//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "complexitem.h"
#include "iomap.h"
// Container
Container::Container(const uint16_t type) :
Item(type, 0) {
////
}
Container::~Container() {
for (Item* item : contents) {
delete item;
}
}
Item* Container::deepCopy() const {
Item* copy = Item::deepCopy();
Container* copyContainer = dynamic_cast(copy);
if (copyContainer) {
for (Item* item : contents) {
copyContainer->contents.push_back(item->deepCopy());
}
}
return copy;
}
Item* Container::getItem(size_t index) const {
if (index < contents.size()) {
return contents[index];
}
return nullptr;
}
double Container::getWeight() {
return g_items[id].weight;
}
// Teleport
Teleport::Teleport(const uint16_t type) :
Item(type, 0),
destination(0, 0, 0) {
////
}
Item* Teleport::deepCopy() const {
Teleport* copy = static_cast(Item::deepCopy());
copy->destination = destination;
return copy;
}
// Door
Door::Door(const uint16_t type) :
Item(type, 0),
doorId(0) {
////
}
Item* Door::deepCopy() const {
Door* copy = static_cast(Item::deepCopy());
copy->doorId = doorId;
return copy;
}
// Depot
Depot::Depot(const uint16_t type) :
Item(type, 0),
depotId(0) {
////
}
Item* Depot::deepCopy() const {
Item* copy = Item::deepCopy();
Depot* copy_depot = dynamic_cast(copy);
if (copy_depot) {
copy_depot->depotId = depotId;
}
return copy;
}
// Podium
Podium::Podium(const uint16_t type) :
Item(type, 0),
outfit(Outfit()), showOutfit(true), showMount(true), showPlatform(true), direction(0) {
////
}
Item* Podium::deepCopy() const {
Podium* copy = static_cast(Item::deepCopy());
copy->outfit = outfit;
copy->showOutfit = showOutfit;
copy->showMount = showMount;
copy->showPlatform = showPlatform;
copy->direction = direction;
return copy;
}