<doc>
	<legacy_id></legacy_id>
	<name>editionType</name>
	<type>property</type>

	<syntax>
		<example>get the editionType</example>
	</syntax>

	<synonyms>
	</synonyms>

	<summary>Returns the edition type of the running engine.</summary>

	<examples>
<example><p>if the edtionType is "community" then</p><p>   displayMessage
"Built with LiveCode Community"</p><p>end if</p></example>
	</examples>

	<history>
		<introduced version="6.7">Added.</introduced>
		<deprecated version=""></deprecated>
		<removed version=""></removed>
		<changed version=""></changed>
		<experimental version=""></experimental>
		<nonexperimental version=""></nonexperimental>
	</history>

	<objects>
		<global/>
	</objects>

	<platforms>
		<mac/>
		<windows/>
		<linux/>
		<ios/>
		<android/>
	</platforms>

	<classes>
		<desktop/>
		<server/>
		<web/>
		<mobile/>
	</classes>

	<security>
	</security>


	<classification>
	</classification>

	<references>
		<function tag="revLicenseType">revLicenseType function</function>
		<function tag="version">version function</function>
	</references>

	<description>
	<overview>Use the <b>editionType</b> global property to determine what
edition of the engine is currently running.</overview>

		<parameters>
		</parameters>

	<value>The <b>editionType </b>property returns community or
commercial.<p></p><p>This property is read-only and cannot be
set.</p></value>
	<comments>The global property the<b> editionType</b> can be used to
determine what edition of the engine is currently running.<p></p><p>The
<b>editionType </b>returns "community" if the currently running engine is
the LiveCode Community IDE or a standalone built with LiveCode
Community.</p><p></p><p>The <b>editionType </b>returns "commercial" if the
currently running engine is the LiveCode Commercial IDE or a standalone
built with LiveCode Commercial.</p></comments>
	</description>
</doc>