A city-themed collection of over 400 blocky models you can remix or use outright in your own works. Files are provided in .vox, .collada and Unity3D .prefab formats.
- Characters: Mayor, Janitor, Mad Scientist, Paramedic, Cops, Hazmat, Riot Cops, Chefs, Mechanics, and more
- Vehicles: cop car, food truck, taxi, ambulance, town car, station wagon, SUV, fire truck, delivery, and more
- Buildings: storefronts, churches, coffee shops, apartments, loading docks, and more
- Suburban homes: craftsman, spanish, modern, manufactured (mobile) homes, tents and more
- City stuff: fences, sidewalks, trash cans, newspaper stands, curbs, fountains, bus stops, signs and more
- Scenario stuff: aliens, spaceships, killbots, zombies, creeping tentacles, and costumed crusaders
- Environmental: grass, concrete, trees, bushes
- /collada -- generic optimized poly models
- /prefabs -- unity prefabs
Q: What software did you use to make these? How can I tweak them?
A: The author used MagicaVoxel for creating the initial models, and VoxelShop for exporting optimized collada polys for inclusion in Unity. The original .vox files are available at http://github.com/mikelovesrobots/mmmm
Q: Are the characters rigged?
A: No. The author recommends hopping them around with iTween or sticking a stick up their butt and dragging them around.
The artist behind this project is Mike Judge (@mikelovesrobots). You can find him on Twitter. If you'd like him to do similar art for your game, he's open for contract work. The MMMM collection took just under 100 consecutive days part-time.
- Mike Judge
Twitter: @mikelovesrobots Email: [email protected]