-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathUnixCrypt.java
More file actions
684 lines (624 loc) · 30.3 KB
/
UnixCrypt.java
File metadata and controls
684 lines (624 loc) · 30.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
package javaforce;
import java.util.Random;
/**
* A Unix encryption which is uni-directional. Was typically used to hash
* passwords on older Unix systems.
*/
public class UnixCrypt {
// Provides the Unix crypt() encryption algorithm.
// The list with characters allowed in a Unix encrypted password.
// It is used to randomly chose two characters for use in the encryption.
private static char m_encryptionSaltCharacters[] = ("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789./".toCharArray());
// A lookup-table, presumably filled with some sort of encryption key.
// It is used to calculate the index to the m_SPTranslationTable lookup-table.
private static int m_saltTranslation[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
0x0A, 0x0B, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12,
0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A,
0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22,
0x23, 0x24, 0x25, 0x20, 0x21, 0x22, 0x23, 0x24,
0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C,
0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34,
0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C,
0x3D, 0x3E, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00
};
// A lookup-table.
// It is used to calculate the index to the m_skb lookup-table.
private static boolean m_shifts[] = {
false, false, true, true, true, true, true, true,
false, true, true, true, true, true, true, false
};
// A lookup-table.
// It is used the dynamically create the schedule lookup-table.
private static int m_skb[][] = {
{
/* for C bits (numbered as per FIPS 46) 1 2 3 4 5 6 */
0x00000000, 0x00000010, 0x20000000, 0x20000010,
0x00010000, 0x00010010, 0x20010000, 0x20010010,
0x00000800, 0x00000810, 0x20000800, 0x20000810,
0x00010800, 0x00010810, 0x20010800, 0x20010810,
0x00000020, 0x00000030, 0x20000020, 0x20000030,
0x00010020, 0x00010030, 0x20010020, 0x20010030,
0x00000820, 0x00000830, 0x20000820, 0x20000830,
0x00010820, 0x00010830, 0x20010820, 0x20010830,
0x00080000, 0x00080010, 0x20080000, 0x20080010,
0x00090000, 0x00090010, 0x20090000, 0x20090010,
0x00080800, 0x00080810, 0x20080800, 0x20080810,
0x00090800, 0x00090810, 0x20090800, 0x20090810,
0x00080020, 0x00080030, 0x20080020, 0x20080030,
0x00090020, 0x00090030, 0x20090020, 0x20090030,
0x00080820, 0x00080830, 0x20080820, 0x20080830,
0x00090820, 0x00090830, 0x20090820, 0x20090830
},
{
/* for C bits (numbered as per FIPS 46) 7 8 10 11 12 13 */
0x00000000, 0x02000000, 0x00002000, 0x02002000,
0x00200000, 0x02200000, 0x00202000, 0x02202000,
0x00000004, 0x02000004, 0x00002004, 0x02002004,
0x00200004, 0x02200004, 0x00202004, 0x02202004,
0x00000400, 0x02000400, 0x00002400, 0x02002400,
0x00200400, 0x02200400, 0x00202400, 0x02202400,
0x00000404, 0x02000404, 0x00002404, 0x02002404,
0x00200404, 0x02200404, 0x00202404, 0x02202404,
0x10000000, 0x12000000, 0x10002000, 0x12002000,
0x10200000, 0x12200000, 0x10202000, 0x12202000,
0x10000004, 0x12000004, 0x10002004, 0x12002004,
0x10200004, 0x12200004, 0x10202004, 0x12202004,
0x10000400, 0x12000400, 0x10002400, 0x12002400,
0x10200400, 0x12200400, 0x10202400, 0x12202400,
0x10000404, 0x12000404, 0x10002404, 0x12002404,
0x10200404, 0x12200404, 0x10202404, 0x12202404
},
{
/* for C bits (numbered as per FIPS 46) 14 15 16 17 19 20 */
0x00000000, 0x00000001, 0x00040000, 0x00040001,
0x01000000, 0x01000001, 0x01040000, 0x01040001,
0x00000002, 0x00000003, 0x00040002, 0x00040003,
0x01000002, 0x01000003, 0x01040002, 0x01040003,
0x00000200, 0x00000201, 0x00040200, 0x00040201,
0x01000200, 0x01000201, 0x01040200, 0x01040201,
0x00000202, 0x00000203, 0x00040202, 0x00040203,
0x01000202, 0x01000203, 0x01040202, 0x01040203,
0x08000000, 0x08000001, 0x08040000, 0x08040001,
0x09000000, 0x09000001, 0x09040000, 0x09040001,
0x08000002, 0x08000003, 0x08040002, 0x08040003,
0x09000002, 0x09000003, 0x09040002, 0x09040003,
0x08000200, 0x08000201, 0x08040200, 0x08040201,
0x09000200, 0x09000201, 0x09040200, 0x09040201,
0x08000202, 0x08000203, 0x08040202, 0x08040203,
0x09000202, 0x09000203, 0x09040202, 0x09040203
},
{
/* for C bits (numbered as per FIPS 46) 21 23 24 26 27 28 */
0x00000000, 0x00100000, 0x00000100, 0x00100100,
0x00000008, 0x00100008, 0x00000108, 0x00100108,
0x00001000, 0x00101000, 0x00001100, 0x00101100,
0x00001008, 0x00101008, 0x00001108, 0x00101108,
0x04000000, 0x04100000, 0x04000100, 0x04100100,
0x04000008, 0x04100008, 0x04000108, 0x04100108,
0x04001000, 0x04101000, 0x04001100, 0x04101100,
0x04001008, 0x04101008, 0x04001108, 0x04101108,
0x00020000, 0x00120000, 0x00020100, 0x00120100,
0x00020008, 0x00120008, 0x00020108, 0x00120108,
0x00021000, 0x00121000, 0x00021100, 0x00121100,
0x00021008, 0x00121008, 0x00021108, 0x00121108,
0x04020000, 0x04120000, 0x04020100, 0x04120100,
0x04020008, 0x04120008, 0x04020108, 0x04120108,
0x04021000, 0x04121000, 0x04021100, 0x04121100,
0x04021008, 0x04121008, 0x04021108, 0x04121108
},
{
/* for D bits (numbered as per FIPS 46) 1 2 3 4 5 6 */
0x00000000, 0x10000000, 0x00010000, 0x10010000,
0x00000004, 0x10000004, 0x00010004, 0x10010004,
0x20000000, 0x30000000, 0x20010000, 0x30010000,
0x20000004, 0x30000004, 0x20010004, 0x30010004,
0x00100000, 0x10100000, 0x00110000, 0x10110000,
0x00100004, 0x10100004, 0x00110004, 0x10110004,
0x20100000, 0x30100000, 0x20110000, 0x30110000,
0x20100004, 0x30100004, 0x20110004, 0x30110004,
0x00001000, 0x10001000, 0x00011000, 0x10011000,
0x00001004, 0x10001004, 0x00011004, 0x10011004,
0x20001000, 0x30001000, 0x20011000, 0x30011000,
0x20001004, 0x30001004, 0x20011004, 0x30011004,
0x00101000, 0x10101000, 0x00111000, 0x10111000,
0x00101004, 0x10101004, 0x00111004, 0x10111004,
0x20101000, 0x30101000, 0x20111000, 0x30111000,
0x20101004, 0x30101004, 0x20111004, 0x30111004
},
{
/* for D bits (numbered as per FIPS 46) 8 9 11 12 13 14 */
0x00000000, 0x08000000, 0x00000008, 0x08000008,
0x00000400, 0x08000400, 0x00000408, 0x08000408,
0x00020000, 0x08020000, 0x00020008, 0x08020008,
0x00020400, 0x08020400, 0x00020408, 0x08020408,
0x00000001, 0x08000001, 0x00000009, 0x08000009,
0x00000401, 0x08000401, 0x00000409, 0x08000409,
0x00020001, 0x08020001, 0x00020009, 0x08020009,
0x00020401, 0x08020401, 0x00020409, 0x08020409,
0x02000000, 0x0A000000, 0x02000008, 0x0A000008,
0x02000400, 0x0A000400, 0x02000408, 0x0A000408,
0x02020000, 0x0A020000, 0x02020008, 0x0A020008,
0x02020400, 0x0A020400, 0x02020408, 0x0A020408,
0x02000001, 0x0A000001, 0x02000009, 0x0A000009,
0x02000401, 0x0A000401, 0x02000409, 0x0A000409,
0x02020001, 0x0A020001, 0x02020009, 0x0A020009,
0x02020401, 0x0A020401, 0x02020409, 0x0A020409
},
{
/* for D bits (numbered as per FIPS 46) 16 17 18 19 20 21 */
0x00000000, 0x00000100, 0x00080000, 0x00080100,
0x01000000, 0x01000100, 0x01080000, 0x01080100,
0x00000010, 0x00000110, 0x00080010, 0x00080110,
0x01000010, 0x01000110, 0x01080010, 0x01080110,
0x00200000, 0x00200100, 0x00280000, 0x00280100,
0x01200000, 0x01200100, 0x01280000, 0x01280100,
0x00200010, 0x00200110, 0x00280010, 0x00280110,
0x01200010, 0x01200110, 0x01280010, 0x01280110,
0x00000200, 0x00000300, 0x00080200, 0x00080300,
0x01000200, 0x01000300, 0x01080200, 0x01080300,
0x00000210, 0x00000310, 0x00080210, 0x00080310,
0x01000210, 0x01000310, 0x01080210, 0x01080310,
0x00200200, 0x00200300, 0x00280200, 0x00280300,
0x01200200, 0x01200300, 0x01280200, 0x01280300,
0x00200210, 0x00200310, 0x00280210, 0x00280310,
0x01200210, 0x01200310, 0x01280210, 0x01280310
},
{
/* for D bits (numbered as per FIPS 46) 22 23 24 25 27 28 */
0x00000000, 0x04000000, 0x00040000, 0x04040000,
0x00000002, 0x04000002, 0x00040002, 0x04040002,
0x00002000, 0x04002000, 0x00042000, 0x04042000,
0x00002002, 0x04002002, 0x00042002, 0x04042002,
0x00000020, 0x04000020, 0x00040020, 0x04040020,
0x00000022, 0x04000022, 0x00040022, 0x04040022,
0x00002020, 0x04002020, 0x00042020, 0x04042020,
0x00002022, 0x04002022, 0x00042022, 0x04042022,
0x00000800, 0x04000800, 0x00040800, 0x04040800,
0x00000802, 0x04000802, 0x00040802, 0x04040802,
0x00002800, 0x04002800, 0x00042800, 0x04042800,
0x00002802, 0x04002802, 0x00042802, 0x04042802,
0x00000820, 0x04000820, 0x00040820, 0x04040820,
0x00000822, 0x04000822, 0x00040822, 0x04040822,
0x00002820, 0x04002820, 0x00042820, 0x04042820,
0x00002822, 0x04002822, 0x00042822, 0x04042822
}
};
// A lookup-table.
// It is used to calculate two ints that are used to encrypt the password.
private static int m_SPTranslationTable[][] = {
{
/* nibble 0 */
0x00820200, 0x00020000, 0x80800000, 0x80820200,
0x00800000, 0x80020200, 0x80020000, 0x80800000,
0x80020200, 0x00820200, 0x00820000, 0x80000200,
0x80800200, 0x00800000, 0x00000000, 0x80020000,
0x00020000, 0x80000000, 0x00800200, 0x00020200,
0x80820200, 0x00820000, 0x80000200, 0x00800200,
0x80000000, 0x00000200, 0x00020200, 0x80820000,
0x00000200, 0x80800200, 0x80820000, 0x00000000,
0x00000000, 0x80820200, 0x00800200, 0x80020000,
0x00820200, 0x00020000, 0x80000200, 0x00800200,
0x80820000, 0x00000200, 0x00020200, 0x80800000,
0x80020200, 0x80000000, 0x80800000, 0x00820000,
0x80820200, 0x00020200, 0x00820000, 0x80800200,
0x00800000, 0x80000200, 0x80020000, 0x00000000,
0x00020000, 0x00800000, 0x80800200, 0x00820200,
0x80000000, 0x80820000, 0x00000200, 0x80020200
},
{
/* nibble 1 */
0x10042004, 0x00000000, 0x00042000, 0x10040000,
0x10000004, 0x00002004, 0x10002000, 0x00042000,
0x00002000, 0x10040004, 0x00000004, 0x10002000,
0x00040004, 0x10042000, 0x10040000, 0x00000004,
0x00040000, 0x10002004, 0x10040004, 0x00002000,
0x00042004, 0x10000000, 0x00000000, 0x00040004,
0x10002004, 0x00042004, 0x10042000, 0x10000004,
0x10000000, 0x00040000, 0x00002004, 0x10042004,
0x00040004, 0x10042000, 0x10002000, 0x00042004,
0x10042004, 0x00040004, 0x10000004, 0x00000000,
0x10000000, 0x00002004, 0x00040000, 0x10040004,
0x00002000, 0x10000000, 0x00042004, 0x10002004,
0x10042000, 0x00002000, 0x00000000, 0x10000004,
0x00000004, 0x10042004, 0x00042000, 0x10040000,
0x10040004, 0x00040000, 0x00002004, 0x10002000,
0x10002004, 0x00000004, 0x10040000, 0x00042000
},
{
/* nibble 2 */
0x41000000, 0x01010040, 0x00000040, 0x41000040,
0x40010000, 0x01000000, 0x41000040, 0x00010040,
0x01000040, 0x00010000, 0x01010000, 0x40000000,
0x41010040, 0x40000040, 0x40000000, 0x41010000,
0x00000000, 0x40010000, 0x01010040, 0x00000040,
0x40000040, 0x41010040, 0x00010000, 0x41000000,
0x41010000, 0x01000040, 0x40010040, 0x01010000,
0x00010040, 0x00000000, 0x01000000, 0x40010040,
0x01010040, 0x00000040, 0x40000000, 0x00010000,
0x40000040, 0x40010000, 0x01010000, 0x41000040,
0x00000000, 0x01010040, 0x00010040, 0x41010000,
0x40010000, 0x01000000, 0x41010040, 0x40000000,
0x40010040, 0x41000000, 0x01000000, 0x41010040,
0x00010000, 0x01000040, 0x41000040, 0x00010040,
0x01000040, 0x00000000, 0x41010000, 0x40000040,
0x41000000, 0x40010040, 0x00000040, 0x01010000
},
{
/* nibble 3 */
0x00100402, 0x04000400, 0x00000002, 0x04100402,
0x00000000, 0x04100000, 0x04000402, 0x00100002,
0x04100400, 0x04000002, 0x04000000, 0x00000402,
0x04000002, 0x00100402, 0x00100000, 0x04000000,
0x04100002, 0x00100400, 0x00000400, 0x00000002,
0x00100400, 0x04000402, 0x04100000, 0x00000400,
0x00000402, 0x00000000, 0x00100002, 0x04100400,
0x04000400, 0x04100002, 0x04100402, 0x00100000,
0x04100002, 0x00000402, 0x00100000, 0x04000002,
0x00100400, 0x04000400, 0x00000002, 0x04100000,
0x04000402, 0x00000000, 0x00000400, 0x00100002,
0x00000000, 0x04100002, 0x04100400, 0x00000400,
0x04000000, 0x04100402, 0x00100402, 0x00100000,
0x04100402, 0x00000002, 0x04000400, 0x00100402,
0x00100002, 0x00100400, 0x04100000, 0x04000402,
0x00000402, 0x04000000, 0x04000002, 0x04100400
},
{
/* nibble 4 */
0x02000000, 0x00004000, 0x00000100, 0x02004108,
0x02004008, 0x02000100, 0x00004108, 0x02004000,
0x00004000, 0x00000008, 0x02000008, 0x00004100,
0x02000108, 0x02004008, 0x02004100, 0x00000000,
0x00004100, 0x02000000, 0x00004008, 0x00000108,
0x02000100, 0x00004108, 0x00000000, 0x02000008,
0x00000008, 0x02000108, 0x02004108, 0x00004008,
0x02004000, 0x00000100, 0x00000108, 0x02004100,
0x02004100, 0x02000108, 0x00004008, 0x02004000,
0x00004000, 0x00000008, 0x02000008, 0x02000100,
0x02000000, 0x00004100, 0x02004108, 0x00000000,
0x00004108, 0x02000000, 0x00000100, 0x00004008,
0x02000108, 0x00000100, 0x00000000, 0x02004108,
0x02004008, 0x02004100, 0x00000108, 0x00004000,
0x00004100, 0x02004008, 0x02000100, 0x00000108,
0x00000008, 0x00004108, 0x02004000, 0x02000008
},
{
/* nibble 5 */
0x20000010, 0x00080010, 0x00000000, 0x20080800,
0x00080010, 0x00000800, 0x20000810, 0x00080000,
0x00000810, 0x20080810, 0x00080800, 0x20000000,
0x20000800, 0x20000010, 0x20080000, 0x00080810,
0x00080000, 0x20000810, 0x20080010, 0x00000000,
0x00000800, 0x00000010, 0x20080800, 0x20080010,
0x20080810, 0x20080000, 0x20000000, 0x00000810,
0x00000010, 0x00080800, 0x00080810, 0x20000800,
0x00000810, 0x20000000, 0x20000800, 0x00080810,
0x20080800, 0x00080010, 0x00000000, 0x20000800,
0x20000000, 0x00000800, 0x20080010, 0x00080000,
0x00080010, 0x20080810, 0x00080800, 0x00000010,
0x20080810, 0x00080800, 0x00080000, 0x20000810,
0x20000010, 0x20080000, 0x00080810, 0x00000000,
0x00000800, 0x20000010, 0x20000810, 0x20080800,
0x20080000, 0x00000810, 0x00000010, 0x20080010
},
{
/* nibble 6 */
0x00001000, 0x00000080, 0x00400080, 0x00400001,
0x00401081, 0x00001001, 0x00001080, 0x00000000,
0x00400000, 0x00400081, 0x00000081, 0x00401000,
0x00000001, 0x00401080, 0x00401000, 0x00000081,
0x00400081, 0x00001000, 0x00001001, 0x00401081,
0x00000000, 0x00400080, 0x00400001, 0x00001080,
0x00401001, 0x00001081, 0x00401080, 0x00000001,
0x00001081, 0x00401001, 0x00000080, 0x00400000,
0x00001081, 0x00401000, 0x00401001, 0x00000081,
0x00001000, 0x00000080, 0x00400000, 0x00401001,
0x00400081, 0x00001081, 0x00001080, 0x00000000,
0x00000080, 0x00400001, 0x00000001, 0x00400080,
0x00000000, 0x00400081, 0x00400080, 0x00001080,
0x00000081, 0x00001000, 0x00401081, 0x00400000,
0x00401080, 0x00000001, 0x00001001, 0x00401081,
0x00400001, 0x00401080, 0x00401000, 0x00001001
},
{
/* nibble 7 */
0x08200020, 0x08208000, 0x00008020, 0x00000000,
0x08008000, 0x00200020, 0x08200000, 0x08208020,
0x00000020, 0x08000000, 0x00208000, 0x00008020,
0x00208020, 0x08008020, 0x08000020, 0x08200000,
0x00008000, 0x00208020, 0x00200020, 0x08008000,
0x08208020, 0x08000020, 0x00000000, 0x00208000,
0x08000000, 0x00200000, 0x08008020, 0x08200020,
0x00200000, 0x00008000, 0x08208000, 0x00000020,
0x00200000, 0x00008000, 0x08000020, 0x08208020,
0x00008020, 0x08000000, 0x00000000, 0x00208000,
0x08200020, 0x08008020, 0x08008000, 0x00200020,
0x08208000, 0x00000020, 0x00200020, 0x08008000,
0x08208020, 0x00200000, 0x08200000, 0x08000020,
0x00208000, 0x00008020, 0x08008020, 0x08200000,
0x00000020, 0x08208000, 0x00208020, 0x00000000,
0x08000000, 0x08200020, 0x00008000, 0x00208020
}
};
// A lookup-table filled with printable characters.
// It is used to make sure the encrypted password contains only printable characters. It is filled with
// ASCII characters 46 - 122 (from the dot (.) untill (including) the lowercase 'z').
private static int m_characterConversionTable[] = {
0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35,
0x36, 0x37, 0x38, 0x39, 0x41, 0x42, 0x43, 0x44,
0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C,
0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54,
0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x61, 0x62,
0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A,
0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72,
0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A
};
// Marks the size of the dynamically created schedule lookup-table.
private static int m_desIterations = 16;
// Converts four seperate bytes into one int.
// <param name="inputBytes">The bytes to use for the conversion.</param>
// <param name="offset">The offset at which to start in the inputBytes buffer.</param>
private static int FourbytesToInt(byte[] inputBytes, int offset) {
int resultValue = 0;
resultValue = (inputBytes[offset++] & 0xFF);
resultValue |= (inputBytes[offset++] & 0xFF) << 8;
resultValue |= (inputBytes[offset++] & 0xFF) << 16;
resultValue |= (inputBytes[offset++] & 0xFF) << 24;
return resultValue;
}
// Converts an int into 4 seperate bytes.
// <param name="inputInt">The int to convert.</param>
// <param name="outputBytes">The byte buffer into which to store the result.</param>
// <param name="offset">The offset to start storing at in the outputBytes buffer.</param>
private static void IntToFourbytes(int inputInt, byte[] outputbytes, int offset) {
outputbytes[offset++] = (byte) (inputInt & 0xFF);
outputbytes[offset++] = (byte) ((inputInt >>> 8) & 0xFF);
outputbytes[offset++] = (byte) ((inputInt >>> 16) & 0xFF);
outputbytes[offset++] = (byte) ((inputInt >>> 24) & 0xFF);
}
// Performs some operation on 4 ints. It's labeled PERM_OP in the original source.
// <param name="firstInt">The first int to use.</param>
// <param name="secondInt">The second int to use.</param>
// <param name="thirdInt">The third int to use.</param>
// <param name="fourthInt">The fourth int to use.</param>
// <param name="operationResults">An array of 2 ints that are the result of this operation.</param>
private static void PermOperation(int firstInt, int secondInt, int thirdInt, int fourthInt, int[] operationResults) {
int tempInt = ((firstInt >>> thirdInt) ^ secondInt) & fourthInt;
firstInt ^= tempInt << thirdInt;
secondInt ^= tempInt;
operationResults[0] = firstInt;
operationResults[1] = secondInt;
}
// Performs some operation on 3 ints. It's labeled HPERM_OP in the original source.
// <param name="firstInt">The first int to use.</param>
// <param name="secondInt">The second int to use.</param>
// <param name="thirdInt">The third int to use.</param>
// <returns>An int that is the result of this operation.</returns>
private static int HPermOperation(int firstInt, int secondInt, int thirdInt) {
// The variable secondInt is always used to calculate the number at the right side of a
// bitshift. It is not used anywhere else, so I made the method parameter an int, to avoid
// unnecessary casting.
int tempInt = ((firstInt << (16 - secondInt)) ^ firstInt) & thirdInt;
int returnInt = firstInt ^ tempInt ^ (tempInt >>> (16 - secondInt));
return returnInt;
}
// This method does some very complex bit manipulations.
// <param name="encryptionKey">The input data to use for the bit manipulations.</param>
// <returns>m_desIterations * 2 number of ints that are the result of the manipulations.</returns>
private static int[] SetDESKey(byte[] encryptionKey) {
int[] schedule = new int[m_desIterations * 2];
int firstInt = FourbytesToInt(encryptionKey, 0);
int secondInt = FourbytesToInt(encryptionKey, 4);
int operationResults[] = new int[2];
PermOperation(secondInt, firstInt, 4, 0x0F0F0F0F, operationResults);
secondInt = operationResults[0];
firstInt = operationResults[1];
firstInt = HPermOperation(firstInt, -2, 0xCCCC0000);
secondInt = HPermOperation(secondInt, -2, 0xCCCC0000);
PermOperation(secondInt, firstInt, 1, 0x55555555, operationResults);
secondInt = operationResults[0];
firstInt = operationResults[1];
PermOperation(firstInt, secondInt, 8, 0x00FF00FF, operationResults);
firstInt = operationResults[0];
secondInt = operationResults[1];
PermOperation(secondInt, firstInt, 1, 0x55555555, operationResults);
secondInt = operationResults[0];
firstInt = operationResults[1];
secondInt = (((secondInt & 0xFF) << 16) | (secondInt & 0xFF00)
| ((secondInt & 0xFF0000) >>> 16) | ((firstInt & 0xF0000000) >>> 4));
firstInt &= 0x0FFFFFFF;
boolean needToShift;
int firstSkbValue, secondSkbValue;
int scheduleIndex = 0;
for (int index = 0; index < m_desIterations; index++) {
needToShift = m_shifts[index];
if (needToShift) {
firstInt = (firstInt >>> 2) | (firstInt << 26);
secondInt = (secondInt >>> 2) | (secondInt << 26);
} else {
firstInt = (firstInt >>> 1) | (firstInt << 27);
secondInt = (secondInt >>> 1) | (secondInt << 27);
}
firstInt &= 0x0FFFFFFF;
secondInt &= 0xFFFFFFF;
firstSkbValue = m_skb[0][firstInt & 0x3F]
| m_skb[1][((firstInt >>> 6) & 0x03) | ((firstInt >>> 7) & 0x3C)]
| m_skb[2][((firstInt >>> 13) & 0x0F) | ((firstInt >>> 14) & 0x30)]
| m_skb[3][((firstInt >>> 20) & 0x01) | ((firstInt >>> 21) & 0x06) | ((firstInt >>> 22) & 0x38)];
secondSkbValue = m_skb[4][secondInt & 0x3F]
| m_skb[5][((secondInt >>> 7) & 0x03) | ((secondInt >>> 8) & 0x3C)]
| m_skb[6][(secondInt >>> 15) & 0x3F]
| m_skb[7][((secondInt >>> 21) & 0x0F) | ((secondInt >>> 22) & 0x30)];
schedule[scheduleIndex++] = ((secondSkbValue << 16) | (firstSkbValue & 0xFFFF)) & 0xFFFFFFFF;
firstSkbValue = ((firstSkbValue >>> 16) | (secondSkbValue & 0xFFFF0000));
firstSkbValue = (firstSkbValue << 4) | (firstSkbValue >>> 28);
schedule[scheduleIndex++] = firstSkbValue & 0xFFFFFFFF;
}
return schedule;
}
// This method does some bit manipulations.
// <param name="left">An input that is manipulated and then used for output.</param>
// <param name="right">This is used for the bit manipulation.</param>
// <param name="scheduleIndex">The index of an int to use from the schedule array.</param>
// <param name="firstSaltTranslator">The translated salt for the first salt character.</param>
// <param name="secondSaltTranslator">The translated salt for the second salt character.</param>
// <param name="schedule">The schedule arrray calculated before.</param>
// <returns>The result of these manipulations.</returns>
private static int DEncrypt(int left, int right, int scheduleIndex, int firstSaltTranslator, int secondSaltTranslator, int[] schedule) {
int firstInt, secondInt, thirdInt;
thirdInt = right ^ (right >>> 16);
secondInt = thirdInt & firstSaltTranslator;
thirdInt = thirdInt & secondSaltTranslator;
secondInt = (secondInt ^ (secondInt << 16)) ^ right ^ schedule[scheduleIndex];
firstInt = (thirdInt ^ (thirdInt << 16)) ^ right ^ schedule[scheduleIndex + 1];
firstInt = (firstInt >>> 4) | (firstInt << 28);
left ^= (m_SPTranslationTable[1][firstInt & 0x3F]
| m_SPTranslationTable[3][(firstInt >>> 8) & 0x3F]
| m_SPTranslationTable[5][(firstInt >>> 16) & 0x3F]
| m_SPTranslationTable[7][(firstInt >>> 24) & 0x3F]
| m_SPTranslationTable[0][secondInt & 0x3F]
| m_SPTranslationTable[2][(secondInt >>> 8) & 0x3F]
| m_SPTranslationTable[4][(secondInt >>> 16) & 0x3F]
| m_SPTranslationTable[6][(secondInt >>> 24) & 0x3F]);
return left;
}
// Calculates two ints that are used to encrypt the password.
// <param name="schedule">The schedule table calculated earlier.</param>
// <param name="firstSaltTranslator">The first translated salt character.</param>
// <param name="secondSaltTranslator">The second translated salt character.</param>
// <returns>2 ints in an array.</returns>
private static int[] Body(int[] schedule, int firstSaltTranslator, int secondSaltTranslator) {
int left = 0;
int right = 0;
int tempInt;
for (int index = 0; index < 25; index++) {
for (int secondIndex = 0; secondIndex < m_desIterations * 2; secondIndex += 4) {
left = DEncrypt(left, right, secondIndex, firstSaltTranslator, secondSaltTranslator, schedule);
right = DEncrypt(right, left, secondIndex + 2, firstSaltTranslator, secondSaltTranslator, schedule);
}
tempInt = left;
left = right;
right = tempInt;
}
tempInt = right;
right = (left >>> 1) | (left << 31);
left = (tempInt >>> 1) | (tempInt << 31);
left &= 0xFFFFFFFF;
right &= 0xFFFFFFFF;
int operationResults[] = new int[2];
PermOperation(right, left, 1, 0x55555555, operationResults);
right = operationResults[0];
left = operationResults[1];
PermOperation(left, right, 8, 0x00FF00FF, operationResults);
left = operationResults[0];
right = operationResults[1];
PermOperation(right, left, 2, 0x33333333, operationResults);
right = operationResults[0];
left = operationResults[1];
PermOperation(left, right, 16, 0xFFFF, operationResults);
left = operationResults[0];
right = operationResults[1];
PermOperation(right, left, 4, 0x0F0F0F0F, operationResults);
right = operationResults[0];
left = operationResults[1];
int[] singleOutputKey = new int[2];
singleOutputKey[0] = left;
singleOutputKey[1] = right;
return singleOutputKey;
}
// Automatically generate the encryption salt (2 random printable characters for use in the encryption) and call the Crypt() method.
// <param name="textToEncrypt">The text that must be encrypted.</param>
// <returns>The encrypted text.</returns>
public static String crypt(char[] textToEncrypt) {
Random randomGenerator = new Random();
int maxGeneratedNumber = m_encryptionSaltCharacters.length;
int randomIndex;
char encryptionSalt[] = new char[3];
randomGenerator.setSeed(System.currentTimeMillis());
encryptionSalt[2] = 0; //NULL term (not required)
for (int index = 0; index < 2; index++) {
randomIndex = (randomGenerator.nextInt() & 0xffffff) % maxGeneratedNumber;
encryptionSalt[index] = m_encryptionSaltCharacters[randomIndex];
}
return crypt(encryptionSalt, textToEncrypt);
}
private static boolean hasChar(char chars[], char ch) {
for (int a = 0; a < chars.length; a++) {
if (chars[a] == ch) {
return true;
}
}
return false;
}
// Encrypts the specified string using the Unix crypt algorithm.
// <param name="encryptionSalt">2 random printable characters that are used to randomize the encryption.</param>
// <param name="textToEncrypt">The text that must be encrypted.</param>
// <returns>The encrypted text.</returns>
public static String crypt(char[] encryptionSalt, char[] textToEncrypt) {
if (encryptionSalt.length < 2) {
return null;
}
char firstSaltCharacter = encryptionSalt[0];
char secondSaltCharacter = encryptionSalt[1];
//make sure salt chars are valid
if (!hasChar(m_encryptionSaltCharacters, firstSaltCharacter)) {
return null;
}
if (!hasChar(m_encryptionSaltCharacters, secondSaltCharacter)) {
return null;
}
// Make sure the string builder is big enough AND filled with 13 characters (the length of the encrypted password).
// We will use the index operator to set them, but when the characters are not present, even though the string builder
// has enough capacity, it will throw an exception.
byte encryptionBuffer[] = new byte[13]; //"*************";
encryptionBuffer[0] = (byte) firstSaltCharacter;
encryptionBuffer[1] = (byte) secondSaltCharacter;
// Use the ASCII value of the salt characters to lookup a number in the salt translation table.
int firstSaltTranslator = m_saltTranslation[firstSaltCharacter];
int secondSaltTranslator = m_saltTranslation[secondSaltCharacter] << 4;
// Build the first encryption key table by taking the ASCII value of every character in the text to encrypt and
// multiplying it by two. Note how the cast will not lose any information. The highest possible ASCII character
// in a password is the tilde (~), which has ASCII value 126, so the highest possible value after the
// multiplication would be 252.
byte encryptionKey[] = new byte[8];
for (int index = 0; index < 8 && index < textToEncrypt.length; index++) {
int shiftedCharacter = textToEncrypt[index];
encryptionKey[index] = (byte) (shiftedCharacter << 1);
}
int[] schedule = SetDESKey(encryptionKey);
int[] singleOutputKey = Body(schedule, firstSaltTranslator, secondSaltTranslator);
byte binaryBuffer[] = new byte[9];
IntToFourbytes(singleOutputKey[0], binaryBuffer, 0);
IntToFourbytes(singleOutputKey[1], binaryBuffer, 4);
binaryBuffer[8] = 0;
int binaryBufferIndex = 0;
int passwordCharacter;
int bitChecker = 0x80;
boolean isAnyBitSet, bitCheckerOverflow;
for (int index = 2; index < 13; index++) {
passwordCharacter = 0;
for (int secondIndex = 0; secondIndex < 6; secondIndex++) {
passwordCharacter <<= 1;
isAnyBitSet = ((binaryBuffer[binaryBufferIndex] & bitChecker) != 0);
if (isAnyBitSet) {
passwordCharacter |= 1;
}
bitChecker >>>= 1;
bitCheckerOverflow = (bitChecker == 0);
if (bitCheckerOverflow) {
binaryBufferIndex++;
bitChecker = 0x80;
}
}
encryptionBuffer[index] = (byte) m_characterConversionTable[passwordCharacter];
}
return new String(encryptionBuffer);
}
}