<![CDATA[Txema León | Blog]]>https://txemaleon.com/writinghttps://txemaleon.com/avatarTxema León | Bloghttps://txemaleon.com/writingNext.jsMon, 27 Apr 2026 22:45:28 GMTMon, 27 Apr 2026 22:45:24 GMT<![CDATA[Hello, Macbook Neo]]>

So the cheap Macbook is finally here and looks great! It's like a mini macbookpro in miniature, with a small footprint. I love it.

I've missed so much the macbook 12", such a great concept with an impossible tech at the time.

But now? This small toy looks fantastic for everyday usage, specially if you –like me– are working more and more on the cloud.

Apple has some nice basics now together with the recent iPhone 17e which also looks simple and sufficient for day to day.

I'm frankly considering dropping the "Pro" devices, they're super expensive and I'm not as technologist as I once was, my needs are way more basic now.

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https://txemaleon.com/writing/hello-macbook-neohttps://txemaleon.com/writing/hello-macbook-neoWed, 04 Mar 2026 15:29:00 GMT
<![CDATA[John Gruber recaps Mike Matas career]]>John Gruber in Bad Dye Job after extensively criticizing the responsible of the Liquid Glass debacle at Apple, Alan Dye:

Mike Matas, the wunderkind designer who became a sensation with Delicious Library in 2005, soon thereafter moved on to work at Apple, where he designed such things as the "slide to unlock" interface on the original iPhone. Matas was a key designer on that glorious first version of the iPhone's OS. He then left Apple and formed Push Pop Press, and wound up at Facebook in 2011 after Facebook acquired Push Pop — before it had even shipped its core product. (I saw a still-in-development version of Push Pop's publishing system in 2011, before Facebook bought them and shut down the product, and it remains to this day one of the most impressive, exciting, "this is the future" demos I've ever seen. It's not merely a shame but a goddamn tragedy that it never even shipped.) Zuckerberg wound up assembling around Matas an entire little superteam of "Delicious" era designers and design-focused developers. That team wound up shipping Facebook Paper in 2014 — an iOS-exclusive alternative client for Facebook that espoused the same principles of elegance, exquisite attention to detail, and, especially, direct manipulation of content in lieu of user interface chrome, that infused Push Pop Press's publishing system. Facebook Paper was so good it almost — almost — made me sign up for a Facebook account just so I could use it. But Facebook Paper went nowhere, fast. Zuckerberg lost his boner for "design", Facebook Paper was pulled from the App Store in 2016, and the team behind Paper disbanded.

I’ve followed and I’m a big fan of Mike Matas from that era, from time to time I still see some of his posts on his instagram were he doesn’t share anything about interaction design but shares beautiful pictures of his life and family. He managed to build a great studio in the nature for him and his wife, Sharon.

Mike Matas also worked for Microsoft after he created an AI classifier app, Lobe.

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https://txemaleon.com/writing/john-gruber-recaps-mike-matas-careerhttps://txemaleon.com/writing/john-gruber-recaps-mike-matas-careerFri, 05 Dec 2025 13:01:00 GMT
<![CDATA[The AI Cloud]]>Guillermo Rauch, Vercel founder, in a rare post on his very own blog, The AI Cloud:

We believe that an agentic cloud will repair and optimize, not merely inform. Every application at scale today incurs gigantic costs associated with collecting telemetry and observability data, surfacing it in dashboards... hoping that humans will open them, prioritize issues, and fix them by hand. Fundamentally, we believe an AI Cloud shouldn't give you problem after problem (alerts, 5xx errors, latency spikes, traffic anomalies...). It should give you solutions: pull requests, recommendations, and automated actions.

I believe this is the fundamental shift that must make AI worth it: Provide solutions in a proactive, automatic way. It doesn’t help me if you pinpoint errors or problems at a 10x rate. I need to scale solutions.

The first wave of AI has been dominated by closed models, proprietary SDKs, protocols, and centralized interfaces.

A very important missing piece of the puzzle is this: how to run your own models in your own infra in a cost-effective manner, so you’re not locked in with specific vendors, or models –obsessed with this currently, as I face this problem switching between agentic tools–.

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https://txemaleon.com/writing/the-ai-cloudhttps://txemaleon.com/writing/the-ai-cloudThu, 20 Nov 2025 20:29:00 GMT
<![CDATA[The Raycast public beta for Windows is out]]>The Raycast Team announcing the public beta of Raycast for Windows:

You know the feeling. Search that can't find your files. Apps buried in menus. Simple tasks that take too many clicks. Your computer should be faster than this. It should feel like everything is at your fingertips. That's why we built Raycast. For the past five and a half years, hundreds of thousands of people on Mac have used Raycast daily to cut through the noise. Now, it's time for a new start. We're excited to announce that Raycast for Windows is in public beta. Available today.

I've recently purchased a Windows laptop for a relative and tried Windows 11. I didn't use Windows for almost 20 years now. The experience was not pleasant. It's true that many things are too buried down and it's difficult to switch options.

It's certainly harder than I remembered it.

Raycast on macOS is my most beloved tool, more than Cursor and Safari, a basic one in my stack. It's something I can't live without, and certainly something that keeps me on macOS, so I can't move to Linux.

I've used it for at least five years now, and recommended it to all my coworkers during this period. Some of them were on Windows, and I made them want to use macOS just to try Raycast out.

Well, the time has finally come. Raycast public beta is out now, and you should try to get 30 minutes of your time to install and customize it.

It will really be worth it.

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https://txemaleon.com/writing/the-raycast-public-beta-for-windows-is-outhttps://txemaleon.com/writing/the-raycast-public-beta-for-windows-is-outThu, 20 Nov 2025 16:21:00 GMT
<![CDATA[Mapping the future with 3D-printed titanium Apple Watch cases]]>Apple Newsroom, Mapping the future with 3D-printed titanium Apple Watch cases:

This year, all Apple Watch Ultra 3 and titanium Apple Watch Series 11 cases are 3D-printed with 100 percent recycled aerospace-grade titanium powder, an achievement not previously considered possible at scale. Every team at Apple rallied behind a shared ambition. The polished mirror finish on Series 11 had to be pristine. Ultra 3 had to maintain its durability and lightweight form to meet the demands of everyday adventurers. They both also had to be better for the planet without compromising performance, and use the same or better-quality materials.

I’ve always found fascinating in the wood industry –and later on many other industries– that most stuff is done by substracting the raw material. I’ve always found it as a waste.

With 3D printing Apple says it can make the double of Apple Watches with the same amount of material –although previously treated–, so it wastes way less.

Turns out with titanium in particular, most of the material is wasted and recycling doesn’t retain the same properties as the original piece. I always thought you could just recycle the shavings, but looks like it’s expensive and the resulting material is not as good as the original.

The videos are pretty cool too, take a look.

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https://txemaleon.com/writing/mapping-the-future-with-3d-printed-titanium-apple-watch-caseshttps://txemaleon.com/writing/mapping-the-future-with-3d-printed-titanium-apple-watch-casesWed, 19 Nov 2025 14:06:00 GMT