How to use DragonBones in cocos2d-x JavaScript Binding
- setup up your cocos2d-x JavaScript Binding environment
- add Assets/ to your search-path
- require all jsfile in this demo
- add
cc.Director.getInstance().replaceScene(new MainScene());
| Name | Name | Last commit date | ||
|---|---|---|---|---|
parent directory.. | ||||
How to use DragonBones in cocos2d-x JavaScript Binding
cc.Director.getInstance().replaceScene(new MainScene());