Another GLGraphics update: 0.8.9.2   7 comments

This version addresses the issues that people were expriencing in the off-screen mode. They should be fixed now. Grab v0.8.9.2 from sourceforge.

Posted December 8, 2008 by ac in Programming

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GLGraphics update: 0.8.9.1   3 comments

This is basically a bug-fix release: an error in the assignment of values to the texture offset uniforms was corrected, and now the library is compiled with Java 1.5 as target (some people reported problems when running 0.8.9 on Processing 1.0.1 which seem to be related to the fact that 0.8.9 was compiled with 1.6 as target).

Download from here.

Posted December 4, 2008 by ac in Programming

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The GStreamer adventure part II: video capture on OSX   Leave a comment

This is a short post, just to give a “preview” of the work currently undergoing on OSX and GStreamer. A year ago, Ole Andre Ravnas, the author of OABuild, released a proof-of-concept GStreamer plugin to do video capture on OSX. Here is the full discussion that took place on bugzilla at that time, and here the plugin code that Ole Andre released. Read the rest of this entry »

Posted November 28, 2008 by ac in Programming

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New GLGraphics release: 0.8.9   6 comments

This release of GLGraphics introduces a new and improved way of handling the parameters of the texture filters. Before 0.8.9, the parameters had to be passed to the filter with a GLTextureFilterParameters object. This object allowed only a predetermined number of parameters to be set in the shader. Furthermore, the name of these parameters was hard-coded, for example a float parameter in the shader had to be called par_flt1, for instance, in order to be recognized by the filter.
Read the rest of this entry »

Posted November 28, 2008 by ac in Programming

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New GLGraphics release compatible with Processing 0149+   12 comments

Today I just uploaded a new version of the glgraphics library (0.8.3). This version is compatible with the API and renderer changes introduced in Processing 0149. It can be downloaded from here.

Besides the compatibility with the latest releases of Processing, it has a couple of new features:

  • the default texture filtering mode is now set to linear.
  • texture parameters can also be specified when loading image files from disk.

Posted October 24, 2008 by ac in Programming

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