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WattleScript is a scripting engine written in C# for runtimes supporting .NET Standard 2.0 and newer. (.NET 4.7.2+, .NET Core 3.1+). It is a dual-language environment, providing support for Lua 5.2 code as well as its own language, Wattle.
Using WattleScript is as easy as:
var script = new Script();
script.DoString("print('Hello World!')");WattleScript is based off the tried and tested MoonSharp project, inheriting its VM design and test suite. The design focuses on easy and fast interop with .NET objects and functions.
- Wattle scripting language.
- Lua mode 99% compatible with Lua 5.2, differences documented here.
- Easily configured sandbox for safe execution of untrusted scripts.
- Minimal garbage generation at runtime.
- No external dependencies.
- Easy and performant interop with CLR objects, with runtime code generation where supported.
- Source Generator for AOT interop.
- Support for awaiting on returned values.
- Supports dumping/loading bytecode.
- Support for the complete Lua standard library with very few exceptions (mostly located in the
debugmodule). jsonmodule for loading json into tables safely at runtime.
WattleScript is licensed under the 3-clause BSD License. See LICENSE for details.