FLUflux: data visualization project at Media Lab Prado   4 comments

I just returned from Madrid, where attended together with Jihyun Kim the Visualizar ’09 workshop at the Media Lab Prado.  Jihyun and I are the authors of the FLUflux project, which was accepted for its production at the workshop, process which took place during the last two weeks, from November 14th until 26th. Click on the image below to open the resulting visualization tool, and keep reading the following for the details about this visualization.
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GLGraphics 0.9.2: better integration with Processing camera (and more)   13 comments

This new release of GLGraphics (0.9.2, Update: use this other package if you need a Java5-compatible version) includes a couple of exciting new features/improvements. First of all, code using GLModels (the class that stores 3D models directly in the GPU memory for fast rendering) can be safely mixed with the default Processing methods for camera and viewport handling. Secondly, the API of the GLModel class has been expanded with many utility methods to load data into a model (this includes the possibility of loading an entire model from an xml file). And finally, a new class called GLModelEffect encapsulates shaders that are applied during the rendering of a GLModel. This allows for effects like bump mapping, toon shading, fur rendering, etc. Read the rest of this entry »

Posted October 26, 2009 by ac in Programming

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Real cat/pixel dog   3 comments

Hansi Raber made this little motion tracking application in Processing, using GLGraphics and openCV, that allows his cat Elsa to play with Miku, a virtual dog.  From the video description:

“Miku is a software-dog that runs on a lcd screen that sits flat on the floor, a camera is hanging above it from the ceiling and detects the shapes that are put on top of it, in this case – my cat.”

Really amusing to watch: Read the rest of this entry »

Posted September 6, 2009 by ac in Art projects

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FLUR interactive video wall   Leave a comment

Here is a project using GSVideo for playback of multiple videos in a LED public interactive video wall. I met Bae, Jaehyuck, an electrical engineering student from Seoul National University, who used GSVideo to implement the video playback mechanism of the installation. Proximity sensors trigger different videos as people approaches the water fountains located behind the screen. Up to nine videos are played simultaneously by the application.
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Public/Pirate Community Radio at ISEA 09   Leave a comment

As the result of a collaboration between David Elliot, Patrick Tierney and myself (plus the amazing design work from Tiffany Pan) we were accepted into ISEA 2009 (the International Symposium on Electronic Arts), being held this year in different venues across Ireland. The opening of the exhibition was yesterday, August 7th.
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Posted August 8, 2009 by ac in Art projects

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