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LegalStatus.cs
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54 lines (50 loc) · 2.13 KB
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namespace EddiDataDefinitions
{
/// <summary>
/// Legal Status
/// </summary>
public class LegalStatus : ResourceBasedLocalizedEDName<LegalStatus>
{
static LegalStatus()
{
resourceManager = Properties.LegalStatus.ResourceManager;
resourceManager.IgnoreCase = false;
missingEDNameHandler = (edname) => new LegalStatus(edname);
Allied = new LegalStatus( "Allied" );
Clean = new LegalStatus("Clean");
None = new LegalStatus("None");
Unknown = new LegalStatus("Unknown");
Lawless = new LegalStatus("Lawless");
Wanted = new LegalStatus("Wanted");
Enemy = new LegalStatus("Enemy");
WantedEnemy = new LegalStatus("WantedEnemy");
Warrant = new LegalStatus("Warrant");
Hunter = new LegalStatus("Hunter");
IllegalCargo = new LegalStatus("IllegalCargo");
Speeding = new LegalStatus("Speeding");
Hostile = new LegalStatus("Hostile");
PassengerWanted = new LegalStatus("PassengerWanted");
Thargoid = new LegalStatus("Thargoid");
}
public static readonly LegalStatus Clean;
public static readonly LegalStatus None;
public static readonly LegalStatus Unknown;
public static readonly LegalStatus Lawless;
public static readonly LegalStatus Wanted;
public static readonly LegalStatus Enemy;
public static readonly LegalStatus WantedEnemy;
public static readonly LegalStatus Warrant;
public static readonly LegalStatus Hunter;
public static readonly LegalStatus IllegalCargo;
public static readonly LegalStatus Speeding;
public static readonly LegalStatus Hostile;
public static readonly LegalStatus PassengerWanted;
public static readonly LegalStatus Thargoid;
public static readonly LegalStatus Allied;
// dummy used to ensure that the static constructor has run
public LegalStatus() : this("")
{ }
private LegalStatus(string edname) : base(edname, edname)
{ }
}
}