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Source Code/M-Unity's Weird Website/Assembly-CSharp.csproj

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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="Current">
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<!-- Generated file, do not modify, your changes will be overwritten (use AssetPostprocessor.OnGeneratedCSProject) -->
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<OutputType>Library</OutputType>
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<AssemblyName>Assembly-CSharp</AssemblyName>
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@@ -39,23 +44,22 @@
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<NoConfig>true</NoConfig>
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<UnityVersion>6000.0.23f1</UnityVersion>
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62+
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@@ -66,6 +70,7 @@
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<Compile Include="Assets\TextMesh Pro\Examples &amp; Extras\Scripts\TMP_TextSelector_A.cs" />
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<Compile Include="Assets\CutsceneDirector.cs" />
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<Compile Include="Assets\TextMesh Pro\Examples &amp; Extras\Scripts\TMP_ExampleScript_01.cs" />
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<Compile Include="Assets\TextMesh Pro\Examples &amp; Extras\Scripts\VertexShakeB.cs" />
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<Private>False</Private>
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<Private>False</Private>
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<Private>False</Private>
@@ -1418,34 +1435,22 @@
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</Reference>
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<Name>RoslynCSharp</Name>
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<Project>{BB9FB294-48FB-EC28-D84B-AB93478E9080}</Project>
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<Name>DOTween.Modules</Name>
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<ProjectCapability Remove="AssemblyReferences" />
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<ProjectCapability Remove="ReferenceManagerAssemblies" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="GenerateTargetFrameworkMonikerAttribute" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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</Project>

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