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GIPF Game Engine v1.0.0

Project Description

A GIPF game engine project. The engine in its current version (1.0.0) offers basic functionality, enabling the implementation of key game mechanics.

Features

  • Loading and initializing the game board
  • Executing basic moves
  • Implementation of opponent piece capture mechanics
  • Validation of incorrect game states

Project Status

The current implementation covers approximately 60% of the planned functionality.

Technology Stack

  • Programming languages: C++, C, Shell
  • Utilization of C++ standard library:
    • Vectors
    • Hash maps
    • Queues

References

More information about the original GIPF game can be found here.