forked from LaunchCodeEducation/javascript-projects
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathDebuggingLogicErrors2.js
More file actions
34 lines (29 loc) · 1018 Bytes
/
DebuggingLogicErrors2.js
File metadata and controls
34 lines (29 loc) · 1018 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
// Let’s break the code down into smaller chunks.
// Consider the first if/else block below.
// Add console.log(launchReady) after this block, then run the program.
//Given the fuelLevel value, should launchReady be true or false after the check? Is the program behaving as expected?
let launchReady = false;
let fuelLevel = 17000;
// let crewStatus = true;
// let computerStatus = 'green';
console.log(launchReady);
if (fuelLevel >= 20000) {
console.log('Fuel level cleared.');
launchReady = true;
} else {
console.log('WARNING: Insufficient fuel!');
launchReady = false;
}
// if (crewStatus && computerStatus === 'green'){
// console.log('Crew & computer cleared.');
// launchReady = true;
// } else {
// console.log('WARNING: Crew or computer not ready!');
// launchReady = false;
// }
// if (launchReady) {
// console.log('10, 9, 8, 7, 6, 5, 4, 3, 2, 1...');
// console.log('Liftoff!');
// } else {
// console.log('Launch scrubbed.');
// }