I’ve been wanting to build something purely for fun. No client, no deadline, just a project where I get to experiment with game mechanics, play with React Native and Expo, and learn by doing. Sudoku felt like the perfect canvas for that.
Does the world need another Sudoku game? Probably not. But I’ve been playing Sudoku on and off for years and at this point my brain is so wired to the numbers that it almost feels like autopilot. I want to shake that up a bit, give it a twist that makes you think differently. That’s the experiment.
Before getting fancy though, I want to nail the fundamentals. The plan is to start with the classic Sudoku experience done well: four difficulty levels, infinite generated boards, and a clean, satisfying feel. Once that’s solid, I’ll start layering in the twists.
The part I’m most excited about is the social side. I want to add a daily puzzle, similar to what Wordle did, where everyone plays the same board and can share their results. There’s something great about that shared experience, comparing times with friends, the friendly competition of it all.
On the tech side, I’m going all in on Expo and React Native. Part of the fun is seeing how far I can push them for a game-like experience. It’s a great excuse to dig into animations, gestures, and the kind of polished interactions you don’t always get to explore in typical app work.
More updates as the project takes shape. I’m trying to #BuildInPublic which should also be a refreshing experience. In theory…