<doc>
	<legacy_id></legacy_id>
	<name>touchStart</name>
	<type>message</type>

	<syntax>
		<example>touchStart <i>touchID</i></example>
	</syntax>

	<synonyms>
	</synonyms>

	<summary>Sent when a user touches a control in a mobile application</summary>

	<examples>
<example><p>on touchStart tID <i><a name="code tag=">-- show popup menu when the control is touched</a></i></p><p>  popup button &quot;Configure&quot;</p><p>end touchStart</p></example>
	</examples>

	<history>
		<introduced version="4.5.2">Added.</introduced>
		<deprecated version=""></deprecated>
		<removed version=""></removed>
		
	</history>

	<objects>
	</objects>

	<platforms>
		<ios/>
		<android/>
	</platforms>

	<classes>
		<desktop/>
	</classes>

	<security>
	</security>


	<classification>
		<category>User Interaction</category>
	</classification>

	<references>
		<message tag="touchEnd">touchEnd Message</message>
		<message tag="touchMove">touchMove Message</message>
		<message tag="touchRelease">touchRelease Message</message>
	</references>

	<description>
	<overview>Handle the <b>touchStart</b> message to perform an action when the user touches the screen, before the touch is released.</overview>

		<parameters>
		<parameter>The <i>touchID </i>is a number which uniquely identifies a sequence of touch messages corresponding to an individual, physical touch action</parameter>
		</parameters>

	<value></value>
	<comments>The <b>touchStart</b> message is sent to the control that was touched, or to the card if no control was under the touch point.<p></p><p>The <i>touchID</i> parameter is a number which uniquely identifies a sequence of touch messages corresponding to an individual, physical touch action. All such sequences start with a touchStart message, have one or more <message tag="touchMove">touchMove</message> messages and finish with either a <message tag="touchEnd">touchEnd</message> or a <message tag="touchRelease">touchRelease</message> message.</p><p></p><p>No two touch sequences will have the same <i>touchID</i>, and it is possible to have multiple (interleaving) such sequences occurring at once. This allows handling of more than one physical touch at once and, for example, allows you to track two fingers moving on the iPhone's screen.</p><p></p><p>The sequence of touch messages is tied to the control in which the touch started, in much the same way mouse messages are tied to the object a mouse down starts in. The test used to determine what object a touch starts in is identical to that used to determine whether the pointer is inside a control. In particular, invisible and disabled controls are not considered viable candidates.</p></comments>
	</description>
</doc>