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Joined il y a 10 mois
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Cake day: 9 juillet 2025

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  • Mightyena’s pre-evolution is called Poochyena. They’re based on both a wolf and a hyena so your nickname works fine.

    Picking pokemon based on vibes is still the best way to play imo! I either only use pokemon I think look neat or pokemon I don’t hate but haven’t used before. Of course I use some strategy, like I’m not going to make a party of 5 grass types and a steel type and then wonder why the fire gym is kicking my ass. But as long as I have some form of type coverage, I’m happy to pick whatever pokemon interests me.

    As far as not giving you vital information, they do try via some vague hints occasionally, like someone telling you that a trainer’s pokemon are usually stronger than wild ones. But as a kid, I always assumed that just meant because they’re a higher level, so it wasn’t super helpful.


  • Nah, I think Z-A megas as a whole get too much hate. Don’t get me wrong, there’s a lot of stinkers, but many of them genuinely look good, certainly no worse than other megas. Absol Z, Chandelure, Chesnaught, Delphox, Dragalge, Emboar, Falinks, Golisopod, Magearna, Meowstic, Scolipede, & Scrafty… plus Golurk & Skarmory, which you said look bad. I think ALL of these look good. Some of them I’d even call great.

    A lot of the others suffer from trying too hard to fit some theme that doesn’t actually look good in the game. Like Raichu X and Y are intended to be shaped like an X and a Y (though I don’t hate the Y form). Feraligatr looks like a Totodile when its mouth closes. Dragonite is supposed to resemble the pre-evolutions with the wings, while also being a reference to an angel. Notably, most of these look pretty good in their concept art, but translate terribly into the actual flat-colored 3D game.


  • Despite the both of them being Pomeranians, they don’t actually look anything alike. Which tells me they likely didn’t steal Cassette Beasts’ homework here. Pomeranians aren’t exactly unpopular dogs, so it’s not even a little surprising Pokemon (a game with several other dog breeds) is adding one. It’s also where the both of them derive their names.

    Though Pombomb is a significantly better name than Pombon.


  • I actually don’t think they would use AI for creature design. That’s like, their whole shtick at this point (I certainly don’t think anybody’s buying the games for the story), and I think Nintendo is smart enough not to risk the most important aspect of their games. I don’t think the starters even look that bad (aside from the bird) nor AI generated (including the bird). That said, I don’t doubt they’d use AI in almost any other aspect of the game.

    Admittedly I haven’t seen any news about the game in like 2 months though, so I could be missing something.


  • All my friends have been busy with their fancy shmancy Tomodachi Life 2

    Same! I was up playing friendslop games (lethal company) with like 5 friends, one of them mentioned it came out and immediately hopped off to play it, and we quickly lost 2 more.

    I wish Halo 2 had the time it needed to cook back when it first came out. This is likely a very hot take, but I’d probably rate it below 4 just because of how rushed and unbalanced it has always felt to me. Like the lack of weapons (what kind of halo game doesn’t have the assault rifle???) and sniper jackals one-shotting you the millisecond you peek a corner in legendary.






  • TBoI is from the guys that made Super Meat Boy, not CC. TBoI is like CC’s poop jokes on steroids, at least in terms of frequency. There’s an entire character who’s based around eating poop and throwing it at enemies.

    Though, TBoI is perhaps more likely to desensitize you. Save for the aforementioned character (not-so-coincidentally my least favorite out of all 34), most of the poop stuff in the game is just a simple sprite that you shoot and break, and it becomes something you don’t really need to think about. There’s no gross sound related to it and it isn’t designed to look particularly disgusting. Especially since its something you see just about the whole time you’re playing, it’s easy enough to get used to. I can’t think of any other game that manages to make me think something like “yay, golden poop!” without a second thought.

    Compare that to Castle Crashers where everything’s good and then there’s suddenly a giant bat throwing gross looking and sounding crap at you during a fight, it really stands out more.




  • I agree with the cat thing, at the very least toss that shit at the bottom if you really want it in there.

    There’s also a lot of mods that start with images of reminders to like the mod, or even just words in image form so they can spice up the page visually. I understand them, but they really suck for the steam workshop hover descriptions because then all you see is a plain text link. Or in the beta’s case, you see nothing. I hope steam can work around these somehow, maybe by slipping links entirely in the hover description or something.

    As for the broken mods stuff, eh, it can be useful to keep broken mods around. Some games let you go back to older versions (RimWorld comes to mind), so the outdated mods have obvious use cases there. They can also be used for visibility. Say for example, a mod breaks and somebody else makes their own updated version of it. The author of the broken mod can link to the updated mod in their description. Which can help people that had subscribed to the mod before it broke.



  • On top of what the other person said, Lutris allows you to install windows games very easily in like 3 steps.

    You click the + in Lutris, and then click either “Install a Windows game from an executable” if it’s an installer, or click “Add locally installed game” if it’s not. In this case it’s an installer, so you’d click the former. It’ll then ask you to give the game a name, where you want it installed, and then where the downloaded file is. Then the standard windows installer will pop up.

    At that point the game will be installed, and you can right click it in Lutris to play around with settings if you’d like. Notably, you can change things like the wine/proton version in the “Runner options” tab.