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DailyRewardBasic.cs
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69 lines (59 loc) · 2.33 KB
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using System;
using System.Collections.Generic;
using OXGaming.TibiaAPI.Constants;
using OXGaming.TibiaAPI.DailyRewards;
namespace OXGaming.TibiaAPI.Network.ServerPackets
{
public class DailyRewardBasic : ServerPacket
{
public List<(string Text, byte UnlockStreak)> Bonuses { get; } =
new List<(string Text, byte UnlockStreak)>();
public List<(DailyReward FreeReward, DailyReward PremiumReward)> DailyRewards { get; } =
new List<(DailyReward FreeReward, DailyReward PremiumReward)>();
public byte UnlockableRewards { get; set; }
public DailyRewardBasic(Client client)
{
Client = client;
PacketType = ServerPacketType.DailyRewardBasic;
}
public override void ParseFromNetworkMessage(NetworkMessage message)
{
DailyRewards.Capacity = message.ReadByte();
for (var i = 0; i < DailyRewards.Capacity; ++i)
{
var freeReward = message.ReadDailyReward();
var premiumReward = message.ReadDailyReward();
DailyRewards.Add((freeReward, premiumReward));
}
Bonuses.Capacity = message.ReadByte();
for (var i = 0; i < Bonuses.Capacity; ++i)
{
var text = message.ReadString();
var unlockStreak = message.ReadByte();
Bonuses.Add((text, unlockStreak));
}
UnlockableRewards = message.ReadByte();
}
public override void AppendToNetworkMessage(NetworkMessage message)
{
message.Write((byte)ServerPacketType.DailyRewardBasic);
var count = Math.Min(DailyRewards.Capacity, byte.MaxValue);
message.Write((byte)count);
for (var i = 0; i < count; ++i)
{
var (FreeReward, PremiumReward) = DailyRewards[i];
message.Write(FreeReward);
message.Write(PremiumReward);
}
count = Math.Min(Bonuses.Count, byte.MaxValue);
message.Write((byte)count);
for (var i = 0; i < count; ++i)
{
var (Text, UnlockStreak) = Bonuses[i];
message.Write(Text);
message.Write(UnlockStreak);
}
message.Write(UnlockableRewards);
}
}
}