Brain and Nerd Ltd.
https://brainandnerd.com
Indie games development studio in Northern IrelandMon, 01 Jul 2019 14:42:34 +0000en-GB
hourly
1 https://wordpress.org/?v=6.9.4https://i0.wp.com/brainandnerd.com/wp-content/uploads/2021/06/cropped-circle.png?fit=32%2C32&ssl=1Brain and Nerd Ltd.
https://brainandnerd.com
3232113505256Now Hiring: Programmer (Contract/FT)
https://brainandnerd.com/now-hiring-programmer-contract-ft/
Thu, 23 May 2019 13:55:08 +0000https://brainandnerd.com/?p=79Read more]]>Start Date: July 2019 Contract Duration: 3 MONTHS (June-August 2019), with a view to extending into a non-contract position come September
We are looking for a programmer to join a tight-knit team of game developers working on an exciting series of rapid prototypes for PC and console. This is a full-time contractor role that is ideal for someone with a firm grasp of C# and Unity and who wants to get a start in the games industry.
The right candidate is someone who works well in a collaborative shared office environment, can work reliably and independently to a brief, and can rapidly iterate on code in response to feedback from the team and Lead Developer. Applications will be judged primarily on the strength of their portfolio and performance on a practical test task.
Responsibilities: – Creating rapid prototypes on a weekly basis based on design briefs and discussions with the Lead Programmer, Project Manager, and Art Director. – Working within the company’s existing workflows and pipelines to specified deadlines. – Maintaining clear lines of communication with the Lead Programmer and Project Manager regarding progress on tasks and to solicit regular feedback. – Listening to feedback and rapidly iterating on code to bring it in line with the project requirements. – Participating in weekly discussions and collaborative technical design sessions, including making suggestions that could improve existing processes or general game designs. – Staying up to date with current industry trends and software, and learning new applications and techniques.
Requirements: – Can write clean, high quality and easily maintainable C# code – Strong portfolio demonstrating solid experience in game design, with excellent clean code examples. – High level of general awareness about gaming trends, especially in the indie PC and console markets. – Ability to quickly develop neat technical solutions under time pressure. – Good general computer skills and experience with Google Drive, Trello, and similar Web-based tools. – Willing to learn new tools and workflows. -Applicant must have their own licenses to any additional software they will use and should have a laptop to work on. – Applicant must be available for a minimum of three full work days on-site in Belfast each week (Tue-Thu), with flexibility for remote work on Mondays and Fridays.
Desirable Criteria: – Experience with the Unity 3D game engine. – Firm grasp of working within performance constraints for games. – Experience on a shipped games project.
To apply, email a portfolio, cover letter, and CV to [email protected] by July 31 2019.
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