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tic-tac-toe.py
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import numpy as np
def create_board():
x = np.zeros((3,3))
return x
board = create_board()
def possibilities(board):
y = np.where(board == 0 ) #it gives the indices wherever there are zeros in the form of 2 seperate arrays in a tuple. (array([0, 0, 1, 1, 1, 2, 2, 2]), array([1, 2, 0, 1, 2, 0, 1, 2]))
y= np.array(y) # convert it into array.
z=list(map(tuple, np.transpose(y))) #transpose it to get [0,1],[0,2],[1,0] ... and so on. Then using map function convert each of them to tuple. And keep it totally as a list.
return z
#selection=possibilities(board)
#print (y)
def random_place(board,player):
position = random.choice(possibilities(board))
#print (position)
return place(board, player, position)
board = random_place(board,2)
# row_win
# write your code here!
def row_win(board,player):
for i in range(3):
if(player == board[i][0]):
if((player == board[i][1]) and (player == board[i][2])):
print("True")
else:
print("False")
else:
print("False")
row_win(board,1)
# ccol_win
# write your code here!
# write your code here!
def col_win(board,player):
for i in range(3):
if(player == board[0][i]):
if((player == board[1][i]) and (player == board[2][i])):
print("True")
else:
print("False")
else:
print("False")
col_win(board,1)
#diag_win
# write your code here!
# write your code here!
# write your code here!
def diag_win(board,player):
z = 0
for i in range(3):
if(player == board[i][i]):
z += 1
if(z == len(board)):
print("True")
else:
print("False")
diag_win(board,1)
## Evaluate
def evaluate(board):
winner = 0
for player in [1, 2]:
# Check if `row_win`, `col_win`, or `diag_win` apply. if so, store `player` as `winner`.
if(row_win(board,player)== True or col_win(board,player)== True):
winner = player
if(diag_win(board,player)== True):
winner = player
if np.all(board != 0) and winner == 0:
winner = -1
return winner
# add your code here.
evaluate(board)
## play_game()
def play_game():
board= create_board()
if(0 in board):
player = 1
random_place(board,player)
z = evaluate(board)
player = 2
return z
# plot
import time
import matplotlib.pyplot as plt
R = 1000
ty = []
r = []
s = time.time()
for i in range(R):
z = play_game()
r.append(z)
e = time.time()
c = e-s
print(c)
x = [r[j] for j in range(R)]
plt.hist(x)
plt.show()
# play strategic
def play_strategic_game():
board, winner = create_board(), 0
board[1,1] = 1
while winner == 0:
for player in [2,1]:
# use `random_place` to play a game, and store as `board`.
board =random_place(board,player)
# use `evaluate(board)`, and store as `winner`.
winner = evaluate(board)
if winner != 0:
break
return winner
play_strategic_game()
# plotting play-strategic-game
# write your code here!
import time
R = 1000
s = time.time()
z = []
for i in range(R):
k = play_strategic_game()
z.append(k)
e = time.time()
x = [z[j] for j in range(R)]
plt.hist(x)
plt.show()