<doc>
  <legacy_id>1796</legacy_id>
  <name>armed</name>
  <type>property</type>
  <syntax>
    <example>set the armed of <i>button</i> to {true | false}</example>
  </syntax>
  <library></library>
  <objects>
    <button/>
  </objects>
  <synonyms>
    <synonym>arm</synonym>
  </synonyms>
  <classification>
    <category>User Interaction</category>
    <category>Appearance &amp; Positioning</category>
  </classification>
  <references>
    <property tag="armFill">armFill Property</property>
    <property tag="hiliteBorder">hiliteBorder Property</property>
  </references>
  <history>
    <introduced version="1.0">Added.</introduced>
    <changed version="1.1"></changed>
  </history>
  <platforms>
    <mac/>
    <windows/>
    <linux/>
    <ios/>
    <android/>
  </platforms>
  <classes>
    <desktop/>
    <server/>
    <web/>
    <mobile/>
  </classes>
  <security>
  </security>
  <summary>Specifies whether a <keyword tag="button">button</keyword> has a changed (active) <glossary tag="appearance">appearance</glossary> due to the <glossary tag="mouse pointer">mouse pointer</glossary> moving into it</summary>
  <examples>
    <example>set the armed of first button to false</example>
    <example>if the armed of button "Font" then showFontSamples</example>
  </examples>
  <description>
    <p>Check the <b>armed</b> <glossary tag="property">property</glossary> to determine whether a <glossary tag="button">button's</glossary> <keyword tag="menu">menu</keyword> is open--that is, whether the user is in the process of choosing an item from the <keyword tag="menu">menu</keyword>. You can also set a <glossary tag="button">button's</glossary> <b>armed</b> <glossary tag="property">property</glossary> to change its <glossary tag="appearance">appearance</glossary>.</p><p/><p><b>Comments:</b></p><p>A button's <b>armed</b> <glossary tag="property">property</glossary> is analogous to its <command tag="hilite">hilite</command> <glossary tag="property">property</glossary>. A <keyword tag="button">button</keyword> is usually <property tag="armed">armed</property> when the <glossary tag="mouse pointer">mouse pointer</glossary> moves into it. You can automate this behavior by setting the <glossary tag="button">button's</glossary> <property tag="autoArm">autoArm</property> <glossary tag="property">property</glossary> to true.</p><p/><p>The appearance of an armed button is determined by its <b>armBorder</b> and <property tag="armFill">armFill</property> <property tag="properties">properties</property>.</p><p/><p><b>Changes:</b></p><p>The <b>armed</b> <glossary tag="keyword">keyword</glossary> was introduced in version 1.1. In previous versions, the <b>arm</b> synonym was used.</p>
  </description>
</doc>