<doc>
  <legacy_id>1171</legacy_id>
  <name>control</name>
  <type>keyword</type>
  <syntax>
  </syntax>
  <library></library>
  <objects>
  </objects>
  <synonyms>
    <synonym>part</synonym>
  </synonyms>
  <classification>
    <category>Objects &amp; Messages</category>
  </classification>
  <references>
    <property tag="layer">layer Property</property>
    <function tag="mouseControl">mouseControl Function</function>
    <function tag="number">number Function</function>
  </references>
  <history>
    <introduced version="1.0">Added.</introduced>
  </history>
  <platforms>
    <mac/>
    <windows/>
    <linux/>
    <ios/>
    <android/>
  </platforms>
  <classes>
    <desktop/>
    <server/>
    <web/>
    <mobile/>
  </classes>
  <security>
  </security>
  <summary>Designates all <glossary tag="object type">object types</glossary> that can be placed on a <keyword tag="card">card</keyword>.</summary>
  <examples>
    <example>put the number of controls into index</example>
    <example>select control 5</example>
  </examples>
  <description>
    <p>Use the <b>control</b> <glossary tag="keyword">keyword</glossary> in an <href tag="reference/object_reference.rev">object reference</href>.</p><p/><p><b>Comments:</b></p><p>A control is any object that can be placed on a card: a button, field,  scrollbar, image, graphic, player, EPS object, or group.</p><p/><p>You can refer to a control by number or by name. The expression<code> control 2 </code>refers to the control whose <b>layer</b> is 2. The <glossary tag="expression">expression</glossary> <code>control "this"</code> refers to the first control whose short <property tag="name">name</property> is "this".</p>
  </description>
</doc>