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insert-script.lcdoc
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48 lines (32 loc) · 1.34 KB
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Name: insert script
Type: command
Syntax: insert [the] script of <object> into {front | back}
Summary:
Places an <object|object's> <script> into the <message path>.
Introduced: 1.0
OS: mac, windows, linux, ios, android
Platforms: desktop, server, mobile
Example:
insert the script of button "Message Library" into back
Example:
insert the script of this card into front
Parameters:
object:
The object is any object in an open stack.
Description:
Use the insert script command to use an object's script as a library for
frequently-used handlers.
A script inserted into the front receives messages first, before the
target object receives them. A script inserted into the back receives
messages after all objects in the message path, just before the engine
itself receives the message.
Objects added to the front or back are placed at the start of the
<frontScripts> or <backScripts> list: the last-inserted object gets
messages first.
Be aware that inserting scripts may make it difficult to understand how
a stack behaves. If you use this command for development, be sure to
carefully document which scripts are inserted, where, and when.
References: remove script (command), place (command), call (command),
start using (command), backScripts (function), frontScripts (function),
object (glossary), message path (glossary), script (property)
Tags: objects