There are more on GitHub. I specialize in full-stack, system design and social coding.
Graphics • Practice of WebGL, with the FoxGL Playground written by me. It supports ES module, live update, snapshots, shaders, assets and linters developed on top of Svelte. FoxGL was made to be embeddable. E.g., in the patio tab.
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Course: CSCI-GA.2270-001. The background of this webite was made by WebGL.
Daijishō • is an Android launcher that let you manage your retro games libraries in ease. Written in Kotlin with Room database, Jsoup, Javet and various other tools. Designed with responsiveness, modularity and tight integration in mind.
Features included multi-language, data fetching, items synchronization, Google Drive backup, RetroAchievements and a theming system. Daijishō has 1M+ accumulated downloads on Google Play Store. A
Discord community with 2k+ members.
Talksy • A full stack chat service. Written in React.js with a microservice provides realtime chat, channel management, permission, and authentication control. The service is built on top of
NoService, a content management system (CMS) from scratch.
Used by my university's radio station "goto&Play". Embeded as a chatting bubble binded to a channel. Admins have fine-grained control through the UI as shown. Users can also access the interface, but only with the channels where the permissions are granted.


Note-G • A simple rhythm game console made with Arduino UNO. You can edit your music sheet in browser and upload it to Arduino via bluetooth BLE. The editor also supports the importation from the Open Music XML format through conversion.


ReversiTalk • A reversi game stack that can be controlled by various IoT devices, and can be displayed on the webpage. The AI agent uses CNN model, and the library was written purely in NumPy. It was my second year undergrad project.


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