Skip to content
Permalink

Comparing changes

Choose two branches to see what’s changed or to start a new pull request. If you need to, you can also or learn more about diff comparisons.

Open a pull request

Create a new pull request by comparing changes across two branches. If you need to, you can also . Learn more about diff comparisons here.
base repository: playmint/ds
Failed to load repositories. Confirm that selected base ref is valid, then try again.
Loading
base: main
Choose a base ref
...
head repository: playmint/ds
Failed to load repositories. Confirm that selected head ref is valid, then try again.
Loading
compare: combat-quest-remoal
Choose a head ref
Checking mergeability… Don’t worry, you can still create the pull request.
  • 2 commits
  • 12 files changed
  • 2 contributors

Commits on May 3, 2024

  1. Refactor combat system to only have one session per tile pair

    The combat session only exists until it is finalised. Once finalised it is destroyed
    As we are are no longer keeping historical sessions, rewards are transferred directly to the player's wallet. This also means that there are no 'reward bags' on the map.
    
    The reason for this is that we were keeping an ever growing amount of combat sessions which caused issues on the frontend where we were fetching all of them
    hypnoshock committed May 3, 2024
    Configuration menu
    Copy the full SHA
    bb2eb6c View commit details
    Browse the repository at this point in the history

Commits on May 7, 2024

  1. Think this will work

    PlaymintPaul committed May 7, 2024
    Configuration menu
    Copy the full SHA
    71ff51b View commit details
    Browse the repository at this point in the history
Loading