Hammerjack
- 306 Posts
- 294 Comments
Hammerjack@lemmy.zipOPMto
Steampunk@lemmy.zip•Do you prefer Steampunk that is more light and hopeful or dark and industrial?English
1·11 天前I’m the same way and that’s part of why I’m struggling with coming up with posts for this community. I’ve been trying to help kickstart things here but I assumed most steampunk fans were into the lighter and fantasy aesthetic of it, which I don’t personally care for. It’s fine for those who like it but I struggle to create posts for that audience because it feels inauthentic for me to do it.
Hammerjack@lemmy.zipOPMto
Steampunk@lemmy.zip•Do you prefer Steampunk that is more light and hopeful or dark and industrial?English
1·11 天前Well now that’s interesting. I’m glad we’re finally moving past the -punk suffix essentially meaning “genre” at this point but I didn’t realize it was being replaced with -core as the new suffix. I’ve definitely seen some new -core genres spring up lately but I didn’t know we were getting some that were replacing existing -punk genres. Gotta love humanity’s desperate need to categorize everything…
Cross-posting from [email protected] , just in case anyone wanted to subscribe to a Lemmy community full of cyber girl artwork. Usually the posts are more sexualized than this but it isn’t NSFW.
I dunno, at the end of GitS Motoko spent some time staring blankly from a child’s body. I think they’d have a lot in common. 🤪
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•Cyber-Lip (1990) - why aren't there more cyberpunk arcade games?English
3·29 天前Ahhh, that would make more sense. Thanks!
Hammerjack@lemmy.zipOPto
RetroGaming@lemmy.world•Cyber-Lip (1990) - why aren't there more cyberpunk arcade games?English
2·30 天前I wouldn’t have called Contra or Bionic Commando cyberpunk (although they are kinda sci-fi) but I’ve never heard of those other games so I’ll definitely check them out, thanks!
And yeah, I’m setting a pretty low bar here. “Futuristic urban decay” is close enough to cyberpunk that I’d be at least interested in playing those games.
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•Cyber-Lip (1990) - why aren't there more cyberpunk arcade games?English
2·30 天前That’s right, Smash TV! Good call, I always think of it as a SNES game but it did start out in arcades first.
Hammerjack@lemmy.zipOPto
RetroGaming@lemmy.world•Cyber-Lip (1990) - why aren't there more cyberpunk arcade games?English
2·1 个月前Sorry, I was referring more to coin-op stand-up arcade games, not arcade-inspired indie games. But yes, Huntdown is a fantastic game and I’m looking forward to the roguelike sequel Huntdown: Overtime!
Hammerjack@lemmy.zipOPMto
Steampunk@lemmy.zip•When Your Friend Goes Steampunk - Key & PeeleEnglish
2·1 个月前I don’t think they’re still in contact simply because their careers are keeping them both busy but in different directions. In January of this year TMZ asked Key and he said he’d be open to doing more Key & Peele. So I don’t think there’s any animosity between them at least.
https://www.tmz.com/2026/01/21/keegan-michael-key-talks-reunion-jordan-peele/
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•RUINER 2 - Official Reveal Trailer | Co-op Action RPGEnglish
2·2 个月前I should’ve read the youtube description before posting…
Here’s what it says regarding the co-op:
Master the new Shell System: switch characters mid-combat to exploit lethal synergies and tear through enemies. Play solo or coordinate the carnage in online co-op with up to three players.
So it sounds like the single-player mode will have you controlling all three characters simultaneously but you can go co-op to have friends manage the other characters. Interesting.
Hammerjack@lemmy.zipOPMto
Steampunk@lemmy.zip•Do you consider floating islands to be an aspect of steampunk?English
1·2 个月前Wait, there’s a skypunk?? Man, I can’t keep up with these subgenres…
Hammerjack@lemmy.zipOPMto
Steampunk@lemmy.zip•Do you consider floating islands to be an aspect of steampunk?English
2·2 个月前I’m pretty ignorant when it comes to solarpunk, but does it usually include fantasy elements? I mean… aside from the fantasy that the world could live in harmony (sorry, I’m primarily a cyberpunk guy). That is, I thought solarpunk was more of an aspiration for how technology could be used in harmony with nature. I didn’t think you could have solarpunk where you just say “magic did it.” Yet floating islands typically require some level of “magic did it.”
I’ve always viewed steampunk as a fantasy genre though, not sci-fi, which is probably why I can see floating islands fitting in a steampunk world. While they may be idyllic, I don’t think that would exclude them from steampunk.
I guess the question is: are you more likely to travel to a floating island on the back of a dragon or on an airship?
Not yet but it’s definitely on my list!
Hammerjack@lemmy.zipOPMto
Cyberpunk@lemmy.zip•[Game] So I finally played the Shadowrun Returns Trilogy (a decade late, I know)English
5·2 个月前Good idea, I’ll do that!
It’s too bad the last post on there was 8 months ago. There’s no way I can prop-up another community in an attempt to keep it active. I should probably sub to that community just in case though…
EDIT: Oh, you’re the one already attempting to prop-up that community! Nice work, I’ll sub for sure!
I still really like Postmortal_pop’s explanation of how common the magic is. If it’s commonplace enough to be used as an energy source, it’s aetherpunk. Otherwise, if magic is uncommon or otherwise “special” then it’d still be considered steampunk. I like how that leaves some room for random unexplained phenomena to not change the genre.
That’s my expectation as well. I think most people are just here for the vibes/aesthetic and aren’t going to “well, ackshually…” at me. I might add an [aetherpunk] tag for the items I post that are closer to aetherpunk than steampunk, but I don’t think it’s going to prevent me from posting those items.
That’s an amazing explanation, thank you!
When did they move away from the skull logo? I expected the new logo on the SR4A version but I didn’t realize they’d already moved away from the skull logo in the original SR4.














This is exactly why I struggled with the show. Maybe it’s the Japanese way of storytelling or maybe it’s my own inability to follow the subtlety, but I didn’t like how the story was revealed to the viewer. In the very first episode they show the system is flawed (someone in shock or having a trauma response is ordered to be executed) but then the rest of the show just continues on anyway. So in the very first episode we’re shown that the crime coefficient can’t be trusted and yet we spend the rest of the show continuing to trust the crime coefficient.
I guess I didn’t get the sense that people were trying to fix a broken system; I got the sense that the main character had some initial doubts but didn’t do anything about them until the end of the season. In most episodes, the main cast are doing everything they can within that system and continuing to trust the system. It’s not like they were loose cannons solving crimes their own way, they were very much still following the system. Well, I guess the latent criminals were sometimes loose cannons but I though that was treated more as characterizations of them being “latent criminals” rather than a critique of the broken system.
Again, this might just be the Japanese way of going about it. If this were an American show, they’d probably start with a “true believer” who gradually learns to distrust more and more of the system as they get more of an inside view into how it works. Maybe the Japanese way is to immediately learn how things are broken but be forced to continue acting like nothing is wrong.
Anyway, I like your interpretation of the show and I agree it’s probably what the showrunners were going for. It’s just not what I got while watching the show. I felt like most episodes showed the system working as intended, not a broken system.
Now that you’ve got me thinking about it, I’d compare it to hard-boiled detective novels. In hard-boiled detective novels, the police force is also a broken system. They’re incompetent and can’t be trusted. As you said, the system is broke and will always be broke. So the hard-boiled detective works outside the bounds of the police force to get things done. I’d argue the hard-boiled detective isn’t trying to fix anything, but I wonder if that’s the difference between the American approach and the Japanese approach. One attempts to work within the system while the other will ignore the system to do it their own way.
Sorry for this long rambling comment but your comment got me thinking and I just kept running with it…