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Avarion

25
Posts
A member registered Mar 08, 2015

Recent community posts

Thanks. I think it's better. Though I noticed overlays like "Streak", "Frenzy" and some bar I don't recognize tend to make the upgrade window partly unreadable.

Sure, thanks.

I like the idea, but the fast popups made me quit after a couple of minutes.

For me the popups are still to fast. I suggest the game to pause until the popup gets acknowledged by the player.

Audio control isn't working. Can't stop the music.

I meant, If you don't faint how to you leave to dungeon to spend your money? It gets boring after a while when you start putting all your money into defense and the game runs for tens of minutes without being able to interact. Reason is you need many hits to even kill one rat but the rat is not able to hit you. And since the window needs to have the focus you can't do anything else in the time. 

How do you leave the dungeon if you don't die?

Thanks for the info

Thanks.

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Colors are to dark. Can't read the inactive buttons. Thus I don't know how much more blood I need to build the next crypt or how many undead for research.

And I have no idea how to increase the number of thralls. The max raises with each crypt but the bar always says 1 out of x.

Thanks

For some reason the entry field loses focus after a couple of minutes and clicking in it does not fix it.

Agree. Sometimes money even disappears when it is handed over to the helper.

Unable to play it. After first round I am unable to click anything.

https://prnt.sc/0Sq6VZqrRRVF

Hi, the next count down in den demands window does not decrease.

Not sure if it is a bug or if I am missing something. After changing from unwrapped material to wrapped material the giftmachine fills up but still says not enough material.

Window is to small and the text, at least for me, unreadable due to contrast issues.

Nice game. Thank you.

(1 edit)

Is there a problem with the numbers? I got 13 Farmers. Per default they should make 0.1 food/s per farmer, right? Then I got the "Full Bellies" upgrade. Then they should make 13 food/s? I only get 2.2 food/s

edit: Oh it seems it is not retroactive. New farmers make more food now.

The first Fetcher unlock increased my cubes by 5 / Second I think.

Nice game. But I noticed the free worker counter is off. Have the "First 5 workers are free" update but have only 4 free workers. Have to pay for the 5th.

I haven't found a way to reduce the numbers of employees to fire. So if you upgrade too much in the beginning on how many are fired at once you simply can not fire anyone anymore. THAT is my biggest problem with the game. And since it shows only the singular cost you have to do the math in your head.

Annoyingly designed. You can upgrade yourself in a dead end. Shown costs don't include the upgrades. Restart makes you rewatch the popups.

Played until I got the first guard. I like it so far. Unsure where you are heading with the guards, though.