Bug Description
When Reusable spikes are used on a falling block, the reusable timer doesn't seem to work every time, sometimes it won't work.
Installed version of Communal Helper: PR 178
Details:
The first time this spike reset after triggered, the timers work fine, but the second and the third time, the spikes would reset 0.1 seconds after the spikes were triggered, ignoring the Reusable Timer, then surprisingly the 4th time the spikes worked again
Steps to Reproduce
Conditions:
- Falling block fallen down
- Reusable Timer was set to 2 seconds
- Delay was set to 0.1 seconds
- Grouped Spikes
Bug Description
When Reusable spikes are used on a falling block, the reusable timer doesn't seem to work every time, sometimes it won't work.
Installed version of Communal Helper: PR 178
Details:
The first time this spike reset after triggered, the timers work fine, but the second and the third time, the spikes would reset 0.1 seconds after the spikes were triggered, ignoring the Reusable Timer, then surprisingly the 4th time the spikes worked again
Steps to Reproduce
Conditions: