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Makefile.in
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156 lines (118 loc) · 3.85 KB
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CC=@CC@
GROFF=nroff -man
INSTALL=@INSTALL@
INSTALL_DATA=@INSTALL_DATA@
prefix=@prefix@
exec_prefix=@exec_prefix@
datarootdir=@datarootdir@
mandir=@mandir@
bindir=@bindir@
datadir=@datadir@
CFLAGS=@CFLAGS@
LDFLAGS=@LIBS@
VERSION=@PACKAGE_VERSION@
GAME_RESOURCES=
GAME_RES_OBJECTS=
GAME_WIN_VERSION=
MSYS_TEST=$(shell uname -a | grep -i msys | grep -i mingw32)
ifneq ("$(MSYS_TEST)","")
CFLAGS+=-I/mingw/include/SDL -DUSE_WINAPI
GAME_RESOURCES+=dist/win/openkb.rc
GAME_RES_OBJECTS+=dist/win/openkb.rc.o
GAME_WIN_VERSION=$(shell echo @VERSION@ | tr . ,),0
endif
ifneq ("$(datadir)","/usr/local/share")
CFLAGS+=-DPKGDATADIR=\"$(datadir)\"
endif
CONFIG_SOURCE=src/config.h.in
CONFIG_HEADER=src/config.h
LIB_SOURCES=\
vendor/strlcat.c vendor/strlcpy.c \
src/lib/kbstd.c src/lib/kbconf.c \
src/lib/kbfile.c src/lib/kbdir.c src/lib/kbres.c \
src/lib/free-data.c \
src/lib/dos-data.c src/lib/dos-cc.c src/lib/dos-img.c src/lib/dos-snd.c src/lib/dos-exe.c \
src/lib/md-rom.c \
src/lib/kbauto.c
LIB_BINARY=src/libkb.a
VEND_SOURCES=vendor/scale2x.c vendor/inprint.c vendor/savepng.c
VEND_DEPS=vendor/hfs.h vendor/rsrc.h vendor/libhfs/hfs.c vendor/librsrc/rsrc.c
GAME_SOURCES=src/main.c src/save.c src/game.c src/play.c src/bounty.c src/env-sdl.c src/ui.c src/rogue.c
GAME_BINARY=openkb
GAME_DIST=$(DESTDIR)$(GAME_BINARY)-$(VERSION)
GAME2_SOURCES=src/combat.c src/bounty.c src/play.c src/env-sdl.c
GAME2_BINARY=netkb
MAN_SOURCES=docs/openkb.man docs/netkb.man
MAN_PAGES=$(MAN_SOURCES:.man=.6)
LIBHFS_BINARY=vendor/libhfs.a
LIBRSRC_BINARY=vendor/librsrc.a
LIB_OBJECTS=$(LIB_SOURCES:.c=.o) $(LIBHFS_BINARY) $(LIBRSRC_BINARY)
VEND_OBJECTS=$(VEND_SOURCES:.c=.o)
GAME_OBJECTS=$(GAME_SOURCES:.c=.o) $(GAME_RES_OBJECTS)
GAME2_OBJECTS=$(GAME2_SOURCES:.c=.o)
.SUFFIXES: .6 .man
all: $(GAME_BINARY)
$(LIBHFS_BINARY): $(VEND_DEPS)
make -C vendor/libhfs
cp vendor/libhfs/libhfs.a vendor/.
$(LIBRSRC_BINARY): $(VEND_DEPS)
make -C vendor/librsrc
cp vendor/librsrc/librsrc.a vendor/.
$(LIB_BINARY): $(CONFIG_HEADER) $(LIB_OBJECTS)
ar rcs $(LIB_BINARY) $(LIB_OBJECTS)
$(GAME_BINARY): $(CONFIG_HEADER) $(GAME_OBJECTS) $(LIB_BINARY) $(VEND_OBJECTS)
$(CC) $(GAME_OBJECTS) $(VEND_OBJECTS) $(LIB_BINARY) $(LDFLAGS) -o $@
$(GAME2_BINARY): $(CONFIG_HEADER) $(GAME2_OBJECTS) $(LIB_BINARY) $(VEND_OBJECTS)
$(CC) $(GAME2_OBJECTS) $(VEND_OBJECTS) $(LIB_BINARY) $(LDFLAGS) -lSDL_net -o $@
.c.o:
$(CC) -c $(CFLAGS) $< -o $@
clean:
rm -rf vendor/*.o src/*.o $(LIB_OBJECTS) *.o *.a $(GAME_BINARY) $(LIB_BINARY)
.man.6:
$(GROFF) $< > $@
mans: $(MAN_PAGES)
@true
$(VEND_DEPS):
vendor/drop.sh vendor/
cd vendor/libhfs; ./configure; cd ../..
cd vendor/librsrc; ./configure; cd ../..
$(VEND_SOURCES):
vendor/drop.sh vendor/
vendor-clean:
rm $(VEND_SOURCES) $(VEND_DEPS)
vendor: $(VEND_SOURCES)
@true
config:
echo "Making config"
autoheader
autoconf
automake -a -c 2>/dev/null || echo "Ignoring any errors"
dist: vendor-clean vendor clean config $(MAN_PAGES)
echo "Making dist"
mkdir -p $(GAME_DIST)
cp Makefile $(GAME_DIST)
cp install-sh $(GAME_DIST)
cp -r -L data $(GAME_DIST)
cp -r src $(GAME_DIST)
mkdir $(GAME_DIST)/vendor
cp vendor/*.c vendor/*.h $(GAME_DIST)/vendor/
cp -r vendor/libhfs $(GAME_DIST)/vendor/libhfs
cp -r vendor/librsrc $(GAME_DIST)/vendor/librsrc
cp configure $(GAME_DIST)/.
cp configure.ac $(GAME_DIST)/.
mkdir $(GAME_DIST)/man
cp docs/*.6 $(GAME_DIST)/man/
tar -cvzf $(GAME_DIST).tar.gz $(GAME_DIST)
rm -rf $(GAME_DIST)/
install: all
@echo "Making install into $(DESTDIR)"
$(INSTALL) openkb $(DESTDIR)$(bindir)/openkb
$(INSTALL_DATA) data $(DESTDIR)$(datadir)/openkb
$(INSTALL_DATA) docs/openkb.6 $(DESTDIR)$(mandir)/man6/openkb.6
dist/win/openkb.rc: dist/win/openkb.rc.in
cp dist/win/openkb.rc.in $@
sed -i.bak s/@VERSION@/$(VERSION)/g $@
sed -i.bak s/@WINVERSION@/$(GAME_WIN_VERSION)/g $@
rm $@.bak
dist/win/openkb.rc.o: dist/win/openkb.rc
windres dist/win/openkb.rc $@