdminMenu(SimpleAdminMode plugin)
{
_plugin = plugin;
}
public void Initialize()
{
try
{
_api = _pluginCapability.Get();
Console.WriteLine(_api != null
? "[SAM] ✅ MenuManager loaded!"
: "[SAM] ❌ MenuManager is null!");
}
catch(Exception ex)
{
Console.WriteLine($"[SAM] ❌ MenuManager error: {ex.Message}");
}
}
// Menus --!>>
public void OpenMainMenu(CCSPlayerController? player)
{
if(player == null || _api == null) return;
var menu = _api.GetMenu("[SAM] Main Menu");
if(AdminManager.PlayerHasPermissions(player, "@css/slay"))
menu.AddMenuOption("Slay", (p, _) => OpenPlayerMenu(p, "slay"));
if(AdminManager.PlayerHasPermissions(player, "@css/kick"))
menu.AddMenuOption("Kick", (p, _) => OpenPlayerMenu(p, "kick"));
if(AdminManager.PlayerHasPermissions(player, "@css/ban"))
menu.AddMenuOption("Ban", (p, _) => OpenPlayerMenu(p, "ban"));
if(AdminManager.PlayerHasPermissions(player, "@css/chat"))
{
menu.AddMenuOption("Gag", (p, _) => OpenPlayerMenu(p, "gag"));
menu.AddMenuOption("Mute", (p, _) => OpenPlayerMenu(p, "mute"));
menu.AddMenuOption("Silence", (p, _) => OpenPlayerMenu(p, "silence"));
}
if(AdminManager.PlayerHasPermissions(player, "@css/rename"))
menu.AddMenuOption("Rename", (p, _) => OpenPlayerMenu(p, "rename"));
menu.Open(player);
}
private void OpenPlayerMenu(CCSPlayerController admin, string action)
{
if(_api == null) return;
var menu = _api.GetMenu($"[SAM] {char.ToUpper(action[0]) + action[1..]} - Select Player");
var players = Utilities.GetPlayers()
.Where(p => p.IsValid /*&& !p.IsBot*/)
.OrderBy(p => p.PlayerName);
foreach(var target in players)
{
bool disabled = !AdminManager.CanPlayerTarget(admin, target);
// Additional validation depending on the action
switch(action)
{
case "slay":
disabled = disabled || !target.PawnIsAlive;
break;
}
menu.AddMenuOption(target.PlayerName, (p, _) =>
{
if(!target.IsValid)
{
admin.PrintToChat($" {ChatColors.Red}[SAM] {ChatColors.Default}Player is no longer on the server!");
return;
}
if(action is "slay")
HandleAction(admin, target, action);
else if(action is "kick")
OpenReasonMenu(p, target, action, 0);
else if(action is "rename")
OpenRenameInput(p, target);
else
OpenDurationMenu(p, target, action);
}, disabled);
}
menu.Open(admin);
}
private void OpenDurationMenu(CCSPlayerController admin, CCSPlayerController target, string action)
{
if(_api == null) return;
var menu = _api.GetMenu($"[SAM] {char.ToUpper(action[0]) + action[1..]} - Select Duration");
menu.AddMenuOption("Custom duration...", (p, _) =>
{
_pendingDuration[p.SteamID] = (target, action);
p.PrintToChat($" {ChatColors.Red}[SAM] {ChatColors.Default}Type your duration in chat. {ChatColors.Grey}(type {ChatColors.White}!cancel {ChatColors.Grey}to cancel)");
});
// Get predefined durations from config
var durations = GetDuration(action);
foreach(var (label, minutes) in durations)
menu.AddMenuOption(label, (p, _) => OpenReasonMenu(p, target, action, minutes));
menu.Open(admin);
}
private void OpenReasonMenu(CCSPlayerController admin, CCSPlayerController target, string action, int minutes)
{
if(_api == null) return;
var menu = _api.GetMenu($"[SAM] {char.ToUpper(action[0]) + action[1..]} - Select Reason");
menu.AddMenuOption("Custom reason...", (p, _) =>
{
_pendingReason[p.SteamID] = (target,action, minutes);
p.PrintToChat($" {ChatColors.Red}[SAM] {ChatColors.Default}Type your reason in chat. {ChatColors.Grey}(type {ChatColors.White}!cancel {ChatColors.Grey}to cancel)");
});
// Get predefined reasons from config
var reasons = GetReasons(action);
foreach(var reason in reasons)
menu.AddMenuOption(reason, (p, _) => HandleAction(p, target, action, minutes, reason));
menu.Open(admin);
}
private void OpenRenameInput(CCSPlayerController admin, CCSPlayerController target)
{
_pendingReason[admin.SteamID] = (target, "rename", 0);
admin.PrintToChat($" {ChatColors.Red}[SAM] {ChatColors.Default}Type new name for {ChatColors.Lime}{target.PlayerName}{ChatColors.Default} in chat. {ChatColors.Grey}(type {ChatColors.White}!cancel {ChatColors.Grey}to cancel)");
}
private void HandleAction(CCSPlayerController admin, CCSPlayerController target, string action, int minutes = 0, string reason = "none")
{
if(!target.IsValid)
{
admin.PrintToChat($" {ChatColors.Red}[SAM] {ChatColors.Default}Player is no longer on the server!");
return;
}
switch(action)
{
case "slay":
target.PlayerPawn.Value?.CommitSuicide(false, true);
SAMUtils.PrintActionToChat(admin, target.PlayerName, [target], "slayed");
break;
case "kick":
Server.ExecuteCommand($"kickid {target.UserId} {reason}");
SAMUtils.PrintActionToChat(admin, target.PlayerName, [target], "kicked", $" {ChatColors.Grey}({reason})");
break;
case "ban":
var ban = new BanEntry
{
PlayerSteamID = target.SteamID,
PlayerName = target.PlayerName,
AdminSteamID = admin.SteamID,
AdminName = admin.PlayerName,
Reason = reason,
CreatedAt = DateTime.Now,
ExpiredAt = minutes == 0
? new DateTime(9999, 12, 31, 23, 59, 59)
: DateTime.Now.AddMinutes(minutes)
};
_ = _plugin._database.Bans.AddAsync(ban);
Server.ExecuteCommand($"kickid {target.UserId} {reason}");
SAMUtils.PrintActionToChat(admin, target.PlayerName, [target], "banned",
$" {ChatColors.Default}for {ChatColors.Red}{SAMUtils.FormatDuration(minutes)} {ChatColors.Grey}({reason})");
break;
case "gag":
var gag = new GagEntry
{
PlayerSteamID = target.SteamID,
PlayerName = target.PlayerName,
AdminSteamID = admin.SteamID,
AdminName = admin.PlayerName,
Reason = reason,
CreatedAt = DateTime.Now,
ExpiredAt = minutes == 0
? new DateTime(9999, 12, 31, 23, 59, 59)
: DateTime.Now.AddMinutes(minutes)
};
_ = _plugin._database.Gags.AddAsync(gag);
_plugin._gagsCache[target.SteamID] = gag;
SAMUtils.PrintActionToChat(admin, target.PlayerName, [target], "gagged",
$" {ChatColors.Default}for {ChatColors.Red}{SAMUtils.FormatDuration(minutes)} {ChatColors.Grey}({reason})");
break;
case "mute":
var mute = new MuteEntry
{
PlayerSteamID = target.SteamID,
PlayerName = target.PlayerName,
AdminSteamID = admin.SteamID,
AdminName = admin.PlayerName,
Reason = reason,
CreatedAt = DateTime.Now,
ExpiredAt = minutes == 0
? new DateTime(9999, 12, 31, 23, 59, 59)
: DateTime.Now.AddMinutes(minutes)
};
_ = _plugin._database.Mutes.AddAsync(mute);
_plugin._mutesCache[target.SteamID] = mute;
SAMUtils.PrintActionToChat(admin, target.PlayerName, [target], "muted",
$" {ChatColors.Default}for {ChatColors.Red}{SAMUtils.FormatDuration(minutes)} {ChatColors.Grey}({reason})");
break;
case "silence":
// Gag + Mute combined — reuse logic:
HandleAction(admin, target, "gag", minutes, reason);
HandleAction(admin, target, "mute", minutes, reason);
return; // skip CloseMenu — already called in recursive calls
case "rename":
string oldName = target.PlayerName;
SAMUtils.PrintActionToChat(admin, oldName, [target], "renamed",
$" {ChatColors.Default}to {ChatColors.Blue}{reason}");
// We change the player's nickname after sending a message in the chat about it, for the sake of correctness
target.PlayerName = reason;
Utilities.SetStateChanged(target, "CBasePlayerController", "m_iszPlayerName");
break;
}
_api?.CloseMenu(admin);
}
// Helpers --!>>
/// <summary>
/// Called from OnPlayerChat in SimpleAdminMode.cs to handle custom reason input.
/// Returns true if message was consumed.
/// </summary>
public bool HandleChatInput(CCSPlayerController player, string message)
{
var steamId = player.SteamID;
if(_pendingDuration.TryGetValue(steamId, out var durationPending))
{
_pendingDuration.Remove(steamId);
if(message.Equals("!cancel", StringComparison.OrdinalIgnoreCase))
{
player.PrintToChat($" {ChatColors.Red}[SAM] {ChatColors.Default}Cancelled.");
return true;
}
int minutes = SAMUtils.ParseDuration(message);
if(minutes == 0 && message != "0")
{
if(!int.TryParse(message, out minutes))
{
player.PrintToChat($" {ChatColors.Red}[SAM] {ChatColors.Default}Invalid duration! {ChatColors.Grey}(e.g. {ChatColors.White}30{ChatColors.Grey}, {ChatColors.White}1h30m{ChatColors.Grey}, {ChatColors.White}1d{ChatColors.Grey}, {ChatColors.White}0 {ChatColors.Grey}= permanent)");
return true;
}
}
OpenReasonMenu(player, durationPending.target, durationPending.action, minutes);
return true;
}
if(_pendingReason.TryGetValue(steamId, out var reasonPending))
{
_pendingReason.Remove(steamId);
if(message.Equals("!cancel", StringComparison.OrdinalIgnoreCase))
{
player.PrintToChat($" {ChatColors.Red}[SAM] {ChatColors.Default}Cancelled.");
return true;
}
HandleAction(player, reasonPending.target, reasonPending.action, reasonPending.minutes, message);
return true;
}
return false;
}
private List<string> GetReasons(string action) => action switch
{
"slay" => _plugin.Config.SlayReasons,
"kick" => _plugin.Config.KickReasons,
"ban" => _plugin.Config.BanReasons,
"gag" => _plugin.Config.GagReasons,
"mute" => _plugin.Config.MuteReasons,
"silence" => _plugin.Config.SilenceReason,
_ => new List<string> { "none" },
};
private Dictionary<string, int> GetDuration(string action) => action switch
{
"ban" => _plugin.Config.BanDuration,
"gag" => _plugin.Config.GagDuration,
"mute" => _plugin.Config.MuteDuration,
"silence" => _plugin.Config.SilenceDuration,
_ => new Dictionary<string, int> { { "5 minutes", 30 } }
};
}