LinearMAX Devlog - itch.iohttps://agerdev.itch.io/linearmaxEasy, Fast, Intuitivehttps://agerdev.itch.io/linearmax/devlog/197884/user-manualUser Manualhttps://agerdev.itch.io/linearmax/devlog/197884/user-manualSat, 21 Nov 2020 17:59:22 GMTdevlogOverview - First build the 3D model you wish to render by adjusting/adding/deleting vertices. Then, when satisfied with the model, hit the render button and the mesh with automatically triangulate an...

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https://agerdev.itch.io/linearmax/devlog/197571/volumetric-bounding-structure-ray-tracing-acceleratorVolumetric Bounding Structure: Ray Tracing Acceleratorhttps://agerdev.itch.io/linearmax/devlog/197571/volumetric-bounding-structure-ray-tracing-acceleratorFri, 20 Nov 2020 16:18:09 GMTdevlogVolumetric Bounding Structure: Ray Tracing Accelerator Overview: A ray tracing acceleration structure is a system that reduces the time it takes to render each frame. The acceleration structure imple...

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https://agerdev.itch.io/linearmax/devlog/197570/linearmax-post-mortemLinearMAX: Post Mortemhttps://agerdev.itch.io/linearmax/devlog/197570/linearmax-post-mortemFri, 20 Nov 2020 16:15:44 GMTdevlogLinearMAX Post Mortem Overview: LinearMAX is a lightweight 3D modeling/rendering software. It uses a rendering technique called ray tracing, or path tracing (a better description for my implementation...

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https://agerdev.itch.io/linearmax/devlog/197569/ray-tracing-in-linearmaxRay Tracing in LinearMAXhttps://agerdev.itch.io/linearmax/devlog/197569/ray-tracing-in-linearmaxFri, 20 Nov 2020 16:13:52 GMTdevlogRay Tracing in LinearMAX Topic: This paper will detail the ray tracing system which LinearMAX uses for the rendering of scenes. Overview: Ray Tracing is a rendering technique used to create photoreal...

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