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Extra parentheses in SequencerFunctions.py? #6

@SebastienBinet

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@SebastienBinet

Hi, I think the current code
actor_in_world = unreal.GameplayStatics.get_all_actors_of_class(unreal.EditorLevelLibrary.get_editor_world(), unreal.SkeletalMeshActor)()[0]
should be corrected to
actor_in_world = unreal.GameplayStatics.get_all_actors_of_class(unreal.EditorLevelLibrary.get_editor_world(), unreal.SkeletalMeshActor)[0]

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