This is a happy little folder where I keep all my happy little things.
- Check to see if nb's can be pinned to a position by logic only
- Sadly, no. Seems to be synced through server logic.
- Check to see if deliveries can be linked to camps by logic only
- Seems to be based on distance units in float, no static connection.
- Maybe add way to calculate corresponding sales missions based on distance units later?
- Check to see if FMEs would be useful to display in full (only co-op stuff!)
- Get spawns & info for Trade Route.
- Get spawns & info for Manhunt.
- Format all
WORLD_SCENARIOstatic spawns and maybe put them on the map (tons of markers, 100k+ likely)- Add option to hide spawns that aren't active based on clock
- Add display for the specific animal if available instead of grouping
- Add option to remove/hide spawns
- Bounty Hunter missions
- Bounty boards
- Hideout
- Known Target
- Known Target - Moving
- Lure
- Stakeout
- Timed
- Track
- Track - Multi
- Integrate to map, and check if proto's are correct...