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AddBuddy.cs
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26 lines (22 loc) · 675 Bytes
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using OXGaming.TibiaAPI.Constants;
namespace OXGaming.TibiaAPI.Network.ClientPackets
{
public class AddBuddy : ClientPacket
{
public string PlayerName { get; set; }
public AddBuddy(Client client)
{
Client = client;
PacketType = ClientPacketType.AddBuddy;
}
public override void ParseFromNetworkMessage(NetworkMessage message)
{
PlayerName = message.ReadString();
}
public override void AppendToNetworkMessage(NetworkMessage message)
{
message.Write((byte)ClientPacketType.AddBuddy);
message.Write(PlayerName);
}
}
}