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Abyte0_MonkKiller.java
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419 lines (356 loc) · 8.93 KB
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//Version 0.1 - 2021-11-28 Initial Beta
//Version 1.0 - Sleep, bones added
//Version 1.1 - Use strength prayer
//Version 2.0 - Goes up the ladder if 31+ prayer
//Version 2.1 - Toggle prayer when close to the monk before fight
//Version 2.2 - Xp stats with pressing of # or '
//Version 2.3 - Heal to almost full + optional param stopAt= + added command ::params [require abyte0_Script 1.6.2+]
//Version 2.4 - 2022-02-14 - Updated to work with abyte0_Script 1.8 [require abyte0_Script 1.8+]
public class Abyte0_MonkKiller extends Abyte0_Script
{
// ===== DEFAULT CONFIG ===== //
int fmode = 1;
int targetPrayerLevel = 31;
int targetFmodeLevel = 100;
// === END DEFAULT CONFIG === //
int MONK_ID = 93;
private final String SCRIPT_VERSION = "2.4.1";
int initialXp = 0;
long initialTime = 0;
boolean needToHealTrigger = false;
@Override
public String[] getRandomQuotes()
{
String[] result = {"Have you seen Buddha?","Where is Bodhidharma?","Botter!","Nice sword!","How far are you from level 99?","Are you pure?","Die!","lets one hit that npc!","Monk not found","Lets pray!","Beautiful church","How do I become a Monk?","Pking level?"};
return result;
}
public Abyte0_MonkKiller(Extension e)
{
super(e);
}
public void init(String params)
{
String str[]=params.split(",");
if(!params.equals(""))
{
fmode = Integer.parseInt(str[0]);
targetPrayerLevel = Integer.parseInt(str[1]);
if(str.length > 2)
{
for(int i = 2; i < str.length; i++)
{
if(str[i].toLowerCase().startsWith("stopAt="))
{
targetFmodeLevel = Integer.parseInt(str[i].substring(7));
}
}
}
}
else
print("Param are fmode,targetPrayer : using 1,31");
print("Version @mag@"+SCRIPT_VERSION+" : @whi@- Goes up the ladder if 31+ prayer");
printParams();
printHelp();
//foodId = Integer.parseInt(str[2]);
initialXp = getFmodeXp(fmode);
initialTime = System.currentTimeMillis();
print("@mag@type --help in public chat to view help while script is running");
}
public int main()
{
updateHealTrigger();
SayRandomQuote();
if(getFightMode() != fmode)
{
setFightMode(fmode);
return 500;
}
togglePrayer();
if(getFatigue() > 90)
{
useSleepingBag();
return 2000;
}
if(isQuestMenu())
{
answer(0);
return 6000;
}
if(TryBury() > -1) return 1000;
int[] Door = getWallObjectById(2);
int[] BankDoor = getObjectById(64);
if(Door[0] != -1)
{
if(Door[1] == 253 && Door[2] == 464)
{
if(getX() <= 258 && getX() > 253)
{
walkTo(253,464);
return 2000;
}
if(getX() <= 253)
{
atWallObject(Door[1], Door[2]);
return random(800,900);
}
}
}
if(BankDoor[0] != -1)
{
if(BankDoor[1] == 261 && BankDoor[2] == 469)
{
if(getX() < 259)
walkTo(261,469);
else
atObject(BankDoor[1], BankDoor[2]);
return 2000;
}
}
if(needToRecharge()) return 1000;
if(needToHealTrigger)
{
if(inCombat())
{
RunFromCombat();
return 500;
}
int abbot[] = getNpcByIdNotTalk(new int[]{174});
if (abbot[0] != -1)
{
talkToNpc(abbot[0]);
return 2000;
}
else
{
if(isUpstair())
{
int upDownResult = tryToMoveUpDown();
if(upDownResult != -1)
return upDownResult;
walkTo(252,1411);
}
walkTo(254,464);
return 2000;
}
}
if(inCombat()) return 100;
if(targetFmodeLevel <= getFmodeLevel(fmode))
{
setAutoLogin(false);
stopScript();
}
int[] npcs = getNpcInRadius(MONK_ID,getX(),getY(),15);
if(npcs[0] != -1)
{
attackNpc(npcs[0]);
return 500;
}
//No NPC, let try to move up or down
int upDownResult = tryToMoveUpDown();
if(upDownResult != -1)
return upDownResult;
return 2000;
}
private int tryToMoveUpDown()
{
if(getLevel(5) < 31) return -1; //Not high enoug to go upstair
int[] ladder = getObjectById(198);
if(isUpstair())
{
ladder = getObjectById(6);
}
if(ladder[0] == -1) return -1;
atObject(ladder[1], ladder[2]);
return 1000;
}
public void togglePrayer()
{
if(getLevel(5) >= 4 && getCurrentLevel(5) > 0)
{
int prayer = getStrengthPrayer();
int[] npcs = getNpcInRadius(MONK_ID,getX(),getY(),2);
boolean isNpcNextToPlayer = npcs[0] != -1;
if((inCombat() || isNpcNextToPlayer) && !isPrayerEnabled(prayer))
enablePrayer(prayer);
if(!inCombat() && !isNpcNextToPlayer && isPrayerEnabled(prayer))
disablePrayer(prayer);
}
}
private int getStrengthPrayer()
{
if(getLevel(5) >= 31)
return 10;
if(getLevel(5) >= 13)
return 4;
if(getLevel(5) >= 4)
return 1;
return -1;
}
public boolean needToRecharge()
{
if(getLevel(5) < 4) return false;
if(getCurrentLevel(5) <= 2)
{
if(isInPriestRoom())
{
int[] altar = getObjectById(19);
atObject(altar[1], altar[2]);
return true;
}
if(isInPriestRoom2())
{
int[] monkAltar = getObjectById(200);
atObject(monkAltar[1], monkAltar[2]);
return true;
}
}
return false;
}
private boolean isUpstair()
{
int x = getX();
int y = getY();
if(x >= 249 && x <= 265 && y >= 1402 && y <= 1412) return true;
return false;
}
private boolean isInPriestRoom()
{
if(getX() >= 259 && getY() <= 468) return true;
return false;
}
private boolean isInPriestRoom2()
{
if(getX() >= 259 && getY() >= 1406) return true;
return false;
}
public void updateHealTrigger()
{
if(getCurrentLevel(3) + 4 >= getLevel(3))
needToHealTrigger = false;
if(getLevel(3) <= 15)
{
if(getCurrentLevel(3) <= 6)
needToHealTrigger = true;
}
else if(getLevel(3) < 30)
{
if(getCurrentLevel(3) <= 12)
needToHealTrigger = true;
}
else if(getLevel(3) >= 30)
{
if(getCurrentLevel(3) <= 20)
needToHealTrigger = true;
}
}
public void onKeyPress(int keyCode) {
if (keyCode == 192) { //#
reportXpChange();
}
//if (keyCode == 107) { //+
// increaseDelay();
//}
//if (keyCode == 109) { //-
// decreaseDelay();
//}
if (keyCode == 113) { //F2
resetCounters();
}
//print(""+keyCode);
}
private void resetCounters()
{
initialXp = getFmodeXp(fmode);
initialTime = System.currentTimeMillis();
}
@Override
protected void reportXpChange()
{
int xpDifference = getFmodeXp(fmode) - initialXp;
long timeSpan = System.currentTimeMillis() - initialTime;
long secondSpan = timeSpan / 1000;
long xpRatio = xpDifference * 3600L / secondSpan; //The L set 3600 as long variable Forcing to calculate as long to avoid overflow
print("=================================");
print("initialXp: " + initialXp);
print("initialTime: " + initialTime);
print("total " + FIGHTMODES[fmode] + " xp gained: " + xpDifference);
print("time running: " + secondSpan + " s");
print("xpRatio: " + xpRatio + "/h");
print("=================================");
}
@Override
public void onServerMessage(String s) {
//print("OnServerMessage:"+s);
//if (isMage && s.contains("charge fades")) {
// needToCharge = true;
// return;
//}
//if (isMage && s.contains("You feel charged with magic power")) {
// needToCharge = false;
// return;
//}
}
public int TryBury()
{
int bonesId = 20;
if(getLevel(5) < targetPrayerLevel)
{
if(getInventoryCount(bonesId)>0)
{
if(inCombat())
{
RunFromCombat();
return random(100,200);
}
int boneIndex = getInventoryIndex(bonesId);
useItem(boneIndex);
return random(200,300);
}
int[] bones = getItemById(bonesId);
if(bones[0] != -1)
{
if(bones[1] == getX() && bones[2] == getY())
{
if(inCombat())
{
RunFromCombat();
return random(100,200);
}
pickupItem(bones[0], bones[1], bones[2]);
return random(200,300);
}
}
}
return -1;
}
@Override
public void onChatMessage(String msg, String name, boolean pmod, boolean jmod) {
super.onChatMessage(msg, name, pmod, jmod);
}
@Override
public String getSctiptVersion()
{
return SCRIPT_VERSION;
}
@Override
protected void printParams()
{
print("Fmode is " + FIGHTMODES[fmode]);
if(targetFmodeLevel < 100)
print(FIGHTMODES[fmode] + " will stop once reached " + targetFmodeLevel);
if(targetPrayerLevel < 100)
print("Prayer will stop once reached " + targetPrayerLevel);
}
@Override
protected void printHelp()
{
print("Press # or ' or type --status to display xp stats");
print("type --help in public chat to view help");
print("type --param in public chat to view currently runnign parameters");
print("3 ways to run it:");
print("1: without parameters = unlimited strenght and bury until 31 prayer");
print("2: 'fmode,targetPrayer' : ie 1,31 => unlimited strenght and bury until 31 prayer");
print("3: bonus param 'stopAt=DesiredFmode' : ie 1,31,stopAt=50 => script stop at 50 str");
}
//11.9k xp str/h at 40 20 93 w 40p
}