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AA_EdgevilleChaosDruids.java
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754 lines (590 loc) · 20.5 KB
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import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
/**
* Kills Chaos Druids in Edgeville Dungeon and banks in Edgeville.
* <p>
* Required:
* Start script at Chaos Druids or at Edgeville Bank.
* <p>
* Optional Parameters:
* -a,--alt <altName>
* -f,--fightmode <controlled|attack|strength|defense> (default strength)
* <p>
* Notes:
* Sleeping bags will be withdrawn from bank, if there are any, after death walkback.
* Specifying names of alts will enable spawn synchronization between accounts via PM.
* Alt accounts need to have each other added as friends.
* Replace any spaces in an rsn with an underscore _.
* e.g. -f attack -a bot02 -a bot03
* <p>
*
* @Author Chomp
*/
public class AA_EdgevilleChaosDruids extends AA_Script {
private static final Coordinate COORD_LUMBRIDGE = new Coordinate(120, 648);
private static final Coordinate COORD_EDGEVILLE = new Coordinate(215, 450);
private static final Coordinate COORD_CHAOS_DRUIDS = new Coordinate(213, 3255);
private static final Pattern PATTERN_PROJECTILE_SHOT = Pattern.compile("Warning! (.+) is shooting at you!");
private static final int[] ITEM_IDS_LOOT = new int[]{
10, 33, 34, 35, 36, 40, 42,
157, 158, 159, 160, 165,
435, 436, 437, 438, 439, 440, 441, 442, 443, 464, 469,
526, 527, 1092, 1277};
private static final int[] ITEM_IDS_PREMIUM_LOOT = new int[]{438, 439, 441, 442, 443, 469, 526, 527, 1092, 1277};
private static final int[] NPC_IDS_BLOCKING = new int[]{23, 40, 46};
private static final int NPC_ID_CHAOS_DRUID = 270;
private static final int NPC_XP_CHAOS_DRUID = 58;
private static final int COORD_Y_DUNGEON = 3000;
private static final int DIST_GATE_TO_WILD = 7;
private static final int MAX_DIST_FROM_LOOT = 4;
private static final int MAX_DIST_FROM_OBJECT = 2;
private static final int MAX_FATIGUE = 100;
private final int[] loot = new int[3];
private final Map<Integer, Spawn> spawnMap = new HashMap<>();
private final Map<Integer, Integer> premiumLoot = new TreeMap<>();
private final Set<String> pkers = new HashSet<>();
private Iterator<Map.Entry<Integer, Spawn>> syncDataIterator;
private String syncPlayerName;
private String attackers = "";
private Spawn nextSpawn;
private PathWalker pathWalker;
private State state;
private double initialCombatXp;
private long startTime;
private long syncRequestTimeout;
private long doorTimeout;
private int playerX;
private int playerY;
private int fleeAt;
private int deathCount;
private boolean syncWithAlt;
private boolean attackedByPker;
private boolean died;
private String[] alts;
public AA_EdgevilleChaosDruids(final Extension extension) {
super(extension);
}
@Override
public void init(final String parameters) {
if (!parameters.isEmpty()) {
List<String> alts = null;
final String[] args = parameters.split(" ");
for (int i = 0; i < args.length; i++) {
switch (args[i].toLowerCase()) {
case "-a":
case "--alt":
if (alts == null) alts = new ArrayList<>();
final String altName = args[++i].replace('_', ' ');
if (!isFriend(altName)) addFriend(altName);
alts.add(altName);
break;
case "-f":
case "--fightmode":
combatStyle = CombatStyle.valueOf(args[++i].toUpperCase());
break;
default:
throw new IllegalArgumentException("Error: malformed parameters. Try again ...");
}
}
if (alts != null) this.alts = alts.toArray(new String[0]);
}
setCombatStyle(combatStyle.getIndex());
state = getInventoryCount() != MAX_INV_SIZE && !isBanking() ? State.KILL : State.BANK;
fleeAt = (int) (getBaseHits() * 0.80);
initialCombatXp = getTotalCombatXp();
startTime = System.currentTimeMillis();
}
@Override
public int main() {
if (died) {
if (isDead()) return 0;
if (pathWalker != null) {
if (pathWalker.walkPath()) return 0;
pathWalker = null;
}
died = false;
}
playerX = getX();
playerY = getY();
if (bot.getCombatStyle() != combatStyle.getIndex()) setCombatStyle(combatStyle.getIndex());
return state == State.KILL ? kill() : bank();
}
@Override
public void onServerMessage(final String message) {
if (message.endsWith("shut") || message.endsWith("open")) {
doorTimeout = System.currentTimeMillis() + TIMEOUT_ONE_TICK;
} else if (message.startsWith("Warning")) {
if (attackedByPker || getCurrentHits() > fleeAt) return;
final Matcher matcher = PATTERN_PROJECTILE_SHOT.matcher(message);
if (!matcher.matches()) return;
final String rsn = matcher.group(1);
setAttackedByPker(rsn);
} else {
super.onServerMessage(message);
}
}
@Override
public void onDeath() {
if (pathWalker == null) {
pathWalker = new PathWalker(bot);
pathWalker.init(null);
}
final PathWalker.Path path = pathWalker.calcPath(COORD_LUMBRIDGE.getX(), COORD_LUMBRIDGE.getY(),
COORD_EDGEVILLE.getX(), COORD_EDGEVILLE.getY());
if (path != null) {
pathWalker.setPath(path);
resetSpawns();
if (alts != null) resetSync();
deathCount++;
died = true;
state = State.BANK;
} else {
exit(String.format("Failed to calculate path Lumbridge (%d, %d) -> Edgeville (%d,%d).",
COORD_LUMBRIDGE.getX(), COORD_LUMBRIDGE.getY(),
COORD_EDGEVILLE.getX(), COORD_EDGEVILLE.getY()));
}
}
private void setAttackedByPker(final String rsn) {
System.out.printf("[%s] Attacked by: %s%n", this, rsn);
if (!pkers.contains(rsn)) {
pkers.add(rsn);
attackers += rsn + " ";
}
attackedByPker = true;
state = State.BANK;
}
private int kill() {
if (Area.CHAOS_DRUIDS.contains(playerX, playerY)) {
if (getInventoryCount() == MAX_INV_SIZE) {
state = State.BANK;
return 0;
}
return combatCycle();
}
if (Area.THUGS.contains(playerX, playerY)) {
if (!spawnMap.isEmpty()) {
resetSpawns();
if (alts != null) resetSync();
}
walkTo(COORD_CHAOS_DRUIDS.getX(), COORD_CHAOS_DRUIDS.getY());
return SLEEP_ONE_TICK;
}
if (playerY > COORD_Y_DUNGEON) return traverseDungeonToDruids();
if (Area.LADDER_ROOM.contains(playerX, playerY)) {
final Coordinate ladder = Object.LADDER_DOWN.getCoordinate();
atObject(ladder.getX(), ladder.getY());
return SLEEP_ONE_SECOND;
}
if (Area.BANK.contains(playerX, playerY)) {
Coordinate door = Object.BANK_DOORS.getCoordinate();
if (getObjectIdFromCoords(door.getX(), door.getY()) == Object.BANK_DOORS.id) {
atObject(door.getX(), door.getY());
return SLEEP_ONE_SECOND;
}
door = Object.DOOR.getCoordinate();
walkTo(door.getX(), door.getY() - 1);
return SLEEP_ONE_TICK;
}
final Coordinate door = Object.DOOR.getCoordinate();
if (distanceTo(door.getX(), door.getY()) <= MAX_DIST_FROM_OBJECT) {
if (getWallObjectIdFromCoords(door.getX(), door.getY()) == Object.DOOR.id) {
if (System.currentTimeMillis() <= doorTimeout) return 0;
atWallObject(door.getX(), door.getY());
doorTimeout = System.currentTimeMillis() + TIMEOUT_TWO_SECONDS;
return 0;
}
walkTo(door.getX(), door.getY());
return SLEEP_ONE_TICK;
}
walkTo(door.getX(), door.getY() - 1);
return SLEEP_ONE_TICK;
}
private int bank() {
if (Area.BANK.contains(playerX, playerY)) {
if (attackedByPker) attackedByPker = false;
if (!isBanking()) return openBank();
for (int index = 0; index < getInventoryCount(); index++) {
final int itemId = getInventoryId(index);
if (!inArray(ITEM_IDS_LOOT, itemId)) continue;
deposit(itemId, getInventoryCount(itemId));
return SLEEP_ONE_TICK;
}
if (!hasInventoryItem(ITEM_ID_SLEEPING_BAG) && hasBankItem(ITEM_ID_SLEEPING_BAG)) {
withdraw(ITEM_ID_SLEEPING_BAG, 1);
return SLEEP_TWO_SECONDS;
}
updateBankLoot();
closeBank();
state = State.KILL;
return SLEEP_ONE_SECOND;
}
if (Area.LADDER_ROOM.contains(playerX, playerY)) {
final Coordinate door = Object.DOOR.getCoordinate();
if (getWallObjectIdFromCoords(door.getX(), door.getY()) == Object.DOOR.id) {
if (System.currentTimeMillis() <= doorTimeout) return 0;
atWallObject(door.getX(), door.getY());
doorTimeout = System.currentTimeMillis() + TIMEOUT_TWO_SECONDS;
return 0;
}
walkTo(door.getX(), door.getY() - 1);
return SLEEP_ONE_TICK;
}
if (playerY < COORD_Y_DUNGEON) {
final Coordinate doors = Object.BANK_DOORS.getCoordinate();
if (distanceTo(doors.getX(), doors.getY()) <= MAX_DIST_FROM_OBJECT) {
if (getObjectIdFromCoords(doors.getX(), doors.getY()) == Object.BANK_DOORS.id) {
atObject(doors.getX(), doors.getY());
return SLEEP_ONE_SECOND;
}
walkTo(doors.getX(), doors.getY() + 1);
return SLEEP_ONE_TICK;
}
walkTo(doors.getX(), doors.getY());
return SLEEP_ONE_TICK;
}
return traverseDungeonToBank();
}
private int combatCycle() {
if (inCombat()) {
if (syncWithAlt) return syncWithAlt();
return 0;
}
if (getFatigue() >= MAX_FATIGUE && hasInventoryItem(ITEM_ID_SLEEPING_BAG)) return sleep();
final int[] druid = getNpcById(NPC_ID_CHAOS_DRUID);
if (druid[0] != -1) {
attackNpc(druid[0]);
return SLEEP_ONE_TICK;
}
updateLoot();
if (loot[0] != -1) {
pickupItem(loot[0], loot[1], loot[2]);
return SLEEP_ONE_TICK;
}
if (nextSpawn == null) return 0;
final Coordinate spawnCoordinate = nextSpawn.getCoordinate();
if (playerX != spawnCoordinate.getX() || playerY != spawnCoordinate.getY()) {
if (alts != null && isSpawnCoordinateOccupied(spawnCoordinate)) {
nextSpawn.setTimestamp(Long.MAX_VALUE);
nextSpawn = getNextRespawn();
return 0;
}
walkTo(spawnCoordinate.getX(), spawnCoordinate.getY());
return SLEEP_ONE_TICK;
}
if (syncWithAlt) return syncWithAlt();
return 0;
}
private void resetSpawns() {
spawnMap.clear();
nextSpawn = null;
}
private void resetSync() {
syncWithAlt = false;
syncPlayerName = null;
syncDataIterator = null;
}
private int traverseDungeonToDruids() {
if (!inCombat()) {
final int blockingNpc = getBlockingNpc(playerX, playerY);
if (blockingNpc != -1) {
attackNpc(blockingNpc);
return SLEEP_ONE_TICK;
}
}
Coordinate gate = Object.GATE_1.getCoordinate();
if (playerX < gate.getX()) {
if (getFatigue() != 0 && hasInventoryItem(ITEM_ID_SLEEPING_BAG)) return sleep();
gate = Object.GATE_2.getCoordinate();
if (distanceTo(gate.getX(), gate.getY()) <= MAX_DIST_FROM_OBJECT) {
atObject(gate.getX(), gate.getY());
return SLEEP_ONE_SECOND;
}
walkTo(gate.getX(), gate.getY());
return SLEEP_ONE_TICK;
}
if (distanceTo(gate.getX(), gate.getY()) <= MAX_DIST_FROM_OBJECT) {
if (getObjectIdFromCoords(gate.getX(), gate.getY()) == Object.GATE_1.id) {
atObject(gate.getX(), gate.getY());
return SLEEP_ONE_SECOND;
}
walkTo(gate.getX() - 1, gate.getY());
return SLEEP_ONE_TICK;
}
walkTo(gate.getX(), gate.getY());
return SLEEP_ONE_TICK;
}
private void updateBankLoot() {
for (final int itemId : ITEM_IDS_PREMIUM_LOOT) {
final int bankCount = bankCount(itemId);
if (bankCount == 0) continue;
premiumLoot.put(itemId, bankCount);
}
}
private int traverseDungeonToBank() {
Coordinate gate = Object.GATE_2.getCoordinate();
if (playerY < gate.getY()) {
if (distanceTo(gate.getX(), gate.getY()) <= DIST_GATE_TO_WILD) {
atObject(gate.getX(), gate.getY());
return SLEEP_ONE_SECOND;
}
walkTo(gate.getX() + 1, gate.getY() - 1);
return SLEEP_ONE_TICK;
}
if (!inCombat()) {
final int blockingNpc = getBlockingNpc(playerX, playerY);
if (blockingNpc != -1) {
attackNpc(blockingNpc);
return SLEEP_ONE_TICK;
}
}
gate = Object.GATE_1.getCoordinate();
if (playerX < gate.getX()) {
if (distanceTo(gate.getX(), gate.getY()) <= MAX_DIST_FROM_OBJECT) {
if (getObjectIdFromCoords(gate.getX(), gate.getY()) == Object.GATE_1.id) {
atObject(gate.getX(), gate.getY());
return SLEEP_ONE_SECOND;
}
walkTo(gate.getX(), gate.getY());
return SLEEP_ONE_TICK;
}
walkTo(gate.getX() - 1, gate.getY());
return SLEEP_ONE_TICK;
}
final Coordinate ladder = Object.LADDER_UP.getCoordinate();
if (distanceTo(ladder.getX(), ladder.getY()) <= MAX_DIST_FROM_OBJECT) {
atObject(ladder.getX(), ladder.getY());
return SLEEP_ONE_SECOND;
}
walkTo(ladder.getX(), ladder.getY() - 1);
return SLEEP_ONE_TICK;
}
private int syncWithAlt() {
if (syncDataIterator.hasNext()) {
final Map.Entry<Integer, Spawn> entry = syncDataIterator.next();
final int serverIndex = entry.getKey();
final Spawn spawn = entry.getValue();
final Coordinate coordinate = spawn.getCoordinate();
final long timestamp = spawn.getTimestamp();
sendPrivateMessage(
String.format("%d,%d,%d,%d", serverIndex, coordinate.getX(), coordinate.getY(), timestamp),
syncPlayerName
);
return SLEEP_ONE_TICK;
}
resetSync();
return 0;
}
private void updateLoot() {
loot[0] = -1;
int currentDistance = Integer.MAX_VALUE;
for (int index = 0; index < getGroundItemCount(); index++) {
final int groundItemId = getGroundItemId(index);
if (!inArray(ITEM_IDS_LOOT, groundItemId)) continue;
final int groundItemX = getItemX(index);
final int groundItemY = getItemY(index);
if (distanceTo(groundItemX, groundItemY) > MAX_DIST_FROM_LOOT ||
!Area.CHAOS_DRUIDS.contains(groundItemX, groundItemY)) {
continue;
}
final int distance = distanceTo(groundItemX, groundItemY);
if (distance >= currentDistance) continue;
currentDistance = distance;
loot[0] = groundItemId;
loot[1] = groundItemX;
loot[2] = groundItemY;
}
}
private boolean isSpawnCoordinateOccupied(final Coordinate spawnCoordinate) {
for (int index = 0; index < bot.getPlayerCount(); index++) {
final String playerName = getPlayerName(index);
if (isAnAlt(playerName) &&
getPlayerX(index) == spawnCoordinate.getX() &&
getPlayerY(index) == spawnCoordinate.getY()) {
return true;
}
}
return false;
}
private Spawn getNextRespawn() {
if (spawnMap.isEmpty()) return null;
return spawnMap.values().stream().min(Comparator.naturalOrder()).get();
}
private int getBlockingNpc(final int playerX, final int playerY) {
final int direction = bot.getMobDirection(bot.getPlayer());
for (int index = 0; index < bot.getNpcCount(); index++) {
if (!inArray(NPC_IDS_BLOCKING, getNpcId(index))) continue;
final int npcX = getNpcX(index);
final int npcY = getNpcY(index);
if ((npcY == playerY &&
((npcX == playerX - 1 && (direction == DIR_EAST || direction == DIR_NORTHEAST)) ||
(npcX == playerX + 1 && (direction == DIR_WEST || direction == DIR_SOUTHWEST))))) {
return index;
}
if (npcX == playerX &&
((npcY == playerY - 1 && (direction == DIR_NORTH || direction == DIR_NORTHWEST ||
direction == DIR_EAST || direction == DIR_NORTHEAST)) ||
(npcY == playerY + 1 && direction >= DIR_WEST && direction <= DIR_SOUTHEAST))) {
return index;
}
}
return -1;
}
private boolean isAnAlt(final String playerName) {
for (final String alt : alts) {
if (alt.equalsIgnoreCase(playerName)) return true;
}
return false;
}
@Override
public void paint() {
int y = PAINT_OFFSET_Y;
drawString("@yel@Edgeville Chaos Druids", PAINT_OFFSET_X, y, 1, 0);
drawString(String.format("@yel@Runtime: @whi@%s", toDuration(startTime)),
PAINT_OFFSET_X, y += PAINT_OFFSET_Y_INCREMENT, 1, 0);
final double xpGained = getTotalCombatXp() - initialCombatXp;
drawString(String.format("@yel@Xp: @whi@%s @cya@(@whi@%s xp@cya@/@whi@hr@cya@)",
DECIMAL_FORMAT.format(xpGained), toUnitsPerHour((int) xpGained, startTime)),
PAINT_OFFSET_X, y += PAINT_OFFSET_Y_INCREMENT * 2, 1, 0);
final int kills = (int) xpGained / NPC_XP_CHAOS_DRUID;
drawString(String.format("@yel@Kills: @whi@%d @cya@(@whi@%s per@cya@/@whi@hr@cya@)",
kills, toUnitsPerHour(kills, startTime)),
PAINT_OFFSET_X, y += PAINT_OFFSET_Y_INCREMENT, 1, 0);
if (nextSpawn != null) {
drawString(String.format("@yel@Next spawn: @cya@(@whi@%d@cya@, @whi@%d@cya@)",
nextSpawn.getCoordinate().getX(), nextSpawn.getCoordinate().getY()),
PAINT_OFFSET_X, y += PAINT_OFFSET_Y_INCREMENT, 1, 0);
}
if (!attackers.isEmpty()) {
drawString(String.format("@yel@Attacked by: @whi@%s", attackers),
PAINT_OFFSET_X, y += PAINT_OFFSET_Y_INCREMENT, 1, 0);
}
if (!premiumLoot.isEmpty()) {
drawString("", PAINT_OFFSET_X, y += PAINT_OFFSET_Y_INCREMENT, 1, 0);
for (final Map.Entry<Integer, Integer> entry : premiumLoot.entrySet()) {
drawString(String.format("@gre@%s: @whi@%d", getItemNameId(entry.getKey()), entry.getValue()),
PAINT_OFFSET_X, y += PAINT_OFFSET_Y_INCREMENT, 1, 0);
}
}
}
@Override
public void onPrivateMessage(final String message, final String playerName, final boolean moderator,
final boolean administrator) {
if (alts == null || !isAnAlt(playerName)) return;
if (message.equalsIgnoreCase("sync")) {
if (syncWithAlt || spawnMap.isEmpty()) return;
syncWithAlt = true;
syncPlayerName = playerName;
syncDataIterator = new HashMap<>(spawnMap).entrySet().iterator();
} else {
final String[] syncData = message.split(",");
final int serverIndex = Integer.parseInt(syncData[0]);
if (spawnMap.containsKey(serverIndex)) return;
final Coordinate coordinate = new Coordinate(Integer.parseInt(syncData[1]), Integer.parseInt(syncData[2]));
final Spawn spawn = new Spawn(coordinate, Long.parseLong(syncData[3]));
spawnMap.put(serverIndex, spawn);
nextSpawn = getNextRespawn();
}
}
@Override
public void onPlayerDamaged(final java.lang.Object player) {
if (player != bot.getPlayer() ||
!inCombat() ||
getCurrentHits() > fleeAt ||
attackedByPker) {
return;
}
final String pkerName = getPkerName();
if (pkerName != null) setAttackedByPker(pkerName);
}
@Override
public void onNpcSpawned(final java.lang.Object npc) {
if (bot.getNpcId(npc) != NPC_ID_CHAOS_DRUID || !Area.CHAOS_DRUIDS.contains(playerX, playerY)) return;
if (spawnMap.isEmpty() && alts != null) requestSyncWithAlt();
final int npcX = getX(npc);
final int npcY = getY(npc);
final int serverIndex = getServerIndex(npc);
final Spawn spawn = spawnMap.get(serverIndex);
if (spawn != null) {
spawn.getCoordinate().set(npcX, npcY);
spawn.setTimestamp(Long.MAX_VALUE);
} else {
spawnMap.put(serverIndex, new Spawn(new Coordinate(npcX, npcY), Long.MAX_VALUE));
}
nextSpawn = getNextRespawn();
}
@Override
public void onNpcDespawned(final java.lang.Object npc) {
final int serverIndex = getServerIndex(npc);
final Spawn spawn = spawnMap.get(serverIndex);
if (spawn == null) return;
spawn.setTimestamp(System.currentTimeMillis());
nextSpawn = getNextRespawn();
}
private void requestSyncWithAlt() {
if (System.currentTimeMillis() <= syncRequestTimeout) return;
for (final String alt : alts) {
sendPrivateMessage("sync", alt);
}
syncRequestTimeout = System.currentTimeMillis() + (TIMEOUT_TEN_SECONDS * 6);
}
private String getPkerName() {
for (int index = 0; index < bot.getPlayerCount(); index++) {
final java.lang.Object player = bot.getPlayer(index);
if (player == bot.getPlayer() ||
!bot.isMobInCombat(player) ||
getPlayerX(index) != playerX ||
getPlayerY(index) != playerY) {
continue;
}
final String playerName = getPlayerName(index);
for (final String friend : alts) {
if (friend.equalsIgnoreCase(playerName)) return null;
}
return playerName;
}
return null;
}
private enum State {
KILL,
BANK
}
private enum Area implements RSArea {
CHAOS_DRUIDS(new Coordinate(203, 3241), new Coordinate(219, 3257)),
THUGS(new Coordinate(195, 3241), new Coordinate(202, 3265)),
BANK(new Coordinate(212, 448), new Coordinate(220, 453)),
LADDER_ROOM(new Coordinate(214, 465), new Coordinate(218, 469));
private final Coordinate lowerBoundingCoordinate;
private final Coordinate upperBoundingCoordinate;
Area(final Coordinate lowerBoundingCoordinate, final Coordinate upperBoundingCoordinate) {
this.lowerBoundingCoordinate = lowerBoundingCoordinate;
this.upperBoundingCoordinate = upperBoundingCoordinate;
}
public Coordinate getLowerBoundingCoordinate() {
return lowerBoundingCoordinate;
}
public Coordinate getUpperBoundingCoordinate() {
return upperBoundingCoordinate;
}
}
private enum Object implements RSObject {
GATE_1(57, new Coordinate(211, 3272)),
GATE_2(305, new Coordinate(196, 3266)),
BANK_DOORS(64, new Coordinate(217, 447)),
LADDER_UP(5, new Coordinate(215, 3300)),
LADDER_DOWN(6, new Coordinate(215, 468)),
DOOR(2, new Coordinate(218, 465));
private final int id;
private final Coordinate coordinate;
Object(final int id, final Coordinate coordinate) {
this.id = id;
this.coordinate = coordinate;
}
public int getId() {
return id;
}
public Coordinate getCoordinate() {
return coordinate;
}
}
}