<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="3.10.0">Jekyll</generator><link href="https://ilgpu.net/feed.xml" rel="self" type="application/atom+xml" /><link href="https://ilgpu.net/" rel="alternate" type="text/html" /><updated>2026-03-19T21:42:41+00:00</updated><id>https://ilgpu.net/feed.xml</id><title type="html">ILGPU - A Modern GPU Compiler for .Net Programs</title><subtitle>A modern, lightweight &amp; fast GPU compiler for high-performance .NET programs.</subtitle><entry><title type="html">New Talk to the Dev(s) Timeslot 2021!</title><link href="https://ilgpu.net/dev-talk" rel="alternate" type="text/html" title="New Talk to the Dev(s) Timeslot 2021!" /><published>2021-03-15T00:00:00+00:00</published><updated>2021-03-15T00:00:00+00:00</updated><id>https://ilgpu.net/talk-to-the-devs</id><content type="html" xml:base="https://ilgpu.net/dev-talk"><![CDATA[<!-- ======= Inner Page Section ======= -->
<section class="inner-page">
    <div class="container">
        <div class="section-title">
            <h2>Immediate Assistance via Discord / Weekly Talk-To-The-Dev(s) Meeting / New Timeslot 2021!</h2>
        </div>
        <div class="row">
            <p>The ILGPU community will try to provide immediate help, feedback and suggestions via <a
                        href="https://discord.gg/X6RBCff" target="_blank">Discord ASAP</a>. Log on to the server and you
                can get started right away. Alternatively, you can always send an email via the contact page.</p>
            <p>There will be a weekly talk-to-the-dev(s) meeting on the Discord server every <b>Wednesday</b> from
                <b>10-11pm</b>
                Berlin Time, <b>8-9am</b> Canberra Time (+1 day, Thursday), <b>4-5pm</b> New York Time, <b>1-2pm</b>
                California Time. The first meeting using the updated time slot will take place on March 3rd 2021. Don't
                hesitate to join the meeting if you have any questions or suggestions or just want to talk to one of the
                developers (including me). </p>
        </div>
    </div>
</section><!-- End Inner Page Section -->]]></content><author><name></name></author><summary type="html"><![CDATA[There will be a weekly talk-to-the-dev(s) meeting on the Discord server every Wednesday from 10-11pm Berlin Time, 8-9am Canberra Time (+1 day, Thursday), 4-5pm New York Time, 1-2pm California Time. The first meeting using the updated time slot will take place on March 3rd 2021.]]></summary></entry><entry><title type="html">Enhanced Progress Visibility</title><link href="https://ilgpu.net/enhanced" rel="alternate" type="text/html" title="Enhanced Progress Visibility" /><published>2021-02-01T00:00:00+00:00</published><updated>2021-02-01T00:00:00+00:00</updated><id>https://ilgpu.net/enhanced-progress-visibility</id><content type="html" xml:base="https://ilgpu.net/enhanced"><![CDATA[<p>Starting in February 2021, an updated ILGPU version will be available every 6-8 weeks. As the community grows, new
features will be explicitly tracked on the <a href="https://github.com/m4rs-mt/ILGPU/issues">GitHub issues page</a> and are linked
to their appropriate milestone to which they belong.</p>

<p>Each new feature found on this page and is marked with a specific
difficulty level (beginner, intermediate and advanced).
At the beginning, we strongly recommend that you take a closer look at the <em>beginner</em> issues if you plan to contribute
to the ILGPU project.</p>]]></content><author><name></name></author><summary type="html"><![CDATA[Starting in February 2021, an updated ILGPU version will be available every 6-8 weeks. As the community grows, new features will be explicitly tracked on the GitHub issues page and are linked to their appropriate milestone to which they belong.]]></summary></entry><entry><title type="html">Major version released February 15th, 2021</title><link href="https://ilgpu.net/new-version" rel="alternate" type="text/html" title="Major version released February 15th, 2021" /><published>2021-01-15T00:00:00+00:00</published><updated>2021-01-15T00:00:00+00:00</updated><id>https://ilgpu.net/new-version-released-feb-15</id><content type="html" xml:base="https://ilgpu.net/new-version"><![CDATA[<!-- ======= Inner Page Section ======= -->
<section class="inner-page">
    <div class="container">
        <div class="section-title">
            <h2>New ILGPU Major Version (v0.10.0) released on February 15th, 2021</h2>
        </div>
        <div class="row">
            <p> A new major release of the ILGPU compiler is available.</p>
            <p>The new stable version offers significant performance improvements of the generated kernel programs and
                contains critical resource de-allocation fixes. It is strongly recommended to upgrade to this version as
                soon as possible to avoid resource and GC related de-allocation issues. For more information, please
                refer to the <a href="https://github.com/m4rs-mt/ILGPU/releases/tag/v0.10.0" target="_blank">change
                    log.</a>

            <p>For a more detailed list of changes and updates refer to the release notes.</p>

            <p>Special thanks to MoFtZ, Ruberik and jgiannuzzi for contributing to this release.</p>

            <p>Special thanks to the whole ILGPU community for providing feedback, submitting issues and new feature
                requests.</p>

            <p>For a more detailed list of changes and updates refer to the release notes. For a detailed list of
                individual contributions refer to the <a href="https://github.com/m4rs-mt/ILGPU/commits/master"
                                                         target="_blank">public Github</a> commit history.</p>

        </div>
    </div>
</section><!-- End Inner Page Section -->]]></content><author><name></name></author><summary type="html"><![CDATA[The new stable version offers significant performance improvements of the generated kernel programs and contains critical resource de-allocation fixes. It is strongly recommended to upgrade to this version as soon as possible to avoid resource and GC related de-allocation issues.]]></summary></entry></feed>