////////////////////////////////////////////////////////////////////// // This file is part of Remere's Map Editor ////////////////////////////////////////////////////////////////////// // Remere's Map Editor is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Remere's Map Editor is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . ////////////////////////////////////////////////////////////////////// #include "main.h" #include "house_exit_brush.h" #include "house.h" #include "basemap.h" //============================================================================= // House Exit Brush HouseExitBrush::HouseExitBrush() : Brush(), draw_house(0) { //// } HouseExitBrush::~HouseExitBrush() { //// } void HouseExitBrush::setHouse(House* house) { draw_house = house->getID(); } uint32_t HouseExitBrush::getHouseID() const { return draw_house; } bool HouseExitBrush::canDraw(BaseMap* map, const Position& position) const { Tile* tile = map->getTile(position); if (!tile || !tile->hasGround()) { return false; } if (tile->isHouseTile() || tile->isBlocking()) { return false; } return true; } void HouseExitBrush::undraw(BaseMap* map, Tile* tile) { // Never called ASSERT(false); } void HouseExitBrush::draw(BaseMap* map, Tile* tile, void* parameter) { // Never called ASSERT(false); }