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prepare for release
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docs/technical/mod-package.md

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@@ -365,7 +365,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi
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when you compile it.
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## Release notes
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## Upcoming release
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## 3.3
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Released 30 March 2021.
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* Added a build warning when the mod isn't compiled for `Any CPU`.
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* Added a `GameFramework` build property set to `MonoGame` or `Xna` based on the platform. This can be overridden to change which framework it references.
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* Added support for building mods against the 64-bit Linux version of the game on Windows.

src/SMAPI.ModBuildConfig/SMAPI.ModBuildConfig.csproj

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<!--NuGet package-->
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<PackageId>Pathoschild.Stardew.ModBuildConfig</PackageId>
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<Title>Build package for SMAPI mods</Title>
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<Version>3.2.2</Version>
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<Version>3.3.0</Version>
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<Authors>Pathoschild</Authors>
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<Description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</Description>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>

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