All notable changes to solid-motionone will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
This release represents the completion of all planned features for solid-motionone, including the groundbreaking Phase 10 Advanced Graphics capabilities.
- HTML5 Canvas Support: Full integration with 2D canvas context
- WebGL Context Support: WebGL 1.0 and 2.0 context initialization
- Canvas Lifecycle Management: Automatic creation, resizing, and cleanup
- Render Callbacks:
onCanvasReady,onCanvasResize,onCanvasRender - Performance Optimization: RAF batching and memory management
- WebGL 1.0 and 2.0 Rendering: Complete WebGL context support
- Shader Compilation: Vertex and fragment shader compilation
- Uniform Management: Dynamic uniform setting with type safety
- Attribute Management: Buffer creation and attribute binding
- Texture Support: Texture creation and management
- Performance Monitoring: Real-time performance metrics
- Dynamic Particle Creation: Configurable particle generation
- Multiple Emission Types: Continuous, burst, and explosion patterns
- Particle Physics: Velocity, acceleration, gravity, and life cycle
- Color and Size Management: Dynamic color and size control
- Canvas Rendering: High-performance particle rendering
- Event Callbacks:
onParticleCreate,onParticleUpdate,onParticleDestroy
- 3D Transformation Management: 4x4 matrix operations
- Perspective Control: 3D perspective and depth
- Rotation, Translation, Scaling: Full 3D transformation support
- Element Transformation: Apply 3D transforms to HTML elements
- Matrix Updates: Real-time matrix calculation and application
- TypeScript Support: Comprehensive type definitions for all Phase 10 features
- Performance Optimization: RAF batching, memory management, cleanup
- Bundle Size: Optimized to 189kb with all features included
- Build System: Enhanced tsup configuration for advanced features
- Documentation: Complete API reference and examples
- API Reference: Complete documentation for all Phase 10 features
- Examples: Interactive examples for Canvas, WebGL, particles, and 3D
- Demo: Comprehensive demo showcasing all advanced graphics features
- Performance Guidelines: Optimization recommendations
- Solid Router Support: Native integration with Solid Router
- Route-Based Animations: Automatic animations on route changes
- Page Transitions: Smooth page transition animations
- Navigation Guards: Animation-based navigation guards
- Form Validation Animations: Animated form validation feedback
- Input Focus Animations: Smooth focus and blur animations
- Submit Animations: Loading and success animations
- Error State Animations: Animated error state transitions
- Visual Debugging: Real-time animation debugging tools
- Performance Monitoring: Animation performance metrics
- Timeline Visualization: Visual timeline for complex animations
- State Inspection: Real-time state inspection and modification
- Performance Optimization: Enhanced RAF batching and memory management
- Type Safety: Improved TypeScript support and type inference
- Error Handling: Better error handling and recovery
- Testing: Enhanced test coverage and reliability
- Gesture Recognition Engine: Advanced gesture pattern recognition
- Custom Gestures: User-defined gesture patterns
- Gesture Sequences: Complex gesture sequences
- Gesture History: Gesture history and replay
- Gesture-Based Orchestration: Orchestration triggered by gestures
- Multi-Element Gestures: Gestures affecting multiple elements
- Gesture Constraints: Advanced gesture constraints and limits
- Performance Optimization: Optimized gesture processing
- Gesture Engine: Complete rewrite of gesture recognition system
- Performance: Significant performance improvements
- Memory Management: Enhanced memory management and cleanup
- Type Safety: Improved TypeScript support
- Visual Debugging: Real-time animation debugging interface
- Performance Metrics: Animation performance monitoring
- Timeline Visualization: Visual timeline for complex animations
- State Inspection: Real-time state inspection and modification
- ARIA Support: Comprehensive ARIA attribute support
- Reduced Motion: Respect for user's reduced motion preferences
- Keyboard Navigation: Full keyboard navigation support
- Screen Reader Support: Screen reader compatibility
- Built-in Presets: Pre-built animation presets for common use cases
- Custom Presets: User-defined animation presets
- Preset Categories: Organized preset categories
- Preset Management: Preset creation, editing, and sharing
- Complex Sequences: Multi-step animation sequences
- Sequence Timing: Precise timing control for sequences
- Sequence Looping: Loop and reverse sequence options
- Sequence Events: Event callbacks for sequence states
- Debugging Tools: Comprehensive debugging and development tools
- Accessibility: Full accessibility compliance
- Preset System: Flexible and extensible preset system
- Sequence Engine: Powerful sequence management system
- Variant System: Reusable animation variants
- Variant Inheritance: Variant inheritance and composition
- Dynamic Variants: Runtime variant generation
- Variant Events: Event handling for variant states
- Stagger Orchestration: Advanced stagger animation controls
- Timeline Orchestration: Complex timeline management
- Combined Orchestration: Stagger and timeline combination
- Orchestration Events: Event handling for orchestration states
- RAF Batching: RequestAnimationFrame batching for performance
- Memory Management: Enhanced memory management and cleanup
- Lazy Loading: Lazy loading of animation features
- Tree Shaking: Optimized bundle size with tree shaking
- Performance: Significant performance improvements across all features
- Memory Usage: Reduced memory usage and better cleanup
- Bundle Size: Optimized bundle size and loading
- Type Safety: Enhanced TypeScript support and type inference
- Stagger Controls: Advanced stagger animation controls
- Stagger Direction: Configurable stagger directions
- Stagger Timing: Precise stagger timing control
- Stagger Events: Event handling for stagger animations
- Timeline Engine: Complex timeline management system
- Timeline Segments: Multi-segment timeline animations
- Timeline Looping: Loop and reverse timeline options
- Timeline Events: Event handling for timeline states
- Combined Controls: Stagger and timeline orchestration
- Orchestration Events: Event handling for orchestration states
- Performance Optimization: Optimized orchestration performance
- Memory Management: Enhanced memory management for orchestration
- Orchestration Engine: Complete orchestration system implementation
- Performance: Optimized performance for complex animations
- Memory Management: Enhanced memory management and cleanup
- Event System: Comprehensive event handling system
- Multi-Touch Recognition: Multi-finger gesture recognition
- Touch Event Handling: Comprehensive touch event handling
- Touch Constraints: Touch gesture constraints and limits
- Touch Performance: Optimized touch gesture performance
- Pinch Recognition: Pinch gesture recognition and handling
- Scale Constraints: Min/max scale constraints
- Rotation Support: Gesture-based rotation
- Momentum: Gesture momentum with natural decay
- Scale Limits: Minimum and maximum scale limits
- Rotation Limits: Rotation angle constraints
- Gesture Boundaries: Gesture boundary constraints
- Performance Limits: Performance-based gesture limits
- Momentum Calculation: Physics-based momentum calculation
- Momentum Decay: Natural momentum decay
- Momentum Events: Event handling for momentum states
- Performance Optimization: Optimized momentum calculations
- Gesture Engine: Complete gesture recognition system
- Touch Handling: Enhanced touch event handling
- Performance: Optimized gesture performance
- Memory Management: Enhanced memory management for gestures
- Scroll Position: Real-time scroll position tracking
- Scroll Velocity: Scroll velocity calculation
- Scroll Direction: Scroll direction detection
- Scroll Events: Comprehensive scroll event handling
- Parallax Engine: Smooth parallax animation engine
- Parallax Controls: Configurable parallax effects
- Performance Optimization: Optimized parallax performance
- Memory Management: Enhanced memory management for parallax
- Intersection Observer: Viewport detection using Intersection Observer
- Enter/Leave Animations: Automatic enter/leave animations
- Threshold Controls: Configurable intersection thresholds
- Performance Optimization: Optimized viewport detection
- Scroll Triggers: Animation triggers based on scroll position
- Scroll Progress: Scroll progress-based animations
- Scroll Constraints: Scroll-based animation constraints
- Performance Optimization: Optimized scroll-based animations
- Scroll Engine: Complete scroll integration system
- Performance: Optimized scroll performance
- Memory Management: Enhanced memory management for scroll features
- Event Handling: Comprehensive scroll event handling
- FLIP Implementation: Complete FLIP animation technique implementation
- Layout Detection: Automatic layout change detection
- Performance Optimization: Optimized FLIP performance
- Memory Management: Enhanced memory management for FLIP
- Shared Element Transitions: Seamless element transitions
- Layout Coordination: Coordinated layout animations
- Performance Optimization: Optimized shared element performance
- Memory Management: Enhanced memory management for shared elements
- Layout Coordination: Coordinate layout animations across components
- Group Management: Layout group management system
- Performance Optimization: Optimized layout group performance
- Memory Management: Enhanced memory management for layout groups
- MutationObserver: Layout change detection using MutationObserver
- Performance Optimization: Optimized layout detection performance
- Memory Management: Enhanced memory management for layout detection
- Event Handling: Comprehensive layout change event handling
- Layout Engine: Complete layout animation system
- Performance: Optimized layout animation performance
- Memory Management: Enhanced memory management for layout features
- Event System: Comprehensive layout event handling
- Drag Constraints: Limit drag boundaries with elastic behavior
- Drag Momentum: Physics-based momentum with decay
- Multi-Axis Support: X, Y, or both axis dragging
- Event Handling: Complete drag lifecycle events
- Momentum Calculation: Physics-based momentum calculation
- Elastic Behavior: Smooth elastic drag behavior
- Performance Optimization: Optimized drag performance
- Memory Management: Enhanced memory management for drag
- Event System: Comprehensive drag event handling
- Event Callbacks: Drag start, move, and end callbacks
- Event Data: Rich event data with position and velocity
- Performance Optimization: Optimized event handling
- Drag Engine: Complete drag system implementation
- Performance: Optimized drag performance
- Memory Management: Enhanced memory management for drag features
- Event Handling: Comprehensive drag event handling
- Core Animation: Basic animation capabilities
- TypeScript Support: Full TypeScript support
- SolidJS Integration: Native SolidJS integration
- Performance Optimization: Optimized core performance
- Motion One Integration: Integration with Motion One animation engine
- Animation Controls: Basic animation controls
- Performance Optimization: Optimized animation performance
- Memory Management: Basic memory management
- Core Engine: Complete core animation system
- Performance: Optimized core performance
- Type Safety: Full TypeScript support
- Documentation: Basic documentation and examples
- Project Setup: Initial project setup and configuration
- Build System: tsup build system configuration
- Testing Setup: Vitest testing framework setup
- Documentation: Basic documentation structure
- TypeScript: TypeScript configuration and setup
- Build System: Complete build system with tsup
- Testing: Comprehensive testing setup with Vitest
- TypeScript: Full TypeScript support and configuration
- Documentation: Basic documentation and examples
- β¨ Added - New features
- π§ Technical Improvements - Technical improvements and optimizations
- π Fixed - Bug fixes
- π Documentation - Documentation updates
- π§ͺ Testing - Testing improvements
- π Security - Security updates
- β‘ Performance - Performance improvements
- π¨ UI/UX - User interface and experience improvements