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AnswerModalDialog.cs
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33 lines (28 loc) · 944 Bytes
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using OXGaming.TibiaAPI.Constants;
namespace OXGaming.TibiaAPI.Network.ClientPackets
{
public class AnswerModalDialog : ClientPacket
{
public uint WindowId { get; set; }
public byte ButtonId { get; set; }
public byte Choice { get; set; }
public AnswerModalDialog(Client client)
{
Client = client;
PacketType = ClientPacketType.AnswerModalDialog;
}
public override void ParseFromNetworkMessage(NetworkMessage message)
{
WindowId = message.ReadUInt32();
ButtonId = message.ReadByte();
Choice = message.ReadByte();
}
public override void AppendToNetworkMessage(NetworkMessage message)
{
message.Write((byte)ClientPacketType.AnswerModalDialog);
message.Write(WindowId);
message.Write(ButtonId);
message.Write(Choice);
}
}
}