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UpgradeType.java
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package bwapi;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
/**
* The upgrade type represents a passive upgrade that can be obtained with {@link Unit#upgrade}.
*/
public enum UpgradeType {
Terran_Infantry_Armor(0),
Terran_Vehicle_Plating(1),
Terran_Ship_Plating(2),
Zerg_Carapace(3),
Zerg_Flyer_Carapace(4),
Protoss_Ground_Armor(5),
Protoss_Air_Armor(6),
Terran_Infantry_Weapons(7),
Terran_Vehicle_Weapons(8),
Terran_Ship_Weapons(9),
Zerg_Melee_Attacks(10),
Zerg_Missile_Attacks(11),
Zerg_Flyer_Attacks(12),
Protoss_Ground_Weapons(13),
Protoss_Air_Weapons(14),
Protoss_Plasma_Shields(15),
U_238_Shells(16),
Ion_Thrusters(17),
Titan_Reactor(19),
Ocular_Implants(20),
Moebius_Reactor(21),
Apollo_Reactor(22),
Colossus_Reactor(23),
Ventral_Sacs(24),
Antennae(25),
Pneumatized_Carapace(26),
Metabolic_Boost(27),
Adrenal_Glands(28),
Muscular_Augments(29),
Grooved_Spines(30),
Gamete_Meiosis(31),
Metasynaptic_Node(32),
Singularity_Charge(33),
Leg_Enhancements(34),
Scarab_Damage(35),
Reaver_Capacity(36),
Gravitic_Drive(37),
Sensor_Array(38),
Gravitic_Boosters(39),
Khaydarin_Amulet(40),
Apial_Sensors(41),
Gravitic_Thrusters(42),
Carrier_Capacity(43),
Khaydarin_Core(44),
Argus_Jewel(47),
Argus_Talisman(49),
Caduceus_Reactor(51),
Chitinous_Plating(52),
Anabolic_Synthesis(53),
Charon_Boosters(54),
Upgrade_60(60),
None(61),
Unknown(62);
// DEFAULTS
private static final int[] defaultOreCostBase = { // same as default gas cost base
100, 100, 150, 150, 150, 100, 150, 100, 100, 100, 100, 100, 100, 100, 100, 200, 150, 100, 200, 150, 100, 150, 200, 150, 200, 150, 150, 100, 200,
150, 150, 150, 150, 150, 150, 200, 200, 200, 150, 150, 150, 100, 200, 100, 150, 0, 0, 100, 100, 150, 150, 150, 150, 200, 100, 0, 0, 0, 0, 0, 0, 0, 0
};
private static final int[] defaultOreCostFactor = { // same as default gas cost factor
75, 75, 75, 75, 75, 75, 75, 75, 75, 50, 50, 50, 75, 50, 75, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
private static final int[] defaultTimeCostBase = {
4000, 4000, 4000, 4000, 4000, 4000, 4000, 4000, 4000, 4000, 4000, 4000, 4000, 4000, 4000, 4000, 1500, 1500, 0, 2500,
2500, 2500, 2500, 2500, 2400, 2000, 2000, 1500, 1500, 1500, 1500, 2500, 2500, 2500, 2000, 2500, 2500, 2500, 2000,
2000, 2500, 2500, 2500, 1500, 2500, 0, 0, 2500, 2500, 2500, 2500, 2500, 2000, 2000, 2000, 0, 0, 0, 0, 0, 0, 0, 0
};
private static final int[] defaultTimeCostFactor = {
480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
private static final int[] defaultMaxRepeats = {
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0
};
private static final UnitType[] whatUpgrades = {
UnitType.Terran_Engineering_Bay, UnitType.Terran_Armory, UnitType.Terran_Armory, UnitType.Zerg_Evolution_Chamber, UnitType.Zerg_Spire, UnitType.Protoss_Forge, UnitType.Protoss_Cybernetics_Core, UnitType.Terran_Engineering_Bay,
UnitType.Terran_Armory, UnitType.Terran_Armory, UnitType.Zerg_Evolution_Chamber, UnitType.Zerg_Evolution_Chamber, UnitType.Zerg_Spire, UnitType.Protoss_Forge, UnitType.Protoss_Cybernetics_Core, UnitType.Protoss_Forge, UnitType.Terran_Academy,
UnitType.Terran_Machine_Shop, UnitType.None, UnitType.Terran_Science_Facility, UnitType.Terran_Covert_Ops, UnitType.Terran_Covert_Ops, UnitType.Terran_Control_Tower, UnitType.Terran_Physics_Lab, UnitType.Zerg_Lair, UnitType.Zerg_Lair, UnitType.Zerg_Lair,
UnitType.Zerg_Spawning_Pool, UnitType.Zerg_Spawning_Pool, UnitType.Zerg_Hydralisk_Den, UnitType.Zerg_Hydralisk_Den, UnitType.Zerg_Queens_Nest, UnitType.Zerg_Defiler_Mound, UnitType.Protoss_Cybernetics_Core, UnitType.Protoss_Citadel_of_Adun,
UnitType.Protoss_Robotics_Support_Bay, UnitType.Protoss_Robotics_Support_Bay, UnitType.Protoss_Robotics_Support_Bay, UnitType.Protoss_Observatory, UnitType.Protoss_Observatory, UnitType.Protoss_Templar_Archives,
UnitType.Protoss_Fleet_Beacon, UnitType.Protoss_Fleet_Beacon, UnitType.Protoss_Fleet_Beacon, UnitType.Protoss_Arbiter_Tribunal, UnitType.None, UnitType.None, UnitType.Protoss_Fleet_Beacon, UnitType.None, UnitType.Protoss_Templar_Archives,
UnitType.None, UnitType.Terran_Academy, UnitType.Zerg_Ultralisk_Cavern, UnitType.Zerg_Ultralisk_Cavern, UnitType.Terran_Machine_Shop, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None
};
private static final UnitType[][] requirements = {
// Level 1
{
UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None,
UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.Zerg_Hive, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None,
UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.Terran_Armory, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None
},
// Level 2
{
UnitType.Terran_Science_Facility, UnitType.Terran_Science_Facility, UnitType.Terran_Science_Facility, UnitType.Zerg_Lair, UnitType.Zerg_Lair, UnitType.Protoss_Templar_Archives, UnitType.Protoss_Fleet_Beacon,
UnitType.Terran_Science_Facility, UnitType.Terran_Science_Facility, UnitType.Terran_Science_Facility, UnitType.Zerg_Lair, UnitType.Zerg_Lair, UnitType.Zerg_Lair, UnitType.Protoss_Templar_Archives,
UnitType.Protoss_Fleet_Beacon, UnitType.Protoss_Cybernetics_Core, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None,
UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None,
UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None
},
// Level 3
{
UnitType.Terran_Science_Facility, UnitType.Terran_Science_Facility, UnitType.Terran_Science_Facility, UnitType.Zerg_Hive, UnitType.Zerg_Hive, UnitType.Protoss_Templar_Archives, UnitType.Protoss_Fleet_Beacon,
UnitType.Terran_Science_Facility, UnitType.Terran_Science_Facility, UnitType.Terran_Science_Facility, UnitType.Zerg_Hive, UnitType.Zerg_Hive, UnitType.Zerg_Hive, UnitType.Protoss_Templar_Archives,
UnitType.Protoss_Fleet_Beacon, UnitType.Protoss_Cybernetics_Core, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None,
UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None,
UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None, UnitType.None
},
};
private static final UnitType[] _Infantry_Armor = {UnitType.Terran_Marine, UnitType.Terran_Ghost, UnitType.Terran_SCV, UnitType.Hero_Gui_Montag, UnitType.Terran_Civilian, UnitType.Hero_Sarah_Kerrigan,
UnitType.Hero_Jim_Raynor_Marine, UnitType.Terran_Firebat, UnitType.Terran_Medic, UnitType.Hero_Samir_Duran, UnitType.Hero_Alexei_Stukov};
private static final UnitType[] _Vehicle_Plating = {UnitType.Terran_Vulture, UnitType.Terran_Goliath, UnitType.Terran_Siege_Tank_Tank_Mode, UnitType.Hero_Alan_Schezar, UnitType.Hero_Jim_Raynor_Vulture,
UnitType.Hero_Edmund_Duke_Tank_Mode, UnitType.Hero_Edmund_Duke_Siege_Mode, UnitType.Terran_Siege_Tank_Siege_Mode};
private static final UnitType[] _Ship_Plating = {UnitType.Terran_Wraith, UnitType.Terran_Science_Vessel, UnitType.Terran_Dropship, UnitType.Terran_Battlecruiser, UnitType.Hero_Tom_Kazansky, UnitType.Hero_Magellan,
UnitType.Hero_Arcturus_Mengsk, UnitType.Hero_Hyperion, UnitType.Hero_Norad_II, UnitType.Terran_Valkyrie, UnitType.Hero_Gerard_DuGalle};
private static final UnitType[] _Carapace = {UnitType.Zerg_Larva, UnitType.Zerg_Egg, UnitType.Zerg_Zergling, UnitType.Zerg_Hydralisk, UnitType.Zerg_Ultralisk, UnitType.Zerg_Broodling, UnitType.Zerg_Drone, UnitType.Zerg_Defiler,
UnitType.Hero_Torrasque, UnitType.Zerg_Infested_Terran, UnitType.Hero_Infested_Kerrigan, UnitType.Hero_Unclean_One, UnitType.Hero_Hunter_Killer, UnitType.Hero_Devouring_One,
UnitType.Zerg_Cocoon, UnitType.Zerg_Lurker_Egg, UnitType.Zerg_Lurker, UnitType.Hero_Infested_Duran};
private static final UnitType[] _Flyer_Carapace = {UnitType.Zerg_Overlord, UnitType.Zerg_Mutalisk, UnitType.Zerg_Guardian, UnitType.Zerg_Queen, UnitType.Zerg_Scourge, UnitType.Hero_Matriarch, UnitType.Hero_Kukulza_Mutalisk,
UnitType.Hero_Kukulza_Guardian, UnitType.Hero_Yggdrasill, UnitType.Zerg_Devourer};
private static final UnitType[] _Protoss_Armor = {UnitType.Protoss_Dark_Templar, UnitType.Protoss_Dark_Archon, UnitType.Protoss_Probe, UnitType.Protoss_Zealot, UnitType.Protoss_Dragoon, UnitType.Protoss_High_Templar,
UnitType.Protoss_Archon, UnitType.Hero_Dark_Templar, UnitType.Hero_Zeratul, UnitType.Hero_Tassadar_Zeratul_Archon, UnitType.Hero_Fenix_Zealot, UnitType.Hero_Fenix_Dragoon,
UnitType.Hero_Tassadar, UnitType.Hero_Warbringer, UnitType.Protoss_Reaver, UnitType.Hero_Aldaris};
private static final UnitType[] _Protoss_Plating = {UnitType.Protoss_Corsair, UnitType.Protoss_Shuttle, UnitType.Protoss_Scout, UnitType.Protoss_Arbiter, UnitType.Protoss_Carrier, UnitType.Protoss_Interceptor, UnitType.Hero_Mojo,
UnitType.Hero_Gantrithor, UnitType.Protoss_Observer, UnitType.Hero_Danimoth, UnitType.Hero_Artanis, UnitType.Hero_Raszagal};
private static final UnitType[] _Infantry_Weapons = {UnitType.Terran_Marine, UnitType.Hero_Jim_Raynor_Marine, UnitType.Terran_Ghost, UnitType.Hero_Sarah_Kerrigan, UnitType.Terran_Firebat, UnitType.Hero_Gui_Montag,
UnitType.Special_Wall_Flame_Trap, UnitType.Special_Right_Wall_Flame_Trap, UnitType.Hero_Samir_Duran, UnitType.Hero_Alexei_Stukov, UnitType.Hero_Infested_Duran};
private static final UnitType[] _Vehicle_Weapons = {UnitType.Terran_Vulture, UnitType.Hero_Jim_Raynor_Vulture, UnitType.Terran_Goliath, UnitType.Hero_Alan_Schezar, UnitType.Terran_Siege_Tank_Tank_Mode,
UnitType.Terran_Siege_Tank_Siege_Mode, UnitType.Hero_Edmund_Duke_Tank_Mode, UnitType.Hero_Edmund_Duke_Siege_Mode, UnitType.Special_Floor_Missile_Trap,
UnitType.Special_Floor_Gun_Trap, UnitType.Special_Wall_Missile_Trap, UnitType.Special_Right_Wall_Missile_Trap};
private static final UnitType[] _Ship_Weapons = {UnitType.Terran_Wraith, UnitType.Hero_Tom_Kazansky, UnitType.Terran_Battlecruiser, UnitType.Hero_Hyperion, UnitType.Hero_Norad_II, UnitType.Hero_Arcturus_Mengsk,
UnitType.Hero_Gerard_DuGalle, UnitType.Terran_Valkyrie};
private static final UnitType[] _Zerg_MeleeAtk = {UnitType.Zerg_Zergling, UnitType.Hero_Devouring_One, UnitType.Hero_Infested_Kerrigan, UnitType.Zerg_Ultralisk, UnitType.Hero_Torrasque, UnitType.Zerg_Broodling};
private static final UnitType[] _Zerg_RangeAtk = {UnitType.Zerg_Hydralisk, UnitType.Hero_Hunter_Killer, UnitType.Zerg_Lurker};
private static final UnitType[] _Zerg_FlyerAtk = {UnitType.Zerg_Mutalisk, UnitType.Hero_Kukulza_Mutalisk, UnitType.Hero_Kukulza_Guardian, UnitType.Zerg_Guardian, UnitType.Zerg_Devourer};
private static final UnitType[] _Protoss_GrndWpn = {UnitType.Protoss_Zealot, UnitType.Hero_Fenix_Zealot, UnitType.Protoss_Dragoon, UnitType.Hero_Fenix_Dragoon, UnitType.Hero_Tassadar, UnitType.Hero_Aldaris, UnitType.Protoss_Archon,
UnitType.Hero_Tassadar_Zeratul_Archon, UnitType.Hero_Dark_Templar, UnitType.Hero_Zeratul, UnitType.Protoss_Dark_Templar};
private static final UnitType[] _Protoss_AirWpn = {UnitType.Protoss_Scout, UnitType.Hero_Mojo, UnitType.Protoss_Arbiter, UnitType.Hero_Danimoth, UnitType.Protoss_Interceptor, UnitType.Protoss_Carrier, UnitType.Protoss_Corsair, UnitType.Hero_Artanis};
private static final UnitType[] _Shields = {UnitType.Protoss_Corsair, UnitType.Protoss_Dark_Templar, UnitType.Protoss_Dark_Archon, UnitType.Protoss_Probe, UnitType.Protoss_Zealot, UnitType.Protoss_Dragoon, UnitType.Protoss_High_Templar,
UnitType.Protoss_Archon, UnitType.Protoss_Shuttle, UnitType.Protoss_Scout, UnitType.Protoss_Arbiter, UnitType.Protoss_Carrier, UnitType.Protoss_Interceptor, UnitType.Hero_Dark_Templar,
UnitType.Hero_Zeratul, UnitType.Hero_Tassadar_Zeratul_Archon, UnitType.Hero_Fenix_Zealot, UnitType.Hero_Fenix_Dragoon, UnitType.Hero_Tassadar, UnitType.Hero_Mojo, UnitType.Hero_Warbringer,
UnitType.Hero_Gantrithor, UnitType.Protoss_Reaver, UnitType.Protoss_Observer, UnitType.Hero_Danimoth, UnitType.Hero_Aldaris, UnitType.Hero_Artanis, UnitType.Hero_Raszagal};
private static final UnitType[] Shells = {UnitType.Terran_Marine};
private static final UnitType[] _Ion_Thrusters = {UnitType.Terran_Vulture};
private static final UnitType[] _Titan_Reactor = {UnitType.Terran_Science_Vessel};
private static final UnitType[] _Ghost_Upgrades = {UnitType.Terran_Ghost};
private static final UnitType[] _Apollo_Reactor = {UnitType.Terran_Wraith};
private static final UnitType[] _Colossus_Reactor = {UnitType.Terran_Battlecruiser};
private static final UnitType[] _Overlord_Upgrades = {UnitType.Zerg_Overlord};
private static final UnitType[] _Zergling_Upgrades = {UnitType.Zerg_Zergling};
private static final UnitType[] _Hydralisk_Upgrades = {UnitType.Zerg_Hydralisk};
private static final UnitType[] _Gamete_Meiosis = {UnitType.Zerg_Queen};
private static final UnitType[] _Metasynaptic_Node = {UnitType.Zerg_Defiler};
private static final UnitType[] _Singularity_Charge = {UnitType.Protoss_Dragoon};
private static final UnitType[] _Leg_Enhancements = {UnitType.Protoss_Zealot};
private static final UnitType[] _Reaver_Upgrades = {UnitType.Protoss_Reaver};
private static final UnitType[] _Gravitic_Drive = {UnitType.Protoss_Shuttle};
private static final UnitType[] _Observer_Upgrades = {UnitType.Protoss_Observer};
private static final UnitType[] _Khaydarin_Amulet = {UnitType.Protoss_High_Templar};
private static final UnitType[] _Scout_Upgrades = {UnitType.Protoss_Scout};
private static final UnitType[] _Carrier_Capacity = {UnitType.Protoss_Carrier};
private static final UnitType[] _Khaydarin_Core = {UnitType.Protoss_Arbiter};
private static final UnitType[] _Argus_Jewel = {UnitType.Protoss_Corsair};
private static final UnitType[] _Argus_Talisman = {UnitType.Protoss_Dark_Archon};
private static final UnitType[] _Caduceus_Reactor = {UnitType.Terran_Medic};
private static final UnitType[] _Ultralisk_Upgrades = {UnitType.Zerg_Ultralisk};
private static final UnitType[] _Charon_Boosters = {UnitType.Terran_Goliath};
private static final UnitType[] _Upgrade60 = {UnitType.Terran_Vulture_Spider_Mine, UnitType.Critter_Ursadon, UnitType.Critter_Scantid, UnitType.Critter_Rhynadon, UnitType.Critter_Ragnasaur, UnitType.Critter_Kakaru, UnitType.Critter_Bengalaas,
UnitType.Special_Cargo_Ship, UnitType.Special_Mercenary_Gunship, UnitType.Terran_SCV, UnitType.Protoss_Probe, UnitType.Zerg_Drone, UnitType.Zerg_Infested_Terran, UnitType.Zerg_Scourge};
private static final UnitType[][] upgradeWhatUses = {
_Infantry_Armor, _Vehicle_Plating, _Ship_Plating, _Carapace, _Flyer_Carapace, _Protoss_Armor, _Protoss_Plating,
_Infantry_Weapons, _Vehicle_Weapons, _Ship_Weapons, _Zerg_MeleeAtk, _Zerg_RangeAtk, _Zerg_FlyerAtk, _Protoss_GrndWpn,
_Protoss_AirWpn, _Shields, Shells, _Ion_Thrusters, {}, _Titan_Reactor, _Ghost_Upgrades, _Ghost_Upgrades,
_Apollo_Reactor, _Colossus_Reactor, _Overlord_Upgrades, _Overlord_Upgrades, _Overlord_Upgrades, _Zergling_Upgrades,
_Zergling_Upgrades, _Hydralisk_Upgrades, _Hydralisk_Upgrades, _Gamete_Meiosis, _Metasynaptic_Node, _Singularity_Charge,
_Leg_Enhancements, _Reaver_Upgrades, _Reaver_Upgrades, _Gravitic_Drive, _Observer_Upgrades, _Observer_Upgrades,
_Khaydarin_Amulet, _Scout_Upgrades, _Scout_Upgrades, _Carrier_Capacity, _Khaydarin_Core, {}, {},
_Argus_Jewel, {}, _Argus_Talisman, {}, _Caduceus_Reactor, _Ultralisk_Upgrades, _Ultralisk_Upgrades,
_Charon_Boosters, {}, {}, {}, {}, {}, _Upgrade60, {}, {}
};
private static final Race[] upgradeRaces = {
Race.Terran, Race.Terran, Race.Terran, Race.Zerg, Race.Zerg, Race.Protoss, Race.Protoss, Race.Terran, Race.Terran, Race.Terran, Race.Zerg, Race.Zerg, Race.Zerg, Race.Protoss, Race.Protoss, Race.Protoss, Race.Terran, Race.Terran, Race.Terran, Race.Terran, Race.Terran,
Race.Terran, Race.Terran, Race.Terran, Race.Zerg, Race.Zerg, Race.Zerg, Race.Zerg, Race.Zerg, Race.Zerg, Race.Zerg, Race.Zerg, Race.Zerg, Race.Protoss, Race.Protoss, Race.Protoss, Race.Protoss, Race.Protoss, Race.Protoss, Race.Protoss, Race.Protoss, Race.Protoss,
Race.Protoss, Race.Protoss, Race.Protoss, Race.None, Race.None, Race.Protoss, Race.None, Race.Protoss, Race.None, Race.Terran, Race.Zerg, Race.Zerg, Race.Terran, Race.None, Race.None, Race.None, Race.None, Race.None, Race.None, Race.None, Race.Unknown
};
static final UpgradeType[] idToEnum = new UpgradeType[62 + 1];
static {
Arrays.stream(UpgradeType.values()).forEach(v -> idToEnum[v.id] = v);
}
public final int id;
UpgradeType(final int id) {
this.id = id;
}
/**
* Retrieves the race the upgrade is for.
* For example, UpgradeType.Terran_Infantry_Armor.getRace() will return {@link Race#Terran}.
*
* @return {@link Race} that this upgrade belongs to.
*/
public Race getRace() {
return upgradeRaces[id];
}
public int mineralPrice() {
return mineralPrice(1);
}
/**
* Returns the mineral price for the upgrade.
*
* @param level The next upgrade level.
* <p>
* Upgrades start at level 0.
* @return The mineral cost of the upgrade for the given level.
*/
public int mineralPrice(final int level) {
return defaultOreCostBase[id] + Math.max(0, level - 1) * mineralPriceFactor();
}
/**
* The amount that the mineral price increases for each additional upgrade.
*
* @return The mineral cost added to the upgrade after each level.
*/
public int mineralPriceFactor() {
return defaultOreCostFactor[id];
}
public int gasPrice() {
return mineralPrice();
}
/**
* Returns the vespene gas price for the first upgrade.
*
* @param level The next upgrade level.
* <p>
* Upgrades start at level 0.
* @return The gas cost of the upgrade for the given level.
*/
public int gasPrice(final int level) {
return mineralPrice(level);
}
/**
* Returns the amount that the vespene gas price increases for each additional upgrade.
*
* @return The gas cost added to the upgrade after each level.
*/
public int gasPriceFactor() {
return mineralPriceFactor();
}
public int upgradeTime() {
return upgradeTime(1);
}
/**
* Returns the number of frames needed to research the first upgrade.
*
* @param level The next upgrade level. Upgrades start at level 0.
* @return The time cost of the upgrade for the given level.
*/
public int upgradeTime(final int level) {
return defaultTimeCostBase[id] + Math.max(0, level - 1) * upgradeTimeFactor();
}
/**
* Returns the number of frames that the upgrade time increases for each additional upgrade.
*
* @return The time cost added to the upgrade after each level.
*/
public int upgradeTimeFactor() {
return defaultTimeCostFactor[id];
}
/**
* Returns the type of unit that researches the upgrade.
*
* @return The {@link UnitType} that is used to upgrade this type.
*/
public UnitType whatUpgrades() {
return whatUpgrades[id];
}
/**
* Returns the set of units that are affected by this upgrade.
*
* @return Set of unit types that passively use this upgrade type.
*/
public List<UnitType> whatUses() {
return Collections.unmodifiableList(Arrays.asList(upgradeWhatUses[id]));
}
/**
* Returns the maximum number of times the upgrade can be researched.
*
* @return Maximum number of times this upgrade can be upgraded.
*/
public int maxRepeats() {
return defaultMaxRepeats[id];
}
public UnitType whatsRequired() {
return whatsRequired(1);
}
/**
* Returns the type of unit that is required for the upgrade. The player
* must have at least one of these units completed in order to start upgrading this upgrade.
*
* @param level The next upgrade level. Upgrades start at level 0.
* @return {@link UnitType} required to obtain this upgrade.
*/
public UnitType whatsRequired(final int level) {
return level >= 1 && level <= 3 ? requirements[level - 1][id] : UnitType.None;
}
}